Ah yes, the convoluted and constantly changing battlefield that is the MGS storyline. MGS storylines, styles and themes have changed much over the years, sliding from purposely retro in Metal Gear Solid 3: Snake Eater and then aiming for a slow-motion slickness in Metal Gear Solid 4: Guns of the Patriots. The only consistent theme throughout the Metal Gear Solid series is a confused but defiantly anti-war stance. Although, this falls over when you find out there are over twelve ways to kill someone when you grapple them, all of them presented to you in beautiful detail in the tutorials and credits and menu screens. Now, with a new Metal Gear Solid on the horizon, contribute to our society by wasting thirty seconds of your day by answering a poll and perhaps leving a vuglar, unkind, rude and yet undeniably justified response. So here is the long awaited question, an although I feel tempted to hold up this pretentious bullshit image little longer, I think I may reveal it to you, even though it is already in the bloody title.
Do you like the, admittedly convoluted, Metal Gear Solid storylines?
Personally, I always get confused when I enter the Metal Gear Solid story warzone. I, at first, think I'm in a realistic setting, then suddenly, out of the blue, magical lightning bolts and superpowers will appear. What?
P.S. Well, of course it's convoluted, it's had like, 17 games!
P.P.S. la-li-lu-le-lo or whatever, you don't have to give your opinion. It's already obvious. But you can if you want to.
P.P.P.S. Yeah, I know. Look, I made it before but forgot to put in a poll. So I made it again. Sorry.
P.P.P.P.S. Snake? Snake! SNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE!!!!!!!!!!