Poll: "Realism" in shooters.

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chadachada123

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Jan 17, 2011
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I played the demo of Sniper Elite V2, and I freaking loved it.

I would absolutely love if more games contained at least that amount of realism, though not EVERY game. Depends on the title.
 

purf

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Nov 29, 2010
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Yes, thank you, Original Poster, for adding yet another must-have to my growing list of planned purchases!

What happened to the days when, regarding to the demo I've just played, it was - realistically - your, the player's, responsibility to find the "vantage point" to assault that convoy!? Who is this entity which tells me exactly where to go in order to complete the task? And ffs why?

Other than that, Sniper Elite seems to be a nice example of the level of realism I'd like to have in non-fantasy shooters. Or: I'd like to like ARMA (and such), really, but those games kind of annoy me with their tedious slow- and doughy-ness.
 

Waaghpowa

Needs more Dakka
Apr 13, 2010
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purf said:
What happened to the days when, regarding to the demo I've just played, it was - realistically - your, the player's, responsibility to find the "vantage point" to assault that convoy!? Who is this entity which tells me exactly where to go in order to complete the task? And ffs why?
This is what bothers me with this game, I hate how the path was essentially linear and I couldn't just go into a wrecked building for my vantage point. As I stated in a previous post, I hope that it opens up more in the full game, but it could be a symptom of accessibility of the generation. You'd figure a game about being a sniper in WW2, in a city fight, would have more options.
 

El Dwarfio

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Jan 30, 2012
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SmashLovesTitanQuest said:
Ever played ARMA 2?

Super realistic physics, vehicles with real gauges + readouts, real tactics, targets and wounds - it's the most realistic military sim to date (hell it's the only military sim in the current em of games). The only downside of it is the AI is a little retarded, but most players play exclusively multiplayer.

It's so good that the US Armed forces use a modified version of it to train recruits.
 

BlumiereBleck

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Dec 11, 2008
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Check out Red Orchestra 2: Heroes of Stalingrad, the most realistic shooter I've played. It has ballistics, the screams of dying people, no hud. Seriously check it out.
 

Waaghpowa

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Apr 13, 2010
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BlumiereBleck said:
Check out Red Orchestra 2: Heroes of Stalingrad, the most realistic shooter I've played. It has ballistics, the screams of dying people, no hud. Seriously check it out.
I've seriously been considering getting it for some time now. My only problem is time. Between Tribes Ascend (which I've been playing since the beta opened in November), Battlefield 3, SWTOR, my class, work etc, I've hesitated getting it due to time constraints.
 

Commissar Sae

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Nov 13, 2009
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Skoldpadda said:
I want to hear the people I shoot in the guts to cry and howl for their mother. I really think this would help the realism.
Then Red Orchestra 2 is the game for you. I actively put the dying out of their misery in that game because hearing them weeze and cry is so damned horrifying at times.
 

flames09

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Nov 26, 2011
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I agree, they just dropped on the ground in the open as people were dropping around them, that fellow ran up to the door and just stood there not shooting!

That would ruin a game for me completely.
 

bbad89

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Jan 1, 2011
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Arma 2. 'Nuff said. That game is amazing, and realistic. I wish I could find people to play with that don't do the whole military RP thingie. Just a bunch of laidback people to play with.
 

flames09

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Nov 26, 2011
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That I agree with to, this game (even though it was a demo) let the player take 4-5 shots and not even flinch! Just some tomato juice on the screen again :) He also took a shit ton of shots from the same position and the AI didn't even notice, the only time they did they ran directly towards him in the open...
 

Waffle_Man

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Oct 14, 2010
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Realism is nice, but it think the a better way of looking at it is that extra ballistic factors simply makes combat more complex and intentional than simply lining up crosshairs. Bullet drop seems in the same vain as Halo's two tiered health system or Counter Strike's recoil patterns. It makes each kill satisfying, allows skilled people to stand out a bit more, and adds depth in general.
 

CarlsonAndPeeters

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Mar 18, 2009
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Pretty simple answer: if the designers commit to realism from the beginning, it can be good. If its tacked on or used as an excuse for bad design decisions, it probably won't be.

Basically, its not a question of realism, its a question of good or bad design.
 

flames09

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Nov 26, 2011
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bbad89 said:
Arma 2. 'Nuff said. That game is amazing, and realistic. I wish I could find people to play with that don't do the whole military RP thingie. Just a bunch of laidback people to play with.
Some of those guys on there have real issues, I joined a server and said hello, no one responded. I tried talking to some of the guys the whole match, what their plan was, how I could help ect. The only time they ever talked was when I accidently strafed a friendly position, they yelled at me :/

captcha: army training, sir!
 

Valagetti

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Aug 20, 2010
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Without going on a massive rant on ballistics... it can get pretty complicated. And from a dev's POV this will be pretty hard to pull off, to 99% realism.
Personally I do strive for realism, cause it immerses me in the game, probably cause I have no imagination.