Poll: Fallout 3 or New Vegas

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SajuukKhar

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JazzJack2 said:
-Then you dont get on man FPs forums often, I see it mentioned all the time.

-Gun sway shouldn't exist period, its as idiotic as dice rolls in a first person FPS or RPG. the max str thing was just an example,and even then, why not? having 100 in speech lets you talk Hitler out of Ww2 despite that not being logical in any way. 100 stats have NEVER been realistic.

-All of which are outclassed by easily obtainable weapons such as the AMR.

-If you had payed attention to the foloowing DT math, you would know slugs do nothing.

-It works fine with middle of the road weapons.... which only make up 1/3 of the weapons in game, where as DR works fine with weapons form literally all ranges, beginning, middle, and end, while also keeping a consistent curve, whereas DT just maxes out after light armor

So we still end up with
Fallout 3
-Get more damage negation from weak weapons by getting better armor
-Get more damage negation from midrange weapons by getting better armor
-Get more damage negation from strong weapons by getting better armor
New Vegas
-Get no more damage negation from weak weapons by getting better armor
-Get more damage negation from midrange weapons by getting better armor
-Get no more damage negation from strong weapons by getting better armor
DT is only effective in 1/3 of weapons, DR is effective in all. 3 out of 3 is greater then one out of three.

the assault rifle is a automatic gun, the hunting rifle is lower end sniper rifle, you are SUPPOSED to use it only for sneak attack critials.

Basically, what you just complained about, is RPGs making swords better for general combat then daggers, but having daggers do greater sneak attack critical damage... that's the whole damn point!

Its called weapon diversity, giving each weapon type different roles for specific situations, giving each type a unique role, rather then just making everything a general purpose weapon like DT makes it.
 

JazzJack2

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SajuukKhar said:
-Gun sway shouldn't exist period, its as idiotic as dice rolls in a first person FPS or RPG. the max str thing was just an example,and even then, why not? having 100 in speech lets you talk Hitler out of Ww2 despite that not being logical in any way. 100 stats have NEVER been realistic.
Gun sway makes perfect sense in a game where the skill of the player should be less relevant than the skill points of the character, it gives an easy way to reflect Gun skill. Also funny you should complain about dice rolls and randomization despite the fact that Fallout 3 has randomized spray that is based on skill points.




-All of which are outclassed by easily obtainable weapons such as the AMR.
The AMR has quite limited roles given it has a low rate of fire and has a huge scope on it, hardly a close quarters weapon.

-If you had payed attention to the foloowing DT math, you would know slugs do nothing.
67 damage per shot with 268 DPS is not nothing mate.

Fallout 3
-Get more damage negation from weak weapons by getting better armor
-Get more damage negation from midrange weapons by getting better armor
-Get more damage negation from strong weapons by getting better armor

With no distinction between weak DPS and weak Damage per shot weapons, meaning it completely ruins gun variation.



-Get no more damage negation from weak weapons by getting better armor
No, you get no more damage reduction from weak weapons after a certain point which is perfectly acceptable and makes sense. Comparing two really good armours against a pistol you can get extremely early in the game is nonsense and irrelevant in terms of game design (like you said it would take 100 shots for this gun to kill you anyway). Better armours at the same level as the 10mm will make a difference to the damage taken and the armours you mentioned will make a difference to the guns you encounter at that level.



-Get no more damage negation from strong weapons by getting better armor
If by strong you mean one of the highest damage per shot weapons in the game then yes it won't, but that makes perfect sense given the AMR is designed to Peirce armour thicker than any armour humans could reasonably wear. Against strong weapons that have high DPS E.G the Bozar the armour will make a huge difference.

And this how the game creates weapon diversity. Weapons with high damage per shot like rifles are useful against heavily armoured targets but suck at say a crowd of moderately armoured enemies where an automatic weapon with high DPS is much more useful.


DR is effective in all. 3 out of 3 is greater then one out of three.
DR is good for nothing, it is a flat reduction that cripples variation in the way weapons playout, like I said it is effectively just extra HP.

assault rifle is a automatic gun, the hunting rifle is lower end sniper rifle, you are SUPPOSED to use it only for sneak attack critials.
But for anything outside sneaking DR make only DPS relevant which is horrible.

[/quote]Basically, what you just complained about, is RPGs making swords better for general combat then daggers, but having daggers do greater sneak attack critical damage... that's the whole damn point! [/quote]

No it's equivalent to a game giving you Axes, Maces and Swords, making them all equally as easy to get and then telling you only swords are useful or that there is effectively no difference between the way the weapons play.

Its called weapon diversity, giving each weapon type different roles for specific situations, giving each type a unique role, rather then just making everything a general purpose weapon like DT makes it.
But that's the complete opposite of what it does, with DT weapons take on a bigger variety of roles because you need to find a good balance of DPS, damage per shot and ammunition depending on the enemy you are facing. With DR all you have to do is use the highest DPS weapon you have unless you want to sneak in which case you go for highest per shot or one with a critical damage boost, that's boring as fuck.

Fallout 3 has almost no weapon diversity.
 

Ihateregistering1

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Gonna have to go with New Vegas, but bear in mind a lot of this is because, to me, it captured the 'feel' of the first two Fallout games much better than 3 did, and I'm a huge fan of the first two games.

Although I did think 3 had a better story, I found the factions, weapons, perks, and overall gameplay choices a lot better in NV, plus I think it did the "grim but also really funny" vibe a lot better than 3 did.

For the most part, I actually liked the environments in NV more than 3. Walking around the ruins of DC sounds really cool, but to me it just felt like a lot of walking around samey-looking blown up buildings, 90% of which you couldn't even go inside. Additionally, the Subway tunnels got really confusing and annoying very quickly.
 
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SajuukKhar said:
Except they arent humans, that's kind why they die in the fist place. They are things that should have never been born in a world that should have never existed. Nothing sort of a Fallout 3 style GECK, which would kill ALL humans, or the FEV, which would just kill most of them, can actually fix the ruined world.
So not only do you advocate in favor of an eugenics-based genocide, you also simply do not understand Fallout at all. You apparently have repeatedly failed to notice that everyone who argues in favor of wiping the slate clean in the series has all been villains, mad men, and insane AIs.

Except, again, the NCR could just drop a bomb on House.
For someone who claims to want "logical" sense in their games, you sure don't seem to understand remotely how politics and diplomacy works. How do you seriously think a high profile assassination carried out in official capacity on behalf of a government against the recognized head of an independent, sovereign state involved in no hostile activities against the nation of that government, would work out, especially considering that that nation is a democracy?
 

Riddle78

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By leaps,bounds,miles and lightyears,New Vegas.

Why? Variety. There's more energy weapons. More ballistic weapons. More melee weapons. More EVERYTHING. Mechanics make more sense,and are implemented in a much better way. Armour actually MEANS something. The followers are more frequent,interesting,and more manageable. And the plot is an interesting case of "Came from left field" for everyone ELSE involved. At least,without the DLC.

With the DLC,the plot is not about the Second Battle for Hoover Dam. It's about Courier Six,and the Courier that turned down the job. How he,effectively singlehanded,set up every single major event in the game,both in the main game,and the DLC. Hoover Dam's discovery? His doing. The White Legs gunning for New Caanan? His orders. Elijah's entire Sierra Madre expedition? He planted the seeds. The near-catastrophe that was the Big Empty? One phrase from his lips was all it took. The Divide? This is the only oddball. It's spoilers to the utmost extreme,but let me just say that it's...Personal.

Back to the Second Battle of Hoover Dam,I believe someone on the Escapist already pointed it out,but it isn't about the dam. It's a political examination,using Fallout as a backdrop. I forget the specifics,but the four conquering factions represent different extremes on a political chart. The dam is just where you go to install your preferred government. Possibly literally. Courier Six's journey across the Mojave Region was,initially,about getting back at Benny for putting a couple of bullets into their brainpan,but who WOULDN'T want to do exactly that,considering that you now have the ultimate advantage of surprise? But,as I mentioned earlier,this is rapidly replaced by more pressing matters. Namely,the power struggle,and Courier (Not) Six.

Meanwhile,Fallout 3 is simply vapid. The Enclave have no personality. Nothing defining them. Their sole goal is to purge the world of mutants. THEIR definition of mutant. Which means "Anyone with any trace of radiation in them beyond the norm." Which means everyone that isn't currently living in a Control Vault,or ate too many bananas. Sorta like Nazi Germany,just a hell of a lot less discriminatory in who they shoot. The Brotherhood of Steel in FO3 are WORSE,hilariously enough. It's like a disgusting Frankenstein of the Rebels from Star Wars and a "MURRICA! FUCK YEAH!" militia. And then there's the cop out that is Liberty Prime. And everything surrounding Project Purity. Honestly,I was only interested in a SINGLE element of Fallout 3. Pittsburgh. That place had a more interesting story,with more moral ambiguity than the entire Capitol Wasteland at once.

EDIT: People seem to be under the assumption that faction X can drop a bomb on faction Y. No,they cannot. Wanna know why? Mr. House has a defense grid in place. The sole reason why there were only four or five bomb impacts in the entire Mojave Region. If someone wanted to deploy that kind of ordinance in the Mojave Region,Mr. House will need to want it to happen enough to disable the defense grid. There's a reason Courier (Not) Six isn't targeting the Mojave directly.
 

SajuukKhar

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JazzJack2 said:
-Except character skill only matters in third person games in which the player and the character are not treated as the same, which all first person RPGs dont do, and which neither Fo3 or NV are.

-Its a great close quarters weapon so long as you remember that the barrel length is longer then the first person view model shows, so you can avoid the bug where the bun barrel is technically going THROUGH the enemy, rather then still being in front of him, which causes that all to common bug of bullets seemingly going through enemies without doing damage.

-Except you forgot to factor in that DT makes all those bullets do no damage, since damage reduction is calculated per shot, instead of lumping them all into one massive pool.

-Except it doesn't by giving each gun type its own unique role, which guns in NV dont have, since DT just turns everything into general purpose combat weapons.

-Except power armor is made to be bullet proof from small weapons fire, it should give FAR more, technically 100%, damage reduction from all pistol weapons. what you just said is that foam and titanium steel should reduce damage to the same level.

-Except, as proven just posts ago, having high armor does NOT make a difference, at least when using DT, its, at most, ONE more shot from those low DPS, but high dam, weapons. Which is part of why Dr is better, it effectively doubles the number of hits you can take, while still making it do far more damage then any of type of weapon.

-Except as has been proven, it does no such thing, all DR does is force devs to design guns for specific roles based on logical uses, rather then just making every gun viable in nearly every situation, which isn't how real world weapons work.

-DPS is what matters outside sneaking, that's the whole point. low dps weapons are not meant to be used in general combat, that's part of weapon diversity. Every good RPG game made has done this.

-Wrong, its actually like making axes, swords, and maces all easy ot get, and then telling you
--Axes do bleed damage so they should be the weapon type you use when facing large numbers of enemies at once, so you only have to hit an enemy once or twice, then let the bleeding kill him, so you can take out all the enemies faster.
--Maces do armor piercing damage, so they should be used when facing an enemy boss that has high armor.
--Sword do the least damage, but are the fastest swinging and do more crit damage, making them the best weapon for general combat use when you arent facing either one super armored opponent, or a large swarm of enemies.

-EXCEPT YOU DON'T, as mathematically proven before, the only weapons DT makes you use are the ones with the highest overall damage, since, no matter what you use, they will take the same damage no matter what DT they have, thus making using any other weapon besides the AMR, or holrifle, not maximumly effective.

whereas DR forces you to carry a bunch of different types of weapons depending on the situation, and forces you to switch between then as combat changes.

using sniper rifles for those first long range sneak attack shots, then going to an assault rifle as they get closer, and using pistols for non armored, or low armroed, targets where wasting your assault rifle rounds would be a waste.
 

SajuukKhar

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Blachman201 said:
You apparently have repeatedly failed to notice that everyone who argues in favor of wiping the slate clean in the series has all been villains, mad men, and insane AIs.
http://www.gamebanshee.com/interviews/105836-fallout-new-vegas-and-dlc-post-mortem-interview-part-one-v15-105836.html
Lastly, with regards to the DLCs, I believe Ulysses is correct, a new framework of civilization is the only solution for the Mojave and the Legion and NCR are self-destructive institutions (the Legion is more a slow burn than NCR is) and both should be cleansed with fire. ~ Chris Avellone

The leader writer of Fallout 2 and New Vegas saying purging the world in nuclear fire is the correct choice.

Also, neither the Master, the Enclave, or Ulysses have been considerd "evil" just very extremest.

Blachman201 said:
For someone who claims to want "logical" sense in their games, you sure don't seem to understand remotely how politics and diplomacy works. How do you seriously think a high profile assassination carried out in official capacity on behalf of a government against the recognized head of an independent, sovereign state involved in no hostile activities against the nation of that government, especially considering that that nation is a democracy?
Attempting to use present day politics in a world where there are no other nations to worry about objecting or retaliating to any action you make, along with the fact House IS considered hostile by the NCR for his use of the three families, and his small squad of securutorns ,as a small army to prevent the NCR from immediately annexing New Vegas, along with the overall corruption of the NCr, you REALLY think they wouldn't?

Riddle78 said:
Mr. House has a defense grid in place.
Houses defense gird was also damages because he used it without the software upgrades from the plat chip which caused almost all of his computers to overload, sending him into a coma for decades, and making him barely able to function.

Even he outright states the fact at least once.

Also, Ulysses is targeting the NCR and Legion directly because they are the ones he hates, Vegas is nothing, its ruled by no one, it isn't what he hates, its the ground for which he believes he can make a better place, he has no reason to nuke it.
 

Snotnarok

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New Vegas, 3 was a fun game in it's own right but I'm not sure why some rate it higher.
In NV there's a greater variety of weapons, enemies and characters, and better yet the game doesn't scale areas to your level which is something that ALWAYS bothered me about Bethesda games.

Open world fair enough but the entire world scaling to your level is just stupid. It means there's never a challenge, there's nothing that you can find that will be surprising because the game revolves around your character. I liked that going north of the first town in NV would result in your death, it meant you would actually have to have some caution in your travels because there may be something that can actually be threatening to you.
 

Ml33tninja

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SajuukKhar said:
Blachman201 said:
You apparently have repeatedly failed to notice that everyone who argues in favor of wiping the slate clean in the series has all been villains, mad men, and insane AIs.
http://www.gamebanshee.com/interviews/105836-fallout-new-vegas-and-dlc-post-mortem-interview-part-one-v15-105836.html
Lastly, with regards to the DLCs, I believe Ulysses is correct, a new framework of civilization is the only solution for the Mojave and the Legion and NCR are self-destructive institutions (the Legion is more a slow burn than NCR is) and both should be cleansed with fire. ~ Chris Avellone

The leader writer of Fallout 2 and New Vegas saying purging the world in nuclear fire is the correct choice.
"NO!! He was talking about the two factions in the Mojave desert. Never does the writer say the WHOLE WORLD should be burned in nuclear fire AGAIN."

Blachman201 said:
For someone who claims to want "logical" sense in their games, you sure don't seem to understand remotely how politics and diplomacy works. How do you seriously think a high profile assassination carried out in official capacity on behalf of a government against the recognized head of an independent, sovereign state involved in no hostile activities against the nation of that government, especially considering that that nation is a democracy?
Attempting to use present day politics in a world where there are no other nations to worry about objecting or retaliating to any action you make, along with the fact House IS considered hostile by the NCR for his use of the three families, and his small squad of securutorns ,as a small army to prevent the NCR from immediately annexing New Vegas, along with the overall corruption of the NCr, you REALLY think they wouldn't?[/quote]

But remember NCR is fighting the Legion and is spread thin at the start of the game. Could they afford the resources is the important question.(for the sake of argument lets say Courier has no stake in any of the conflicts of the game). Legion has already infiltrate Vegas, so it would not be hard to assume they would use this to their advantage.
 

Riddle78

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SajuukKhar said:
Blachman201 said:
You apparently have repeatedly failed to notice that everyone who argues in favor of wiping the slate clean in the series has all been villains, mad men, and insane AIs.
http://www.gamebanshee.com/interviews/105836-fallout-new-vegas-and-dlc-post-mortem-interview-part-one-v15-105836.html
Lastly, with regards to the DLCs, I believe Ulysses is correct, a new framework of civilization is the only solution for the Mojave and the Legion and NCR are self-destructive institutions (the Legion is more a slow burn than NCR is) and both should be cleansed with fire. ~ Chris Avellone

The leader writer of Fallout 2 and New Vegas saying purging the world in nuclear fire is the correct choice.

Also, neither the Master, the Enclave, or Ulysses have been considerd "evil" just very extremest.

Blachman201 said:
For someone who claims to want "logical" sense in their games, you sure don't seem to understand remotely how politics and diplomacy works. How do you seriously think a high profile assassination carried out in official capacity on behalf of a government against the recognized head of an independent, sovereign state involved in no hostile activities against the nation of that government, especially considering that that nation is a democracy?
Attempting to use present day politics in a world where there are no other nations to worry about objecting or retaliating to any action you make, along with the fact House IS considered hostile by the NCR for his use of the three families, and his small squad of securutorns ,as a small army to prevent the NCR from immediately annexing New Vegas, along with the overall corruption of the NCr, you REALLY think they wouldn't?

Riddle78 said:
Mr. House has a defense grid in place.
Houses defense gird was also damages because he used it without the software upgrades from the plat chip which caused almost all of his computers to overload, sending him into a coma for decades, and making him barely able to function.

Even he outright states the fact at least once.

Also, Ulysses is targeting the NCR and Legion directly because they are the ones he hates, Vegas is nothing, its ruled by no one, it isn't what he hates, its the ground for which he believes he can make a better place, he has no reason to nuke it.
He can still operate most of his network without the drivers,as he says in the same breath. Furthermore,the only reason his network overloaded during the Great War was because of the volume of fire coming his way. In the current age,House can,without drivers,defend the Mojave Region from ICBM's,bombs,and other air-delivered ordinance for however long everyone else can deliver it. Which will only last a couple of minutes,tops. Hell,it'll likely only be one volley.

Ulysses also has his share of contempt for House and Vegas,calling them relics,fossils,something that doesn't belong in the here and now,and will only corrupt or otherwise damage the good that exists now. He also happens to be the best damn spy alive at the moment,so I'd bet all of the gold in Sinclair's vault that he knows about House's grid. The only reason he isn't pointing a third missile at Vegas. But,the Tunnelers will take care of that problem. Just give them a couple of years.
 

SajuukKhar

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Ml33tninja said:
"NO!! He was talking about the two factions in the Mojave desert. Never does the writer say the WHOLE WORLD should be burned in nuclear fire AGAIN."
He was talking about all existent government based off of old world ideals, which is to say, every single known government in the post war world from the NCR to the Pitt.

The whole point of Fallout is that war never changes, because people never change, they just do the same shit over and over again, with the same disastrous results.

Nothing short of nuclear Armageddon at the hand of Ulysses makes sense as it would imply that doing the same thing again would result in a different outcome, when it doesn't.

The whole point of Fallout, ever since the first words of Fallout 1's opening, has been, "humans are screwed forever" the end.

Riddle78 said:
He can still operate most of his network without the drivers,as he says in the same breath.
Except he cant, which is proven later in-game when he cant manually access the securuton bunker because his stuff is fried, and thus needs you to do it manually.
 

Ml33tninja

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SajuukKhar said:
Blachman201 said:
Except they arent humans, that's kind why they die in the fist place. They are things that should have never been born in a world that should have never existed. Nothing sort of a Fallout 3 style GECK, which would kill ALL humans, or the FEV, which would just kill most of them, can actually fix the ruined world.

and choosing to let yourself die so that other people may have a better life may be self destructive, but it is noble, which is kinda the whole point of Fallout 3, which is just one massive Jesus allegory.

Except, again, the NCR could just drop a bomb on House. The chairmen, omertas, and everyone in Freeside hates House, and a substantial part of the White glove society was breaking his rules also. the NCr outright taking him out would probably win them massive kudo points from everyone in freeside and westside who were forced to live in abject posterity, despite House being able to easily help them, simply because they wouldn't play dollhouse like House wanted.
Yes those people are human. Time moves forward and people adapt to their environment. That is just human nature regardless to the condition of the world. Reducing the population by such numbers could spell the end for humanity as well.
 

SajuukKhar

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Ml33tninja said:
Yes those people are human. Time moves forward and people adapt to their environment. That is just human nature regardless to the condition of the world. Reducing the population by such numbers could spell the end for humanity as well.
Humanities ultimate destiny was to be ended by itself. That is kinda the point of Fallout.

And no, they arent humans, because they arent a natural evolution, they are partially twisted FEV mutants caused by west-teks FEV vat getting hit in the war and releasing FEV into the air mutating everything in the open world.

Which is why a modified strain of FEV is so effective at killing them, its FEV killing FEV.
 

Riddle78

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SajuukKhar said:
Ml33tninja said:
"NO!! He was talking about the two factions in the Mojave desert. Never does the writer say the WHOLE WORLD should be burned in nuclear fire AGAIN."
He was talking about all existent government based off of old world ideals, which is to say, every single known government in the post war world from the NCR to the Pitt.

The whole point of Fallout is that war never changes, because people never change, they just do the same shit over and over again, with the same disastrous results.

Nothing short of nuclear Armageddon at the hand of Ulysses makes sense as it would imply that doing the same thing again would result in a different outcome, when it doesn't.

The whole point of Fallout, ever since the first words of Fallout 1's opening, has been, "humans are screwed forever" the end.

Riddle78 said:
He can still operate most of his network without the drivers,as he says in the same breath.
Except he cant, which is proven later in-game when he cant manually access the securuton bunker because his stuff is fried, and thus needs you to do it manually.
Except he can. He's near-constantly sending remote orders to Victor. And he can hook up to the screen in the bunker. The reason he has no control over the rest of the bunker is power; He needs a LOT of it to control something of that size from a remote location,and assorted hardware failures in the bunker also likely contributed to his inability to assume direct control of the bunker,up to and including a containment breach. And,let's not forget: He defended the Mojave Region from the Great War with v1.0 software. In the Mojave's current state,he can defend himself against things like bombs and ICBM's. His Securitrons are an impressive deterrent against land forces. And,as evidenced in the very existence of the Yes Man,there are elements in the Mojave capable of offering House software upgrades without the Platinum Chip. For House to take over,yeah,he needs the Chip,or an equivalent software upgrade. But,to keep to his own? He's laughing,right now. Not even Ulysses can touch him.
 
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SajuukKhar said:
http://www.gamebanshee.com/interviews/105836-fallout-new-vegas-and-dlc-post-mortem-interview-part-one-v15-105836.html
Lastly, with regards to the DLCs, I believe Ulysses is correct, a new framework of civilization is the only solution for the Mojave and the Legion and NCR are self-destructive institutions (the Legion is more a slow burn than NCR is) and both should be cleansed with fire. ~ Chris Avellone

The leader writer of Fallout 2 and New Vegas saying purging the world in nuclear fire is the correct choice.
That really doesn't have anything to do with what I was saying. Avellone isn't speaking in terms of "Suffer not the mutant to life!" He thinks the west-coast setting is becoming too peaceful and safe and is in need of a shake-up. He has been arguing that since the conception of Van Buren.

Also, neither the Master, the Enclave, or Ulysses have been considerd "evil" just very extremest.
Uh, no.

In Fallout 1, you either kill the Master or talks him into realizing that he what he does is wrong, leading to his suicide.

In Fallout 2, you destroy the Enclave.

In Lonesome Road, you either kill Ulysses or talk him into realizing that he what he does is wrong, leading him to change his views.

Attempting to use present day politics in a world where there are no other nations to worry about objecting or retaliating to any action you make, along with the fact House IS considered hostile by the NCR for his use of the three families, and his small squad of securutorns ,as a small army to prevent the NCR from immediately annexing New Vegas, along with the overall corruption of the NCr, you REALLY think they wouldn't?
The NCR still identifies itself as a constitutional democracy and has a treaty with Mr. House that recognizes New Vegas as a independent state and him as its leader. And the common NCR citizen has no quarrel with him; to them New Vegas is a benign tourist resort. Wilfully breaching a treaty without cause just doesn't fly when you are a democracy.

EDIT:

The whole point of Fallout, ever since the first words of Fallout 1's opening, has been,
"humans are screwed forever" the end.
That is the cynical way to see it, and Fallout just isn't at its heart a cynical series. It is actually rather optimistic and hopeful.

Lonesome Road's final words makes it pretty clear: "It is said that war never changes. Men do, through the roads they walk." If war never changes, then people must.
 

Ml33tninja

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SajuukKhar said:
Ml33tninja said:
"NO!! He was talking about the two factions in the Mojave desert. Never does the writer say the WHOLE WORLD should be burned in nuclear fire AGAIN."
He was talking about all existent government based off of old world ideals, which is to say, every single known government in the post war world from the NCR to the Pitt.

The whole point of Fallout is that war never changes, because people never change, they just do the same shit over and over again, with the same disastrous results.

Nothing short of nuclear Armageddon at the hand of Ulysses makes sense as it would imply that doing the same thing again would result in a different outcome, when it doesn't.

The whole point of Fallout, ever since the first words of Fallout 1's opening, has been, "humans are screwed forever" the end.

I disagree about "humanity is screwed". The question really is do you try to make a better world regardless to if can can actually be done. "Nature or nurture" That is my view after playing the series. Plus every single known government known to who? A man who has no idea how the rest of the world is fairing? Ulysses may not be wrong about the Legion or NCR but his argument can not be used when comparing the whole species.
 

SajuukKhar

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Riddle78 said:
He also says he cant directly control victor, even from goodsprings, because, again, his system is so badly damaged, his can project his face on a select few screens, but that's about it, nothing suggest his system is operational.

Hell, even the full power grid inside the lucky 38's basement isn't operational until you bring him the chip because so much of his systems are fried.

Ulysses could easily nuke him, and House would be a sitting duck since he doesnt have the power or software needed to run all of his stuff with so many of his system fried.

Pay VERY close attention to minor details like these, they are important.
 

SajuukKhar

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Ml33tninja said:
I disagree about "humanity is screwed". The question really is do you try to make a better world regardless to if can can actually be done. "Nature or nurture" That is my view after playing the series. Plus every single known government known to who? A man who has no idea how the rest of the world is fairing? Ulysses may not be wrong about the Legion or NCR but his argument can not be used when comparing the whole species.
Every single type of government that existed in the real world has failed eventually, and in Fallout, even the modern ones failed when the great war occurred.

There literally isn't a single type of government humanity has made that actually works out in the end, Ulysses knowing what everyone else in the world is doing or not doesn't change the fact that he is right that all of will fail, since they are all based off of pre-war governments that failed.

War, war never changes
 

Muddy

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Mar 5, 2014
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New Vegas has a hole lot more going on in it both in side missions and story line involving three factions but FO3 has a more focused story line centered on the character you play.

It also depends on how familiar you are with the other games New Vegas is fantastic if you played FO1 and FO2 as it continues some of the issues, story's and characters from the previous games technically making it the true fallout 3 however if you are not a fan you'll be totally lost e.g. when your character starts talking about The Shark club in New Reno.

Fallout 3 on the other hand is set in the capital wasteland away from FO1 FO2 and NV in the west letting it do its own thing without the need to have played the previous games.
 

The Random Critic

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Jul 2, 2011
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New vegas is more focused on questing, Fallout 3 is more about finding your own quest/explore stuff (that probably includes those unmarked quest)

Different game, same engine. Something like that