The 360's controller's ergonomic department deserves blowjobs all around because they deserve them.
I understand about how some people are use to some positioning. Your mentioning of the left analog and your thumb being far stretched to be in the neutral position, I think proves my argument that the 360 controller isn't too big or bulky, like some other people are saying. Because as I have said in other comments, my hands are small for a guy. When I place my hands in the neutral ready to play position on the controller, my thumb isn't stretched or using any muscles for being in a weird position, it just rests comfortably.Owyn_Merrilin said:You're right that the controller is fine for QTEs: The problem is that I have well over a decade of muscle memory saying that the X button is the bottom button. Unfortunately for me, on the 360 controller, it's the left button -- in the same spot that the square button is on the Playstation controllers. Since I never even look at the controller when I'm playing, that can get to be a problem. Also, the rubbed off button thing is something that actually happened to me, with an old Madcatz PS1 controller. There was no way to tell which button was which, but it didn't matter because I already knew where all of them were. The point I was illustrating with that was just how rarely I look at the controller itself, and how having the X button in a place that I don't normally look for it can be a problem. (This is all personal muscle memory stuff, it's literally a case of preferring what you're used to.)
As for the analog sticks knocking together in play: I just compared my PS2 controller to my roommate's 360 controller, and there's a slight but significant difference in the distance between the analog sticks on the Dual Shock, and the distance between the right analog stick and the D-pad on the 360 controller, so that's not really an issue here. What is an issue is that the left analog stick on the 360 controller has my thumb stretched out pretty far just to go to a neutral position, so it can get uncomfortable pushing the thing all the way up. The Dual Shock controllers don't have that problem, as a neutral position on the thumbstick is also a neutral position on my thumb.
You are the third person I have asked this question to. How is the 360 controller big and clunky? Please answer, and as I said above, small hands, not it's not big to me.King Toasty said:The PS3 fits infinitely better for me, having a PS2 for years. The X-Box one is huge and clunky in my hands, the d-pad retarded, and the analog sticks VERY stiff. For all the X-Box controllers I've tried.
The SNES controller is simpler, more fluid, less immersion-breaking by grappling to the buttons. Plus, it doesn't reek of Microsoft.
Don't get me wrong, I hate Sony too. I just hate them less than Microsoft.
I don't know, it's just..... CLUNKY. I don't like it. It's thick, heavy and very un-hand-shaped. Not fun, completely annoying and looks arrogant.Sonic Doctor said:You are the third person I have asked this question to. How is the 360 controller big and clunky? Please answer, and as I said above, small hands, not it's not big to me.King Toasty said:The PS3 fits infinitely better for me, having a PS2 for years. The X-Box one is huge and clunky in my hands, the d-pad retarded, and the analog sticks VERY stiff. For all the X-Box controllers I've tried.
The SNES controller is simpler, more fluid, less immersion-breaking by grappling to the buttons. Plus, it doesn't reek of Microsoft.
Don't get me wrong, I hate Sony too. I just hate them less than Microsoft.
How small are your hands? Mine are roughly 6 inches long by 2 and a half or so wide. They are extremely small compared to any guy I know.CynderBloc said:It just feels like my fingers are being stretched...whereas the PS3 controller is nice and snugSonic Doctor said:How does it feel chunky? As I commented to someone else, I have small hands for a guy, and the 360 doesn't feel big, bulky, or chunky in the slightest. If it was any smaller, my fingers would collide.CynderBloc said:If I had to choose one of the two, I'd go with the PS3 controller simply because my hands are fairly small and the 360 one just feels a bit.....chunky
^ thatEldritch Warlord said:360,
triggers feel more responsive, fits the shape of my hand better, analog sticks are easy to click while keeping them at the same angle, and it's way more important for the left analog stick to be in the most natural position than the d-pad (seriously, in most games there's never a reason to even touch the d-pad).
Also, the shoulder and face buttons in Playstation controllers don't really feel like they do anything. 360 controller buttons have a defined click to them for better tactile feedback.
I feel that the xbox's controller is too big and clumbsy, I prefer the PS3's with it fitting comfy withing my hands, no effort to make thought turn to action on screen.xXAsherahXx said:Recently I was having a futile argument between these two. So which do you prefer? As a disclaimer, NO FLAMING. Seriously though, why do you like the configuration of your choice controller better than the other?
I like the PS3 controller more than the 360's because it is more polished, has smoother triggers, and easier to reach buttons. The feel is just natural. The sticks being parallel to each other make it easier to reach the d-pad because your hand naturally flows to it when needed, you don't have to inconvenience yourself to reach it.
Now you?
I am with the above. The Gamecube controller, for me, is the controller. I always prefered the 360 controller to the ps3 one because it had more similarities to the Gamecube controller.Aura Guardian said:I'll take a Gamecube controller thanks
Supers and Ultras are so fun though, and absolutely necessary for playing against people. As far as arcade mode, I've beaten Gouken on hardest difficulty using only one type of attack. Just one. Over and over. Its stupid easy to beat arcade using most any strategy after some practice. I'm also a Dan Hibiki specialist, so Supers and Ultras are the real damage dealers for me. Super in particular since its actually stronger than his Ultra.Sonic Doctor said:I never bothered with supers and ultras. Even when trying to use the D-pad, neither my friend or I could do them. Besides, I can easily beat the highest difficulty without them. Pissed my friend off all to hell though, he could barely beat it on medium.Zeromaeus said:It was an exaggeration really, but I prefer to use the D-Pad for fighters and it will hurt my thumb after extended use. I can't reliably pull off multi-hit/super/ultra combos with the analog stick. I've never been good at true arcade fighters as a result.
It is just a matter of opinion and biology.King Toasty said:I don't know, it's just..... CLUNKY. I don't like it. It's thick, heavy and very un-hand-shaped. Not fun, completely annoying and looks arrogant.
Yeah. The controller looks like a jerk. I don't know how.
What 360 battery requires the console to charge it? (By "use a giant brick," I assume you're talking about using the entire 360 & its power brick.) I often use my PC's USB port to charge my 360's battery via the Play 'N Charge kit. Other chargers just plug into the wall outlet.Drexlor said:The PS3 controller feels way more natural to me. The analog sticks are better placed and I don't have to use a giant brick to charge it. I don't even have to use my PS3 to charge it.
I guess I'm not one for flashy-ness. The main characters I use and cycle through are Ryu, E. Honda, Chung-Li, and Blanka. Ya, on hardest mode, the computer is a sucker for Blanka's electrocute.Zeromaeus said:Supers and Ultras are so fun though, and absolutely necessary for playing against people. As far as arcade mode, I've beaten Gouken on hardest difficulty using only one type of attack. Just one. Over and over. Its stupid easy to beat arcade using most any strategy after some practice. I'm also a Dan Hibiki specialist, so Supers and Ultras are the real damage dealers for me. Super in particular since its actually stronger than his Ultra.