Unsilenced said:
If they were, they'd be just as shitty and boring as real life.
The "cinema is life without the boring parts" issue.
Doesn't happen in gaming. I think that in Red Orchestra if you jumped from a roof you'd really break your legs instead of getting a red screen. So much for the "main protagonist is crippled" argument.
It's not a good analogy. Some of the best movies ever hardly have any action - and they are a great experience. Realistic shooters are usually packed with action, because unlike movies, they require player input.
The movie Tears of The Sun is as much as enjoyable as Predator. Realism doesn't make something automatically boring. Normally in games it increases the complexity and therefore makes the game "last more" since you can just speed-run it, lets you try a multitude of strategies and many times even includes editors and quick missions. It also makes success more enjoyable but this is purely an opinion.