Poll: Should Writer/Creators feel shame for Sexualization?

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Jux

Hmm
Sep 2, 2012
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grassgremlin said:
Have you ever heard of the franchises like Jojo's Bizarre Adventure, Free! or even Sengoku Basara.
I've heard of Jojo's in passing, but not the other two. Haven't read/seen any of them.

The latter has a surprising amount of homoerotic subtext despite being a series based on the sengoku period. It's suppose to be about warring in ancient japan, but there's a lot of heavy borderline homoerotic subtext laid extremely thick. Yes, most of the time, it's there for fan service entirely.
That brings up a good point which I failed to mention in my first post, fan service for gays and lesbians. Neither of which I can really comment on from a position of personal knowledge, because cheese/beefcake focused stuff from a homosexual perspective isn't something I feel particularly drawn towards.

Another point which I think is worth mentioning is how we take media from other cultures (I'm being US centric here, for purposes of discussion) and view that media through our own cultural lenses, sometimes in ways that's probably very different than it's intended meaning.

Free! is a more direct example, it's basically the poster child for the female gaze.
Makes me wonder how games we have now would look if cultural norms were turned on their head and games pandered (almost exclusively) to women when it came to fanservice.

So, if I'm right though. The line is drawn when it based on women due to prevalence. No matter how genuine the developer wants to make it, it can not escape the inherit pandering nature of it's existence. Wow, now that I think about it. I struggle with that issue.
As far as fanservice type stuff goes, I would agree. When it comes to sexuality being used in a game where the context isn't immersion breaking, and it's just being used as another layer to add to character depth, I think it's possible to do without pandering. I think though, as you mentioned the female gaze above, that scenes that play out need to be mindful of how they play out. Is it for the male gaze? The female gaze? Something gender neutral?

I draw porn because I want to, but I often worry that because porn is a popular I'm still falling into pandering when I'm not even trying. I can never take it as seriously or with the same effort as clean work as much as I want to because inheritedly it can't be taken seriously. Delemas are ten fold.
Making the effort to maintain awareness is always the first step in anything you do. I don't know what kind of porn you draw, or for who, so I'm in no position to give an opinion or judgement.

Thanks for this response, by the way. Literally sexy characters is the only area I have a issue with when it comes to sexism overall. Mostly because it can also kind of lead into "slut shaming", though the verdict is out on whether that is a thing when dealing with a fictional character designed by the opposite sex.
Np, happy to participate. And I would say it depends on how the character is framed by the creator. Characters that fall outside of sexual norms could be cool, but it's important to watch for any sort of judgement being passed on that character for their behavior in the narrative.

I'm a guy and I love drawing sexy guys. Is that sexist in relation to men?
No clue, probably need more information to go on.
 

Cryselle

Soulless Fire-Haired Demon Girl
Nov 20, 2009
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I think that ultimately the problem that a lot of people have with sexualized characters is not that they exist, just that many of them are really really badly written. I think it's perfectly okay to have a very sexy, sexual character, so long as it makes sense in the context of the game. It's when it stands out like a sore thumb, in a place where it has no purpose, and kinda prompts a "Wait, what?" reaction that I get upset. If you put strippers in your gritty crime drama set in the seedy underbelly of a major city, I can accept that. If you put random strippers in a church in the middle of a story about the power of friendship, you can expect people to call you out on it.

(5 years, first post. Geez, I lurk too much!)
 

totheendofsin

some asshole made me set this up
Jul 31, 2009
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I don't think sexualization is the problem people have, but objectification. People who are sexy for no other reason then to be sexy like in DoA.
 

Batou667

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Oct 5, 2011
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Absolutely not, I don't see the problem. As long as games with sexual content are rated accordingly and marketed responsibly, that's fine. Any medium will contain some sexual content - books, movies, music, games, whatever. Correspondingly it doesn't matter if it's fanservice, it doesn't matter if it's "pandering" (what does that even mean and why is it assumed to be a bad thing? We're talking about a product being aimed at its target demographic, of course it is "pandering", whether or not it has sexual content). As long a there's transparency, a diversity of games and a freedom of choice, that's all we need. We don't need to enact "corrective" measures.

Simply put: is sex bad? No? Then sexual content in games can't be inherently bad, or harmful, or shameful, either. If the worst we can say about a sexy depiction is that it's bad in the context of a real-life problem, then surely that's a more damning indictment of whatever real-life problem exists?

Jux said:
I don't buy that objectification and fetishization of characters is ok, even if it's done to both men and women, simply because when viewed with a broader lenses and put into cultural context, there is no parity. Games don't exist in a vaccuum, and while sexying up men with gratuitous crotch and ass shots (is that even what women want in fan service?) might be seen as breaking the mould, doing the same with women is just reinforcing cultural norms.
Case in point. Why the presupposition that challenging cultural norms is anywhere near the top of the list of considerations when a game is being made? They're entertainment media. They're commercial products. They're not usually vehicles of societal change.

And anyway, as you rightly point out, games don't exist in a vacuum. They're informed and influenced by existing conventions and norms; gaming is a microcosm, a reflection of wider reality. Therefore any criticism of sexist memes in games, or the unequal portrayal of men and women in games, is actually a criticism of the corresponding real-life issue - but projected onto possibly one of the worst imaginable arenas for actually making a meaningful difference. ("Hey, games devs, I want you to risk your profits in order to promote my pet political cause! Who's in?")

Violence against women in games isn't the problem, real-life domestic violence against real-life women is. The depiction of prostitutes and strip clubs in games isn't harmful, but exploitative people-trafficking in real life is. A socially-minded person wishing to start the revolution should surely address the root cause rather than simply its fictional depiction, no? Sanitising video games is about as meaningfully helpful as photoshopping the blood out of a photo of a gunshot victim, and declaring "job well done" while the actual victim rolls around crying out for a bandage.
 

llubtoille

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Apr 12, 2010
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I feel they should be shamed by society (much like fat people) as their actions and decisions have been deemed socially undesirable, but whether they themselves should feel shame is completely up to them.
It's quite possible they simply enjoy the content they create and believe there is no harm in it, and it's fine for them to feel that way.
 

iTomes

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Mar 8, 2011
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llubtoille said:
I feel they should be shamed by society (much like fat people) as their actions and decisions have been deemed socially undesirable, but whether they themselves should feel shame is completely up to them.
It's quite possible they simply enjoy the content they create and believe there is no harm in it, and it's fine for them to feel that way.
Has the majority of society decided that though? Because quite frankly, if I look at sales of games or movies or simply look at Television or even billboards then I can quite confidently say: No, society doesnt seem to have a problem with it. Instead, it seems to be a small group yelling really really loudly.
 

Theodora

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Oct 6, 2014
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This somewhat reminds me of a division in the cosplay community.

I've observed two reactions to sexy female (or male) cosplayers.

One group will absolutely revile them as fake/slut or go about creating a rationalization for why they are terrible. Whatever the reason ultimately the real reason for hate is usually that the cosplayer attacking the other simply is jealous that THEY don't get that much attention. They see a cosplayer like Mariedoll and are up in arms at the sexualization!

Another group will see Mariedoll and now has a body goal in mind and will start exercising and trying emulate that and reveal in the fact that she does do AWESOME cosplay.
 

Pirate Of PC Master race

Rambles about half of the time
Jun 14, 2013
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This is hilarious.
I just don't know why people always target Writers or Creators. Why are we even targeting them when we should be targeting those who encourage those people with money?(By buying their product.)

Edit: I expected fighting d***os. A wasted opportunity.
 

Jux

Hmm
Sep 2, 2012
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Batou667 said:
Correspondingly it doesn't matter if it's fanservice, it doesn't matter if it's "pandering" (what does that even mean and why is it assumed to be a bad thing? We're talking about a product being aimed at its target demographic, of course it is "pandering", whether or not it has sexual content).
Doesn't matter to who? It certainly matters to some of us.


As long a there's transparency, a diversity of games and a freedom of choice, that's all we need. We don't need to enact "corrective" measures.
You say that so ominously. I'm not sure if anyone here has suggested these nefarious "corrective" measures (unless these "corrective" measures ammount to promoting a diversity of viewpoints in gaming, in which case I stand guilty as charged, and we can move on to the sentencing phase).

Simply put: is sex bad? No? Then sexual content in games can't be inherently bad, or harmful, or shameful, either. If the worst we can say about a sexy depiction is that it's bad in the context of a real-life problem, then surely that's a more damning indictment of whatever real-life problem exists?
Again, I don't think anyone is arguing that sexuality in games is inherently bad (least of all me, considering the first line of my post is saying that sexuality in characters doesn't inherently bother me). However, I think the way it is sometimes protrayed (that is, contextually) is bad.

Case in point. Why the presupposition that challenging cultural norms is anywhere near the top of the list of considerations when a game is being made? They're entertainment media. They're commercial products. They're not usually vehicles of societal change.
I'm pretty sure that no where did I presuppose that challenging cultural norms is at the top of the list of considerations when making a game, only that perhaps it should be a little higher on the list. Handwaving away criticism because 'it's just a game' is a disservice to the medium in my opinion. You may not care one lick, but don't presume to tell me what my priorities should be when looking at games in a critical way.

And anyway, as you rightly point out, games don't exist in a vacuum. They're informed and influenced by existing conventions and norms; gaming is a microcosm, a reflection of wider reality. Therefore any criticism of sexist memes in games, or the unequal portrayal of men and women in games, is actually a criticism of the corresponding real-life issue - but projected onto possibly one of the worst imaginable arenas for actually making a meaningful difference. ("Hey, games devs, I want you to risk your profits in order to promote my pet political cause! Who's in?")
All bow before the Almighty Dollar!

Violence against women in games isn't the problem, real-life domestic violence against real-life women is. The depiction of prostitutes and strip clubs in games isn't harmful, but exploitative people-trafficking in real life is. A socially-minded person wishing to start the revolution should surely address the root cause rather than simply its fictional depiction, no? Sanitising video games is about as meaningfully helpful as photoshopping the blood out of a photo of a gunshot victim, and declaring "job well done" while the actual victim rolls around crying out for a bandage.
We're in a gaming forum. Bemoaning people talking about culture criticism of games in a gaming forum is senseless. Yes, I'm relatively sure most of us know that human trafficking is the bigger problem compared to depictions of human trafficking, but again, that doesn't mean that the way a game depicts such a heinous act should be free from a critical eye.
 

mad825

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Mar 28, 2010
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Shanicus said:
Well, no, they shouldn't feel ashamed of sexualizing characters... so long as it actually makes sense.

As an example, for a sexualized character who makes sense, we'll look at Isabela from Dragon Age II Dragon Age Origins
Fix it for ya
Sex is a part of her life
No it isn't. She is a sailor and more importantly the captain of her ship. Her personally is promiscuous on the side of things but her purpose was about stealing the Qunari the relic.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Are we distinguishing between "calling out" and "shaming" in this? Because the latter seems tobe included in the former quite a bit. Simply mentioning this sort of thing is supposedly tantamount to shaming in the gaming community.
 

Itdoesthatsometimes

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Aug 6, 2012
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I feel the target on fighting games, is very off track from original post on onward. Can you change the title and the poll options to.-a you can forgive that I posted this as a poll, b-you can not forgive the poll, c-my target on fighting games is unfair, d-it is perfectly valid I target fighting games.

Not only off base but it muddles up the rest of the title. Did you really just want Fuck Toy to bring in views?

I forgive you.

I find the go stop forced sexual servitude, before you address sexism in games, to be also flawed. For instance, there are governmental agencies doing there best to prevent, rescue, and help long term, in regards to forced sexual servitude. There is very minimal I could do for this short becoming an agent. I can criticize games. This ignore this part of culture until this part of culture is eradicated, is not only, inefficient it is harmful. In before next dodge, no I am not equating forced sexual servitude to jiggly DOA boobs. This does not mean that sexism in video games is a non issue. I have only planned that far ahead.

Yes-in some instances creators (in general) should feel shame
No-Fighting Fuck Toy should writer should shame for sexualization (the poll-unless I just agreed to a time share in Florida)
I do not care-for this being a poll
If both male and female characters this wouldn't be a problem-I disagree, but possibly?

A designer wants to make a sexual, sexualized, or sexy character, fine. Should he/she show that to the world?
Is there room for that in gaming, yes. Should it be in a certain game?
 

Spartan448

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Apr 2, 2011
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Honestly... why does anyone care? The one logical fallacy all of these people seem to make is that all male game characters are somehow supposed to represent males in general, and that all female characters are supposed to represent females in general. No, no they're not. One person is one person and is going to be radically different from the next person. If a dev decides to make a character design sexualized, okay, go right ahead and do that - it is the storywriter creating the character and the character is going to have whatever traits the storywriter decides to put in. And of one of those traits is that the character doesn't mind showing a little (or a lot) of skin, you can't criticize the developer for that - people are like that, and just because it offends you personally doesn't mean it's an abomination that needs to be destroyed. Honestly, the only time it's unacceptable is when the character's personality is just so counter to that kind of appearance that the only conceivable reason for the character dressing like that is because fanservice. On the other hand, if you are in a situation where you want to dress a character like a fanservice character even though their personality is counter to that, there are a few things you can do to make that work. For example, the character may be being forced to by another character (in which case bonus points if you make this a source of tension between two characters). Or you could go the psychology route and have it be a conscious/subconscious type of thing, where outwardly the character is very uncomfortable with what they're wearing, but internally they rather like dressing like that.

Honestly, the only reason this is a problem is because of the way religion has influenced and developed the West's sense of morality. You don't hear controversies like this over in Japan because they just don't care, and a lot of that has to do with the fact that A) They realize that banning something or making it taboo will only make people want it more, and B) The fact that most Japanese people grow up around a mixture of religions rather than one central one like in the West means that some things from each part are lost or changed. Sexuality is simply another part of the self in Japanese culture, wheras in the West, showing your ankles condemns you to an eternity engulfed in fire and brimstone. As a result, we Westerners tend to fear sexuality much more than anywhere else, especially in the US (again, primarily because of the religion issue).

Having a sexualized character doesn't make you a sexist. It just means you have a sexualized character.
 

GloatingSwine

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Nov 10, 2007
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Itdoesthatsometimes said:
I feel the target on fighting games, is very off track from original post on onward. Can you change the title and the poll options to.-a you can forgive that I posted this as a poll, b-you can not forgive the poll, c-my target on fighting games is unfair, d-it is perfectly valid I target fighting games.
There is actually a particular consideration for fighting games, which is that the diversity of female characters is lacking.

Men in fighting games can be young, old, thin, fat, pretty, or ugly. Women will invariably be young and attractive, and the only real "variety" is cup size and some of them are pedo-bait. Even if they're not particularly sexualised, they'll all be attractive.

Fighting games aren't alone in it of course. MOBAs tend to have a very similar design ethic (LoL has been criticised for it specifically), male characters can be of all sorts, pretty to monstrous, young to old, etc. Female MOBA characters, even if they're not specifically sexualised are usually drawn to please.

Which is actually really the answer. If female characters were more varied then there wouldn't be any problem when some of them were blatantly sexualised.
 

Itdoesthatsometimes

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Aug 6, 2012
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GloatingSwine said:
Itdoesthatsometimes said:
I feel the target on fighting games, is very off track from original post on onward. Can you change the title and the poll options to.-a you can forgive that I posted this as a poll, b-you can not forgive the poll, c-my target on fighting games is unfair, d-it is perfectly valid I target fighting games.
There is actually a particular consideration for fighting games, which is that the diversity of female characters is lacking.

Men in fighting games can be young, old, thin, fat, pretty, or ugly. Women will invariably be young and attractive, and the only real "variety" is cup size and some of them are pedo-bait. Even if they're not particularly sexualised, they'll all be attractive.

Fighting games aren't alone in it of course. MOBAs tend to have a very similar design ethic (LoL has been criticised for it specifically), male characters can be of all sorts, pretty to monstrous, young to old, etc. Female MOBA characters, even if they're not specifically sexualised are usually drawn to please.
I guess I disagree, about fighting have an egregiousness amount of lack in diversity of female characters, than games taken in as a whole. More so than that I was commenting on how I have heard very little about fighting games, in this topic about fighting games (or fighting fuck toys). I feel the attention garbing title is out of place in this discussion, much like a Bimini clad pair of tits.

This topic, is about shaming creators. Fighting Fuck Toys, needs more representation (focus) if this discussion is about Fighting Fuck Toys.

I like that you got me to write, Fighting Fuck Toys 4 times. Also, when I read LoL I think laugh out loud, and my eyes get real big a smile comes on my face, I think I want to play that. Then oh, League of Legends.
 

Therumancer

Citation Needed
Nov 28, 2007
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grassgremlin said:
I'm referring directly to the fighting fuck toy concept.

For all criticism rallied at not only Dead or Alive, Bayonetta, Etc.
This issue has boiled over to the point, I want to make it it's own thread.
I want to speak to the masses directly on this particular subject.

The nature of sexy characters in video games.
I often get the argument that the concept is indeed offensive, especially relating women and very sexist.

I do know it could be due to body images, pandering and sex sales. But how much is too much? And how much weight does this have for creators who just genuinely want to design sexy characters?

Is there no room for that in gaming?

I really feel the need to discuss this referring not to the game themselves but to the creators.

Please refrain from defending characters. We will solely debate the makers themselves and there creative choices. This is a discussion to be had.

My Opinion

I advocate for equal oppurtunity fan service.
I honestly see no evil scenario to a sexy character in a video game. I have often been most
interested playing the most stylish, the most fabulous, the most sexy social butterfly.

I like characters who revel in being a ravishing piece of work while being fun and engaging. However, I who love sexy things am not immune to a feeling of gross, squickiness when it comes to some games.

I hate when gamers express how much they want to fuck a particular character, and how much they want games where they can have characters they want to fuck. The kinds who want tits and ass everywhere and nothing else. The lovers of dead or alive, playing for wank material and demanding devs increase breast size and bounce. The gross moe game that's borderline porn you would never play in public for anyone. Step back, think of your life. You may have just shown porn publically to everyone.

I also deeply despise the sex for award trope and see no reason to indulge in it if I have the choice. It's a whole new level of eww.

And yet, I also like writing and drawing porn and sexiness fan service. I excuse stuff like Kill la Kill and Bayonetta for many admittedly arbitrary reason.

To me, this issue is complicated. I criticize a famous artist who's injecting his wank bait into a product he has no business injecting it into. [https://twitter.com/KenPenders]
It involves 15 year old echidna girl featured prominantly in bikinis when such character had nothing to do with being sexy
Okay, well so much to say here (or re-say here) so I'll start with something I haven't pointed out much on The Escapist. That's simply that women sexually obsess about male characters as much as guys do about female ones, but as a general rule most SJWs tend to ignore it. If you go to sites like "Encyclopedia Dramatica" you'll for example find pages (or used to be able to) dedicated to specific internet personalities that took things too far, one recurring theme was girls being obsessed with male video game characters to crazy degrees, some like "Sepiroth's Slave" were beyond even the waifu thing to the point of claiming that Sepiroth was real and they were married on the astral plane or whatever. Guys tend to be made fun of more as a group, but girls are just as bad, if not worse, and just as numerous. However when you start calling girls out on stuff like this to the same extent that might happen to a guy you tend to be mobbed by SJWs and such, and eventually things like this lead to even ED having to take down or change a lot of content apparently. I simply use this as a reference point because I'm sure a lot of people are aware of EXACTLY the people I'm talking about, but haven't exactly put two and two together. One problem with a lot of internet rallies is that people tend to forget basic knowledge they already have when drawing their conclusions.

As far as the `15 year old in a swimsuit goes, I fail to see the big deal. Teens want to be sexy, and they have sex. It's part of society and growing up, and heck we've been making movies, telling stories, and writing songs about it for a very long time. I mostly have an issue when you have adults having sex with teenagers for a lot of reasons, otherwise I'm all for things like sex education and distributing condoms in schools and such, because to be blunt trying to force abstinence is a losing battle. As a general rule fathers don't want to see their 15 year old daughters being sexy in bikinis and I can't blame them, but the girls see things differently. When it comes to comics sexed up teenagers have been a big thing for a very long time because they have *GASP* teenage readers of both genders, and like it or not those are the kinds of characters girls project onto. Heck even when you look entirely at powder puff fiction, young adult novels and the like, you see some rather sexed up characters and interplay. Back when I was younger Marvel even had artists produce swimsuit issues of their female characters, I think I still have a couple. Kitty Pryde, Boom Boom, and Jubilee all had their moments at jail bait as well. Indeed most notably X-men had an underage romance between Colossus and Kitty which broke up during "Secret Wars" when he fell for an alien healer on Battle World, where previously he was nobly "waiting for her" though the intent of the relationship was hardly platonic. You could probably fill a small library just documenting the various costumes teenage super heroes have worn, and who has hooked up with whom. "Gen 13" built part of it's dynamic around randy teenagers with recurring dynamics about Rainmaker being a Lesbian who really liked Freefall, Freefall really having a thing for Grunge who was randy for all girls except her (later we learn due to hypnosis), Burnout having a thing for Rainmaker and her giving him a sort-of chance due to liking him but not really being into men, you then had Fairchild who was the most outrageously "stacked" of the group but had little romantic interest in anyone and a recurring gag is that whenever she meets someone it goes really, really, bad. Despite being teenagers you've even had bits as I remember where they would hit night spots and all hook up for the night (or not) Rainmaker if I remember tended to score fairly regularly, leaving Burnout and Grunge to discuss if there was some way they could learn to exploit that whole Lesbian thing for their benefit. :)

The point I'm getting at is, so what? A sexualized 15 year old in comics (of any ethnicity), that's pretty much par for the course. I wouldn't put it past being someone's personal wank material, but that's not neccesarily the case, as it's part of the job, and artists do like to draw/paint young models and it gives an excuse. Even if it is, the term "Jail Bait" exists for a reason the thing is that adults are mature enough not to act on it, and expected to be more careful, especially in a day and age when girls deliberately try and make themselves seem older so they can land dudes in bed. I've seen some really disturbing "how old is this girl" stuff through the years... some hot 20 year old in a nightclub? Nope, she's actually 12... Girls in particular seem to want to grow up fast, and perhaps most disturbingly most of them don't seem to care for guys in their own age category that might be an excusable part of growing up (like with teenagers), a problem given how such relationships are inevitably doomed and do damage on all sides, but that's an entirely different discussion.

That said, when it comes to the rest of this stuff, as I've said before, when women create heroic fantasy characters they are pretty much identical to the ones you see visually depicted in video games and such. Likewise the artwork done by male and female genera artists tends to be fairly interchangeable. The reason why things like "Bayonetta" work is that they appeal to both men AND women, basically girls want to be her, guys want to be with her. There are exceptions of course, but that is the rule, and given that today's gaming industry produces very few games simply aimed at the largest audience it means we get more "Bayonetta" games and none based around more conservative depictions that might appeal to SJWs and the like.

I'll also be brutally honest about something, while very loud, the women who tend to complain about body image issues, sexualization, and other things, tend to largely be ugly women who are jealous. Exceptions exist (they always do) but basically you don't see really hot girls that can pull these kinds of things off complaining about objectification, unless of course they lose their looks and get bitter. Not all women who aren't "super hot" are like this of course, indeed most aren't, but those that are tend to be very vocal and represent well above their numbers. The guys that get involved in this kind of thing as a general rule tend to be ivory tower liberals, your basic fat white nerd on a keyboard in mommy's basement who has had no real dealings with the issues he claims to represent. While again, not universally true, a lot of those guys who represent women's rights online tend to be people who can't score with girls and hope this will bring more feminine attention to them. It's a variation on the whole movie plotline of the sensitive nerd showing some girl how much better he is for her than the macho jerks hot girls usually tend to gravitate towards, and hopes that by this kind of crusading it will pan out the same way.... again exceptions exist, but this is a big part of what your dealing with. It's also why Bayonetta gets a sequel, and Team Ninja keeps making games, and enough money where in all likelihood their key franchises will be around for a while yet. Those complaining about depictions of women in the media, body image issues, and similar things, do not represent the numbers they try and project even if they can be obnoxious, nor do they represent "the everyman" like they claim to. Of course similar definitions can be made of a lot of SJWs nowadays, and that's what part of #gamersgate is about as is an entire front of the ongoing culture war. Your starting to see the repercussions of increasing numbers of people calling a lot of these SJW movements (not just this but across a wide spectrum) on their BS and revealing them as the paper tigers they are at a relatively crucial moment when a lot of important SJW victories seem to be imminant. Things are of course nasty because your looking at an 11th hour battle as opposed to be that has been being fought this belligerently for as long.

At the end of the day female creators will want to keep making their sexy female characters, guys will do the same. SJWs will continue to QQ it's largely about the size of their platform. Certain unattractive girls will continue to be jealous of the ones that are, but at the end of the day most girls will continue to idolize an ideal Barbie, and create Mary Sue characters when they try their hand at creative writing. In a purely video gaming front you will see girls dressing up as characters like Bayonetta at cons and the like as long as such things exis, and I imagine that will fuel the rage of the notties who get all upset that people want to take pictures of the cute girl in the sexy costume and give her the attention she wants while they tend to largely be ignored. Your geekdom focused SJW will keep up his rants hoping it will make the cute Bayonetta cosplayer like him more, but in reality it probably won't as you can guess from the way she flaunts, and ironically he'll remain oblivious to the nottie he doesn't really want either. :)

Perhaps not the most PC way of putting it, but that's how I see things, and where they are going. Sometime look carefully at the kinds of people making specific arguments when you can ID them, what else they say on other issues, and so on. This is why I say point out things like cosplay and such at cons, and how many cute girls run around and do this kind of thing, make videos, etc... all apparently without being held at gunpoint. If an attractive girl is making some kind of statement here about sexism in geekdom, usually she has an agenda that's promoting her, and getting her power and attention as a result, notice also that such people rarely tend to actually be down in the trenches, they tend to mostly be sitting back acting as a rallying points for very specific kinds of people whose attention as a group they tend to cultivate and thrive off of. Basically if a lot of these sexy female characters were reviled by the majority of women we'd probably be starved of cosplay girls and con photos.... and lets be honest, it's not just support from "The Beautiful People" either plenty of normal girls get in on this stuff too without complaining about it. It's a relatively small group of people, probably those who got picked on by the cheerleaders in high school too much or something.
 

GloatingSwine

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Itdoesthatsometimes said:
I guess I disagree, about fighting have an egregiousness amount of lack in diversity of female characters, than games taken in as a whole.
The reason it tends to stand out in fighting games is that they tend to have quite large casts. Since you see all the examples in one place it stands out more that there's way greater variety on one side of the gender fence.
 

Therumancer

Citation Needed
Nov 28, 2007
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GloatingSwine said:
Itdoesthatsometimes said:
I feel the target on fighting games, is very off track from original post on onward. Can you change the title and the poll options to.-a you can forgive that I posted this as a poll, b-you can not forgive the poll, c-my target on fighting games is unfair, d-it is perfectly valid I target fighting games.
There is actually a particular consideration for fighting games, which is that the diversity of female characters is lacking.

Men in fighting games can be young, old, thin, fat, pretty, or ugly. Women will invariably be young and attractive, and the only real "variety" is cup size and some of them are pedo-bait. Even if they're not particularly sexualised, they'll all be attractive.

Fighting games aren't alone in it of course. MOBAs tend to have a very similar design ethic (LoL has been criticised for it specifically), male characters can be of all sorts, pretty to monstrous, young to old, etc. Female MOBA characters, even if they're not specifically sexualised are usually drawn to please.

Which is actually really the answer. If female characters were more varied then there wouldn't be any problem when some of them were blatantly sexualised.
Not really to be honest. For starters, you'd be hard pressed to find female heroic fantasy characters, even those created by women, that tend to be unattractive, or fit in the "old or fat" mould. Basically the women you see here are presented as the genera presents them, and it has nothing to do with sexist men or whatever because women don't even create the characters your talking about. Sure there are doubtlessly exceptions out there, but when dealing with things like video games they tend to be based more on the rule, rather than the exception, especially when your dealing with things like a fantasy game when half the point is to make the characters stereotypical because what they look like usually broadcasts a lot about their intended play style. In heroic fantasy we've seen heroic leads with some old, grizzled, hero coming out of retirement, or some deceptively tough fat boy (Sammo Hung made a career out of playing these) but that doesn't exist on the other end of the gender pole. You can't even say it's a problem when women themselves aren't creating or reading about the characters. If say there were a few 8+ book long fantasy series hitting the best seller lists featuring old and fat female characters, after a while I'd agree with you that the industry isn't representing a lot of the trends, but to be frank that's not the case. It should also be noted that in generas that see more diversity like say mysteries, you also see the diversity in video gaming terms. Case in point characters like Mrs. Marple and Jessica Fletcher tend to be popular as detectives (nosy old ladies that solve crimes), as a result mystery games tend to be a bit more diverse, especially when drawing upon specific franchises or author works like Agatha Cristie's stuff or whatever. When making points about video games and diversity people tend to only look at big-budget, AAA titles, and totally overlook entire generas of games that disprove a lot of what's being asserted, even the basic idea that there is a lack of female characters in games (a LOT of female characters star in mystery or adventure games which are a genera women have done a lot to keep alive... people keep making these because people buy them).

It should also be noted that when it comes to video games your already being kind of crazily inclusive when you have some of these mixed-gender rosters with greatly divergent height and weight classes. Real fighting doesn't work that way, in some game concepts it doesn't matter, but in some where it's allegedly all part of an organized tournament (The Tekken, an underground fight circuit organized by Shadoloo, Dead Or Alive, etc...) your already getting pretty crazy just by putting some of these tiny girls into the roster to fight these ginormous dudes. Of course then again some of the games get so far away from reality that it doesn't matter, and others don't actually have a tournament in the back story. Not entirely relevant to my point, but consider that conceptually a lot of these games would actually be more "realistic" if there were no female contenders at all. This applies mostly to games like Virtua Fighter and Dead Or Alive early on as those games were making a big deal about how realistic they were in terms of the styles, moves, and what could happen though they went crazy themselves later on. I imagine a lot of people don't remember the hype, but one of the big jokes about "Dead Or Alive" on the original PlayStation was that for all the sexuality it got promoted as being realistic, where in reality if that tournament happened there was like one dude that could conceivably have fought Bass just on merits of size, skill can only compensate for so much (which is why we have weight classes). When everyone is supposed to be in peak shape, and has killer skills, a couple inches of height and a few pounds can make a huge difference, and when it comes to situations where you see dudes fighting guys a head taller and 40 pounds heavier (never mind girls) it gets stupid, that only works in fantasy if your giving the smaller guy some kind of skill or physical shape advantage (ie he's a foot taller and 150 pounds heavier but full of blubber and has greatly inferior combat training if any at all). Street Fighter got away with it because of all the freak powers and by not even remotely trying for realism, ditto for Mortal Kombat, which is why I use those other ones as examples. It's kind of funny when you consider that the very idea of "Dead Or Alive" given the way it was promoted could be considered hyper-feminist. :)
 

GloatingSwine

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Nov 10, 2007
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Therumancer said:
Not really to be honest. For starters, you'd be hard pressed to find female heroic fantasy characters, even those created by women, that tend to be unattractive, or fit in the "old or fat" mould.
I wouldn't, you know.

Know why?

I have a whole damn shelf full of Terry Pratchett books and he's been writing those characters probably since before you were alive.

The rest of your post basically TL;DRs into "You can't blame videogame designers for being unoriginal hacks who parrot prior cultural conventions without thinking about them".

But I can and am, they're unoriginal hacks, just because no-one else (except the people who have) has done it doesn't excuse them.


Also: Appeal to "realism" in deeply unrealistic settings does not work unless you are attempting satire.
 

Daniel Janhagen

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Mar 28, 2011
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Fanservice is always a good thing. I like to be serviced (I mean, what am I paying for?). I think there should be more of it, both for me and for everyone else. Fanservice that is sexual is especially good.

So no, no shame, and yes, it would be better if there were more fanservice for everyone (women, gays, south africans, germans, japanese, transgendered, college students, academics, magazine editors... et cetera).