Hmmm, where do i vote for "both types suck"? Also i'm missing the ultimate RPG-fanboy choise: "both rocks!"
Earlier i used to play a lot RPGs. Can't remember how many times i finished to play Fallout 2, but since RPGs have become some wierd type of crossover games, they simply suck. Fallout 3 for example: Why the fuck do i have to aim myself? For what reason i can play that game like slaming my head onto the keyboard without risking to die? And who slapped the Deathclaws long enough to make them stupid animals again? OK, ignore the last question, but I mean the classic RPG is were you rule the fate of some little brat you usually design yourself. At least in the good RPG games you had the posibility to do that however you wanted it. I see no point in adding action game content, because that's what makes the game lose it's charm. At least that's it for the western RPGs these days. Maybe i'm just a freaking backflipping old dinosaur, but i like the old game concepts more.
Well for the JRPGs ... Hmmm, they allways felt to me like Square Enix is some kind of factory were they improve the players. If the players didn't fit in the machinery of the game he got stomped through it. And related to how many body parts you losing by running all this, you end up being a cripple, dead or even worse a Final Fantasy fanboy. I don't understand their success. I don't understand why others copy them and earn no success. And i don't understand why Hideo Kojima not commited harakiri after the complete failure of Metal Gear Solid 2, 3 and 4, but i think that's another problem. Japs allways kept me confused.
In the end i think i should vote for the western RPG then. JRPGs never were good as a game, but maybe as an anime movie replacement.
Earlier i used to play a lot RPGs. Can't remember how many times i finished to play Fallout 2, but since RPGs have become some wierd type of crossover games, they simply suck. Fallout 3 for example: Why the fuck do i have to aim myself? For what reason i can play that game like slaming my head onto the keyboard without risking to die? And who slapped the Deathclaws long enough to make them stupid animals again? OK, ignore the last question, but I mean the classic RPG is were you rule the fate of some little brat you usually design yourself. At least in the good RPG games you had the posibility to do that however you wanted it. I see no point in adding action game content, because that's what makes the game lose it's charm. At least that's it for the western RPGs these days. Maybe i'm just a freaking backflipping old dinosaur, but i like the old game concepts more.
Well for the JRPGs ... Hmmm, they allways felt to me like Square Enix is some kind of factory were they improve the players. If the players didn't fit in the machinery of the game he got stomped through it. And related to how many body parts you losing by running all this, you end up being a cripple, dead or even worse a Final Fantasy fanboy. I don't understand their success. I don't understand why others copy them and earn no success. And i don't understand why Hideo Kojima not commited harakiri after the complete failure of Metal Gear Solid 2, 3 and 4, but i think that's another problem. Japs allways kept me confused.
In the end i think i should vote for the western RPG then. JRPGs never were good as a game, but maybe as an anime movie replacement.