Poll: Enough with this 2-weapon limit bullcrap

Recommended Videos

theultimateend

New member
Nov 1, 2007
3,621
0
0
My only real input is that two weapon limits do not add any extra level of difficulty.

I can't recall a point since Halo when I thought "Crap, I've only got two guns."

2 Guns is boring, but it is easier to balance for PVP. That's the reason they do it, because single player stopped being a selling point for developers about 5 years ago.

Multiplayer takes less effort and less resources, but you still get the full price tag, it's good business.
 

Assassin Xaero

New member
Jul 23, 2008
5,391
0
0
Creates strategy and easier to make the game that way. You don't have to worry about where the position the weapon or providing ammo for it...
 

Clarkarius

New member
Dec 21, 2008
229
0
0
Weight and space should play a more important role in what weapons you can carry. But returning to a system of being a walking armoury would only diffuse the tactical elements in a lot of game situations in which the player has the perfect weapon for every enemy heading there way. In that sense dual weapon systems encourage you to think a little before picking up the 'four shot death cannon of doom' in an area that is infantry heavy.
 

Clarkarius

New member
Dec 21, 2008
229
0
0
Weight and space should play a more important role in what weapons you can carry. But returning to a system of being a walking armoury would only diffuse the tactical elements in a lot of game situations in which the player has the perfect weapon for every enemy heading there way. In that sense dual weapon systems encourage you to think a little before picking up the 'four shot death cannon of doom' in an area that is infantry heavy.
 

Exius Xavarus

Casually hardcore. :}
May 19, 2010
2,064
0
0
I'm not a fan of the limit, but I can deal with it. One question, though:

When can we go back to the Goldeneye 007 times where I could dual wield rocket launchers and blast the shit outta things?
 

HandsomeZer0

New member
Dec 6, 2010
160
0
0
Why would i want my games to be realistic? Real life sucks! In real life i'd be lucky to survive a mugging, let alone enormous widespread destruction. I'd rather be neo in the matrix then some nobody soldier that dies in two shots.
 

vrbtny

Elite Member
Sep 16, 2009
1,959
0
41
Stop hatin' Halo for inventing the 2-weapon idea. It was bungie's idea for the Halo franchise, not any other franchise. It's not their fault that everyone else shamelessly copy-pasted it into their franchises.

Seriously, Halo hating is soo 2009
 

Varanfan9

New member
Mar 12, 2010
788
0
0
I don't like it simply cause I hate realism in games. I play games for escapism so why try to force realism into it. Sides you could have a way around it and still make it realistic. Say maybe you could have the old weapon teleport away and a new one comes in its place. Still only carrying one gun at a time but you have access to an arsenal.
 

Firetaffer

Senior Member
May 9, 2010
731
0
21
I quite like Mass Effects way of weapons. You carry a rather large-ish assortment of weapons, yet you can see how they are all conveniently positioned on your back. Makes the game realistic while still maintaining a large array of weapons.
 

ShatterPalm

New member
Sep 25, 2010
226
0
0
HandsomeZer0 said:
Why would i want my games to be realistic? Real life sucks! In real life i'd be lucky to survive a mugging, let alone enormous widespread destruction. I'd rather be neo in the matrix then some nobody soldier that dies in two shots.
FINALLY someone else who gets it. It's not just that games are trying to imitate life that pisses me off tho. It's the fact that they're doing it badly. Name one person you know that can jump two feet in the air straight from a crouching position like they do in call of duty. On top of that, I know a guy who's in the military, and a lot of his friends from training. They told me straight up that normal soldiers don't get access to the kinds of weapons that you get in some games. Realism DOES NOT FREAKING BELONG IN GAMES. GET THAT THROUGH YOUR HEADS, DEVELOPERS.
 

Death Prophet

New member
Mar 23, 2011
145
0
0
Raddra said:
Honestly, I like to keep things realistic, but you can carry more than just a single long weapon and sidearm.
Then go play a sim. GFTO with this 2 weapon garbage in shoot'em up shooters, I myself was also dissappointed with the Duke Nukem demo in that I could only carry two weapons. WTF happended to the massive inventory of kickass weapons? I hear this whiny crap about realism, yet I never see the people whining about it playing simulators.....HYPOCRISY much? I have to say I totally agree with the OP and say FUCK OFF halo clones go die.
 

Assassin Xaero

New member
Jul 23, 2008
5,391
0
0
Ponce Master-General said:
And while we're talking about gameplay mechanics that need to drink some lead based paint and retard themselves out of existance, DEATH TO REGENERATING HEALTH!!!!!!!!!!
Again, like with two weapon limits, regenerating health makes the game easier to make and keeps it more balanced...
 

HandsomeZer0

New member
Dec 6, 2010
160
0
0
ShatterPalm said:
HandsomeZer0 said:
Why would i want my games to be realistic? Real life sucks! In real life i'd be lucky to survive a mugging, let alone enormous widespread destruction. I'd rather be neo in the matrix then some nobody soldier that dies in two shots.
FINALLY someone else who gets it. It's not just that games are trying to imitate life that pisses me off tho. It's the fact that they're doing it badly. Name one person you know that can jump two feet in the air straight from a crouching position like they do in call of duty. On top of that, I know a guy who's in the military, and a lot of his friends from training. They told me straight up that normal soldiers don't get access to the kinds of weapons that you get in some games. Realism DOES NOT FREAKING BELONG IN GAMES. GET THAT THROUGH YOUR HEADS, DEVELOPERS.
Realism can hang out in reality, i play games to escape reality. I'm happy jumping off of skyscrapers with rail drivers and surviving without two broken legs, don't mess with a good thing!
 

SimpleJack

New member
Feb 3, 2011
231
0
0
having too many weapons get complicated. Also un-realistic. Also say bullshit, not bullcrap.

That is all.
 

ShatterPalm

New member
Sep 25, 2010
226
0
0
HandsomeZer0 said:
ShatterPalm said:
HandsomeZer0 said:
Why would i want my games to be realistic? Real life sucks! In real life i'd be lucky to survive a mugging, let alone enormous widespread destruction. I'd rather be neo in the matrix then some nobody soldier that dies in two shots.
FINALLY someone else who gets it. It's not just that games are trying to imitate life that pisses me off tho. It's the fact that they're doing it badly. Name one person you know that can jump two feet in the air straight from a crouching position like they do in call of duty. On top of that, I know a guy who's in the military, and a lot of his friends from training. They told me straight up that normal soldiers don't get access to the kinds of weapons that you get in some games. Realism DOES NOT FREAKING BELONG IN GAMES. GET THAT THROUGH YOUR HEADS, DEVELOPERS.
Realism can hang out in reality, i play games to escape reality. I'm happy jumping off of skyscrapers with rail drivers and surviving without two broken legs, don't mess with a good thing!
I hear ya man. The best part of Infamous and Prototype in my opinion was the ability to do just that.
 

-Samurai-

New member
Oct 8, 2009
2,293
0
0
I'm perfectly happy with the two weapon limit. There's no point in carrying 15 weapons when you're only going to use one or two of them.

I love the people crying about "realistic games", though. "I play games to escape reality". So, when you feel like shooting someone in a war, you join the military, instead of playing a game, right? Or if you feel like winning the Superbowl, you simply join the NFL? No? Didn't think so.

Video games can be a substitute for a realistic situation that you wouldn't normally find yourself in, or that you will never find yourself in.
 

MoeTheMonk

New member
Apr 26, 2010
136
0
0
I like the "Halo method" much better than the old-school version to be honest. It makes you think tactically about what weapons you might need and having to scavenge around when you run out of ammo or need a better gun.

As compared to the good old days where you'd just switch from your pistol to your crowbar, then to the revolver, to an smg, to an assault rifle, to a crossbow, to your flamethrower, to the rocket launcher, to a crossbow, to your grenades, then to your laser gun... you get the idea.
It always felt weird to be lugging an armory around with you, not to mention annoying, having scrolling through them all to get to the 3rd assault rifle in your list of the 6 varieties you're carrying around.
 

thecoreyhlltt

New member
Jul 12, 2010
531
0
0
i don't think they do it that way because they think we're too stupid, i'll use army of two as my example... they're hoping we'll have the common sense to pick the 2 weapons we think would be most effective for our campaign.

i'm not saying having a shit ton of weapons isn't awesome, but more and more gamers are calling for realism........ honestly i could go either way on this