Poll: Military Jargon in Games

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doctorwhofan

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Mar 20, 2009
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I like it, I understand it, and actually I live it. Well, Naval equivilant. It gives games a feel of authenticity, especially if they get it right.

Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
 

Slycne

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Feb 19, 2006
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Spiner909 said:
How many army veterans do we have on the Escapist? Can anyone confirm/deny the more popular slang?
It's hard to confirm/deny any of them seeing as how different countries, branches of their forces and sometimes even down to individual units all have their own interpretations, jargon, code words and lingo. Basically, you can guarantee they get it wrong from time to time. Heck sometimes they have to get it wrong on purpose because we expect it, silenced weapons for example.

doctorwhofan said:
Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
That's actually not as crazy as it sounds. It's not uncommon for a less experienced officer to look towards experienced senior ranked NCOs for advice even if the decision ultimately is theirs.
 

The Heik

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Oct 12, 2008
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Spiner909 said:
Do you find military codenames and such in combat games cool, unnecessary, or just plain confusing? In certain games, I find it boring. Operation Flashpoint:Dragon Rising had no character life, just jargon grumble. It was just blech.
In others, such as Medal of Honor, SOCOM, or maybe Battlefield, it seems to fit in nicely. There's not much in what I've played, but it altogether doesn't really affect it.

And then, we have the Hollywood jargon. (I'm looking at you, Transformers!)
Remember the scene when the Marines fight the scorpion transformer in the desert? When the AC130 gunship fires on it, there's a bunch of cool, techno pilot language and stuff. Kind of inspiring.

And last but not least. we have the confusing language. This goes to Modern Warfare. The special lingo here is like a 50/50 split between awesome and stupid.

For the 'cool' example: "Hunter 2-1, this is Overlord, hostiles spotted south of your location, recommend you use thermal optics, over."

And the stupid one: When storming the Gulag from the air, it's all good until the helicopters come in and bellow "GUNS GUNS GUNS!" and shoot everything in sight (and miss a lot). Do they really say that?

Also, foot mobiles.
I find both fun and incredibly informative. Military language was designed to ensure that it's soldiers always knew exactly what they were up against and that they were properly organized during assaults. As radios have inconsistent quality, even if it's military tech, the language was designed so that you'll always understand what your allies are saying unless the radio cuts out entirely.

And regarding the "guns guns guns" thing that the little bird pilots say, it is still true to military jargon. With big military operations it can get a little confusing, so the pilots will declare that they're about to fire, so no one else will try any big maneuvers until they've finished firing. Sniper teams also have something like this where the spotter says fire three times slowly before the shooter takes the actual shot. If the spotter sees something that shouldn't be there, he doesn't say the final fire and the shooter doesn't take the shot. It's the military's way of ensuring that nobody accidentally shoots something they shouldn't have.
 

Haunted Serenity

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Jul 18, 2009
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Tango Foxtrot Echo.

I like it, i know it and i use it. I use call signs with my friends and prearragned code words to engage strikes. Like in HAWKX, we call out when we fire missles and when one of us calls arrow formation we form up and dive in and break when the pilot at the tip calls it. makes the game more fun and alows you to slip into the mode a bit better i find.
 

Haunted Serenity

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doctorwhofan said:
I like it, I understand it, and actually I live it. Well, Naval equivilant. It gives games a feel of authenticity, especially if they get it right.

Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
I always though he was a Master Sargeant. Then it turns out he's a Chief Petty Officer. Doesn't exactly sound epic enough for him does it?
 

Wicky_42

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Sep 15, 2008
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Orcus_35 said:
Roger Roger!

who's that guy charlie?
Watch our vector, Victor!

A bit of tactical chatter is fun in single player, and in a clan could presumably be useful in competitive FPS play. In matchmaking it's all a bit too intense, though - especially since the majority have no idea what you're trying to say, and don't care for it.

Time and place, people - time and place.
 

doctorwhofan

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Mar 20, 2009
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Slycne said:
doctorwhofan said:
Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
That's actually not as crazy as it sounds. It's not uncommon for a less experienced officer to look towards experienced senior ranked NCOs for advice even if the decision ultimately is theirs.
I know, ex-NAvy here. I KNOW Masterchiefs. Let's say, drinking roadkill coffee and able to stand on a ship and drinking it during rough seas does not constitute uberness. I Know mastersargents, they are almost the same. A Master Chief in with Marines? Very common. I thought he should be an officer, but Lieutenant doesn't roll off the tongues as well, and the fact he could be promoted makes it hard to call a character only known for his rank for 3 games.
 
Feb 18, 2009
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RobCoxxy said:
HG131 said:
My favorite usage is in Halo 3, personally. What is it? "Whiskey Tango Foxtrot!"
Rainbow Six Vegas 2:
"Lima Oscar Lima, over."

It works, especially if you know what the hell people are saying. I have to many friends that I've had to explain "Oscar Mike" to...
I lol'd. Ninja'd. I think it's ok generally but it can get way too OTT. Sorry I mean Oscar Tango Tango.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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I helps with the immersion, and its cool, so long as its done properly. Meaning not like this:

"Romeo, Bravo Mike Alpha Charlie!"
 

Cody211282

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Apr 25, 2009
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doctorwhofan said:
I like it, I understand it, and actually I live it. Well, Naval equivilant. It gives games a feel of authenticity, especially if they get it right.

Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
I dont think he out ranks them as much as he asks to do something and they dont say no, and is navy jargen alot diffrent from army?
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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doctorwhofan said:
Slycne said:
doctorwhofan said:
Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
That's actually not as crazy as it sounds. It's not uncommon for a less experienced officer to look towards experienced senior ranked NCOs for advice even if the decision ultimately is theirs.
I know, ex-NAvy here. I KNOW Masterchiefs. Let's say, drinking roadkill coffee and able to stand on a ship and drinking it during rough seas does not constitute uberness. I Know mastersargents, they are almost the same. A Master Chief in with Marines? Very common. I thought he should be an officer, but Lieutenant doesn't roll off the tongues as well, and the fact he could be promoted makes it hard to call a character only known for his rank for 3 games.


There are only 3 confirmed SPARTAN Officers in Halo canon. Kurt (promoted to be in charge of the SPARTAN-III Program), Kat (the woman from Halo: Reach) and your commander in Halo: Reach.


SPARTANs were technically never supposed to be promoted to officers. I forget exactly why, but it had something to do with giving SPARTANs too much authority while freeing them from the responsibilities of officers, and something about ONI Protocols giving most SPARTANs the ability to ignore anyone who basically wasn't an Admiral or from ONI if they considered their mission more important.
 

doctorwhofan

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Mar 20, 2009
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Cody211282 said:
doctorwhofan said:
I like it, I understand it, and actually I live it. Well, Naval equivilant. It gives games a feel of authenticity, especially if they get it right.

Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
I dont think he out ranks them as much as he asks to do something and they dont say no, and is navy jargen alot diffrent from army?
SOmewhat. head for latrine, helos instead of choppers, Admiral instead of General. Alot of the forms are the same, and the genral lingo (Bravo Zulu, etc.) Remember-lots of tradional British naval lingo survives in the Navy. I was Avaiation Navy, so my lingo was different than Normal Navy Ones. But a DEck is deck, a ladderwell is a ladderwell, no matter if you are on land or sea.
 

doctorwhofan

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Mar 20, 2009
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Paragon Fury said:
doctorwhofan said:
Slycne said:
doctorwhofan said:
Still trying to figure out why a Masterchief seemingly outranks all the officers due to his uberness though. :p
That's actually not as crazy as it sounds. It's not uncommon for a less experienced officer to look towards experienced senior ranked NCOs for advice even if the decision ultimately is theirs.
I know, ex-NAvy here. I KNOW Masterchiefs. Let's say, drinking roadkill coffee and able to stand on a ship and drinking it during rough seas does not constitute uberness. I Know mastersargents, they are almost the same. A Master Chief in with Marines? Very common. I thought he should be an officer, but Lieutenant doesn't roll off the tongues as well, and the fact he could be promoted makes it hard to call a character only known for his rank for 3 games.


There are only 3 confirmed SPARTAN Officers in Halo canon. Kurt (promoted to be in charge of the SPARTAN-III Program), Kat (the woman from Halo: Reach) and your commander in Halo: Reach.


SPARTANs were technically never supposed to be promoted to officers. I forget exactly why, but it had something to do with giving SPARTANs too much authority while freeing them from the responsibilities of officers, and something about ONI Protocols giving most SPARTANs the ability to ignore anyone who basically wasn't an Admiral or from ONI if they considered their mission more important.
I will bow to your Halo knowledge. Though, it's kinda cool to see a Naval enlisted rank large and in charge (sorta) of a video game. A popular video game. NOT in charge of a jet or a boat. But it is funny hearing my hubby (who is still in the Navy) coming home from work and putting on a Halo game, only to chuckle "Chief (insert arse-of-the-week here) was in Halo, he certainlly make a funny, but short lived, Spartan."
 

Wadders

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Aug 16, 2008
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I fucking love it.

It adds an air of authenticity to a game, and helps make it a more indepth experience if everyone is talking soldier speak around you. As long as you can understand it that is :p

I just like the way it sounds, it's a more efficient way of communicating. And it can be pretty funny, especially in Generation Kill :D