Poll: Skyrim: The Armour complaint.

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Jacob Haggarty

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Sep 1, 2010
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So we now get to wear an armoured onesie, with optional gloves, shoes andhats?

Not cool. Considering that damn near the entire fan-base (exageration) wanted the armour system from morrowind (all seperate entities, all the time) where you were given quite a bit of customisable freedom, this seems like a bit of dick-move.

Should still be good though, so long as they have a wide variety of onesies to choose from.
 

Spudgun Man

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Oct 29, 2008
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Some people would rather wear mismatched armour and have every fight look like it was filmed in stop motion? Weird, truly.
 

meow

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Jul 8, 2011
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Ok whats the problem their changing the armor big deal everyone that played oblivion and the fallouts will still most likely play this game and be blown away so why are we complaing... i mean the game has random encounter dragons thats great.
 

Thumper17

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May 29, 2009
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M'aiq thinks if you wear so much clothing it will hinder your ability to enjoy everything else life has to offer.
 

pwnzerstick

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Mar 25, 2009
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This might have been annoying 10 years ago, when we couldn't have the detail and the massiveness of worlds such as fallout 3, or the strong character interaction with npcs that allow for different, meaningful decisions.(Which may I remind you is essentialy THE POINT of role playing games) RPGs have moved away from being number crunchers, but their depth has moved to things that actualy matter.
 

Mrrrgggrlllrrrg

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Jun 21, 2010
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I look fabulous in even mudcrab entrails.. NO! Especially mudcrab entrails.


All I want is a hat so I can go with a snooty "Indeeeeeeeed" as I axe some bitches up. Actually come to think of it there might be a pony for that.

Anyways people will always complain, especially on forums, but I welcome the change. Increased aesthetic value on armor? I'm in, take my money! All of it!
 

Private Custard

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BENZOOKA said:
It's not an issue.

It's not even a problem that appears solely with video game development:

People don't want change. Then they ***** about how nothing has changed.
Flawed logic is flawed.......seriously.

We ***** when things don't change. We also ***** when things change and are worse for it.

I'd say that's a fair reason to *****.
 

Jake the Snake

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Mar 25, 2009
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xXxJessicaxXx said:
Mezmer said:
If it means more armor sets, and better looking armor, I'm in. There wasn't enough armor in Oblivion. There were like 4 sets for heavy and light and that was it. It sucked. Bring on MORE PRETTY ARMOR!
One of the things I noticed is that each race has a heavy and light build to choose from on character creation, I'm assuming that will effect the look of armour to some extent also.
That's great. I hated how all the heavy armor (and even the light armor to some extent) made all the male characters look morbidly obese. Bethesda, I approve of your changes.
 

CRRPGMykael

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Mar 6, 2011
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personally i think its ok,and as we've seen in the preview,that guy has no cuirass,so yeah im sure it will turn out fine,just like when oblivion decided to simplify the mess that was morrowind.in morrowind,you had your boots,your greaves,your cuirass,your pauldrons,your gauntlets,your helmet,your shield,it was crazy.oblivion combined the pauldrons along with the cuirass and WAS THAT BAD?Can anyone say that was a bad choice?no?Good,then STFU.also,the person who said that morrowind had 9 pieces of armor was bullshitting.
 

Twilightlord

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Jun 25, 2011
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I don't see a major problem with the choice made here. Sounds like it will improve aspects of the world they want to create. But to each his own, and hopefully someone will make a mod for the pc version to end this whole argument. Otherwise I would ask if this is such a big deal to not make a person buy the game? I doubt it.....
 

Private Custard

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CRRPGMykael said:
personally i think its ok,and as we've seen in the preview,that guy has no cuirass,so yeah im sure it will turn out fine,just like when oblivion decided to simplify the mess that was morrowind.in morrowind,you had your boots,your greaves,your cuirass,your pauldrons,your gauntlets,your helmet,your shield,it was crazy.oblivion combined the pauldrons along with the cuirass and WAS THAT BAD?Can anyone say that was a bad choice?no?Good,then STFU.also,the person who said that morrowind had 9 pieces of armor was bullshitting.
A lot of people never used a shield. I didn't usually, even though you could equip one anyway and then still use a two handed weapon, bow, staff or crossbow (anyone remember crossbows? Another thing that's disappeared!)

So we have

Helm
Cuirass
Greaves
L Boot
R Boot
L Pauldron
R Pauldron
L Gauntlet
R Gauntlet

That's 9 if I'm not mistaken. Shields aren't generally considered a fashion accessory.

Me, I don't like what's happening, but it won't stop me buying it. But I'm getting it on PC, so I can fix Bethesdas fuck-ups which, from Oblivion onwards, include -

No candles and lamps
No levitate
No jump spell
copy/pasted artifacts from Morrowind with no good explanation as to why they're there
The removal of the option to wear clothes under and robes over your armour
Scaled levelling
Less diversity/areas to explore
Crap inventory system
Crap spell system
Copy/pasted dungeons

I could go on all bloody day about the changes Bethesda have made and the things they've done that have made things worse. Not drastically worse as individual elements, but when you add them all together, things are not good.

You can tell people like me to shut the fuck up as much as you like. Just don't come crying to us when you shrug your shoulders and say "don't care" once too often......then you suddenly realise how simple and retarded you've allowed things to become, simply by 'not caring'.

There's a tale about slowly heating up a pot of water containing a frog that fits well here.....look it up!
 

CRRPGMykael

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Private Custard said:
CRRPGMykael said:
personally i think its ok,and as we've seen in the preview,that guy has no cuirass,so yeah im sure it will turn out fine,just like when oblivion decided to simplify the mess that was morrowind.in morrowind,you had your boots,your greaves,your cuirass,your pauldrons,your gauntlets,your helmet,your shield,it was crazy.oblivion combined the pauldrons along with the cuirass and WAS THAT BAD?Can anyone say that was a bad choice?no?Good,then STFU.also,the person who said that morrowind had 9 pieces of armor was bullshitting.
A lot of people never used a shield. I didn't usually, even though you could equip one anyway and then still use a two handed weapon, bow, staff or crossbow (anyone remember crossbows? Another thing that's disappeared!)

So we have

Helm
Cuirass
Greaves
L Boot
R Boot
L Pauldron
R Pauldron
L Gauntlet
R Gauntlet

That's 9 if I'm not mistaken. Shields aren't generally considered a fashion accessory.

Me, I don't like what's happening, but it won't stop me buying it. But I'm getting it on PC, so I can fix Bethesdas fuck-ups which, from Oblivion onwards, include -

No candles and lamps
No levitate
No jump spell
copy/pasted artifacts from Morrowind with no good explanation as to why they're there
The removal of the option to wear clothes under and robes over your armour
Scaled levelling
Less diversity/areas to explore
Crap inventory system
Crap spell system
Copy/pasted dungeons

I could go on all bloody day about the changes Bethesda have made and the things they've done that have made things worse. Not drastically worse as individual elements, but when you add them all together, things are not good.

You can tell people like me to shut the fuck up as much as you like. Just don't come crying to us when you shrug your shoulders and say "don't care" once too often......then you suddenly realise how simple and retarded you've allowed things to become, simply by 'not caring'.

There's a tale about slowly heating up a pot of water containing a frog that fits well here.....look it up!
im not saying oblivion is perfect.sure it had its problems,but it was still(imo) better than morrowind,or else it wouldnt have received the GOTY award.the option to have different boots/gauntlets for each leg was just retarded,and i wouldnt even count those as separate armor pieces.thats why they were removed,because it was a mess and looked like somebody woke up late for work and put on different pairs of socks
 

Kakashi on crack

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Aug 5, 2009
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BENZOOKA said:
It's not an issue.

It's not even a problem that appears solely with video game development:

People don't want change. Then they ***** about how nothing has changed.
There's a difference between change for the better and change for the worst, and I'm afraid I see this as a change for the worst.

I don't see how it limits the number of people. Morrowind and Oblivion had tons of people who could be on-screen without the games getting laggy. And this is older tech we're talking about here.

I.E. It sounds more like an excuse to simplify the game rather than an actual developement, and I'm tired of the industry throwing up excuses instead of just flat out saying "we had budget/time restraints."

If this was some random RPG getting streamlined, it wouldn't be an issue, but...

It is an issue because TES is all about customization, and environment. It doesn't matter that there might be more armor sets per say, but to the average fan of Elder Scrolls games, this basically says we can't wear those clothes under the armor, we can't wear an elven helmet with a daedric torso piece and iron grieves, we can't have our own unique pieces because everythings mashed into one piece.

Then there's the stat issues. With this in mind I can't decide if I want water walking on my boots, and shield on my helmet, possibly chameleon on my grieves, because I'm extremely limited. I realize the abuse that could be found in messing with the armor sets and such, and I realize not everyone cares abotu stats, but the three biggest defining features of an RPG are typically Stories, environment, and stats. Take away one of these three, or limit it, and you piss off a lot of people by turning it into an action game with story elements, or a beautiful world with no story, etc.


Point being: If people want simplicity, the option should be available, but the purpouse of RPGs and their mechanics is to be complex at the same time so that both audiences can enjoy it. That's what I liked about the previous games is because you could have fun customizing and messing with different options, or you could go ahead and just suit up in iron/leather and have the same amount of fun.
 

Shadowfaze

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Jul 15, 2009
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electric_warrior said:
Where's the wood? All I can see are all these damn trees!!
Oh, that just made my thursday. OT- I dont care, more variety is fine IMO, as long as the spellcasting doesn't get changed too much.
 

Arkyance

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Jun 21, 2011
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Thumper17 said:
M'aiq thinks if you wear so much clothing it will hinder your ability to enjoy everything else life has to offer.
M'aiq says removing pants is good idea. It improves ability to ride horse with armor.
 

Fwee

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Sep 23, 2009
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I just don't want my custom character winding up walking through town in the exact same outfit everyone else is wearing. What's the point of building your own character if you hide them behind generic armor?
I'm sure it's not going to turn out as horrifying as some people imagine, but still I worry.
 

dusk65

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Jul 8, 2011
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Relaver said:
I hope they dont do it with civilan clothes.
this. i want to steal some exquisite pants and an exquisite top, not an exquisite jumpsuit.

6_Qubed said:
Personally, I'm more worried about what changes (read: nerfs) they're going to make to the magic system.

You know what I missed in Oblivion that I really liked in Morrowind? Jumping. Jumping crazy ridiculous heights and distances. And alchemy. Mind, I still used Alchemy in Oblivion to fill a variety of roles, from offense, defense, disruption, healing, and turning middling food items into CASH. (SUCK IT KING MIDAS I RUN THIS TOWN) But I missed how that one time, I turned my Morrowind-ian Breton into a physical god by using/abusing an infinite Fortify Intelligence Potion trick I found. Even though it officially ended the game as I had known it, it completely changed how I played the game, which in turn made a game that was slowly becoming boring fun again. Another thing I missed was putting activated abilities onto wearable items. I had Jump Pants. They made me really good at jumping, and they were blue. A moment of silence for the Jump Pants.
in oblivion your jumping ability was was just controlled by your acrobatics skill. so if you wanted to a jump spell you just boosted your acrobatics by a few hundred and you could jump over town walls.

I agree about alchemy. Hope you can still use it to mess with your ability to do stuff in skyrim, although with the removal of attributes I'm not hopeful. I guess it depends whether they replace effects like "+20 speed/strength" with "makes you run faster/carry more stuff/do more damage"
 

Poptart Invasion

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Nov 25, 2010
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voorhees123 said:
The reason that did it doesnt make much sense to me. Whos to say your character is nordic or wants to look nordic? Leave that to the nords to have perfect matching armour. Why should we, as players, have to? It doesnt change the game or anything but having an option taken away isnt good. Just look at what they did with the weapons in Oblvion compared to Morrowind?
Don't want to look like all the other Nordy Nords? Come down to Sheogorath's Styles! Our tailors will outfit you with fur armor+pants, glass boots, elven gauntlets, and one of those beany-helicopter-hat-thingies!

Problem solved! Time for celebration! CHEEEEEEZE FOR EVERYONE!!!

:)