Poll: Which do you prefer: Fallout 3 or New Vegas?

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ChupathingyX

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Pierce Graham said:
Sorry, but evil former governments vs unicycle-cowboy-robots and people in football outfits, I choose evil former governments.
Also, if you want a reasoned debate, please do. If you're just going to whine until I give up and stop posting, pleas don't. I'm hoping for a reasoned debate. :D
Was that a response to someone in particular, or to everyone?
 

Pierce Graham

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Yes, it was a response to Mydogisblue, who said "Fallout 3's storyline was shit and I will fight anyone who says otherwise."
 

Tipatap

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I'm going with Fallout 3. I preferred the weapon mod system in NV, as limited as it was, and I also enjoyed Hardcore mode, but the sense of...desolation, the honestly post-apocalyptic setting that Fallout 3 had, I preferred much more. I know NV was supposed to be more civilized and less wild than its predecessor, but it wasn't what I'd grown to love during the countless hours roaming the Capital Wasteland with nothing but a duster, a hat, and my rifle.

Fallout 3 with a wider range of weapon mods than NV, hardcore mode, more options for lodging than shack in Megaton or suite in Tenpenny, and hopefully a few more quests - both long and short - would be an amazing game that I would love to play. For hours. I should probably invest in the PC version, actually..

Upon reflection, a more intricate and involved quest system would be awesome too. More options, more branching post-main quest and during the main quest, and definitely a way to shove Charon in a pit filled with spikes and then light him on fire. Because the fanfiction about this Ghoul can be mind-bogglingly perverse, and I don't want him to be alive as a reminder of those scarring few reads. Once you read that shit, you can't unread it.

Sorry, I seem to have lost my train of thought.
 

ChupathingyX

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Pierce Graham said:
Yes, it was a response to Mydogisblue, who said "Fallout 3's storyline was shit and I will fight anyone who says otherwise."
I find it quite amusing how you say that Victor ruins your immersion, yet you don't mention Liberty Prime?
 

Pierce Graham

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Because Liberty Prime was like all the other robots in the game, while the Securitrons just look ridiculous.
 

Argtee

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RadioactiveMicrobe said:
ChupathingyX said:
easternflame said:
Name one plot failure in F3.

*How the hell does a society of small children manage to survive and procreate? And why haven't they been massacred by the Super Mutants yet?
That's easy.

Because kids in Fallout are damn invincible.
No, no they are not.
You can blow kids to pieces in Fallout and Fallout 2.

Oh, you were talking about Fallout 3?
HAH!
 

lacktheknack

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TheYellowCellPhone said:
I've only played Fallout 3, so it wins by default.

Also, I like posting this on NV discussion because it's funny.

"Looking good so far."

FFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
 

DustyDrB

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Bugs should never be a factor in a Fallout 3 vs New Vegas discussion, as both were really buggy on release.

I hated Fallout 3. Like a lot of people, it was my first game in the series. I found the atmosphere relentlessly oppressive and bleak. I'm sick to death of daddy issues in media (please put that narrative motivation to rest for a while). I didn't like the look of the game: the overworld was ridiculously grey, while most indoors/underground areas were too freaking dark (it makes sense, but it is still frustrating to try to navigate). I didn't meet any interesting characters (aside from the part were you're trapped in that dream town). And the combat was VATS or blech.

I love New Vegas. They added enough color to make the game less of an eyesore. The story gives the player choice and it is much more interesting overall. The factions and people you meet are genuinely interesting (so much that it motivated me to play the first two games to learn more lore). It's more challenging, especially early in the game when some areas you either have to sneak through or avoid altogether because combat isn't an option. The feeling of threat makes it much more interesting. VATS (which I hate to use) is totally optional with the improved combat. And third person is more of a viable choice. Finally, you can experiment and do very well with non-combat focused characters. My last one specialized in Speech, Medicine, and Science (with just enough guns so that I could hold my own should problems arise).
 

espressojet

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easternflame said:
espressojet said:
easternflame said:
Pandabearparade said:
espressojet said:
And New Vegas was any better?
Yes, actually. Name a serious plot failure in New Vegas.
Name one plot failure in F3.

OT: I like Fallout 3 more. Why? The game is Genius.
Story Wise? Look at the Extra Credits episode for the short story. But basicaly, the "Courier with amnesia bullshit" is too old. Fallout 3 feels more like "Your story". From beggining to end. Every person you kill, every building you explore.
I liked the story for NV that was a little bit wacky but for all of you complaining about "Fallout 3 being to Dull", this is the Apocalypse.
What new vegas gets right are the factions though, in an apocalyptic setting things would be a lot like this. I guess new vegas could have been better if they had spent more time recreating the engine. The game is way more polished sure, but the graphics and character creation are unacceptable, even for 2010. They should have used a new engine.
^ This guy

He's got it down
Hey, don't get me wrong, I don't dislike the game, I just think it wasn't very innovative.
Whatt? no! I loved the fallout games, but I'm just saying that what you said was spot-on
 

4173

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The Rockerfly said:
Vivec93 said:
People have surived being shot in the head before. If we take the in-game stats Benny couldn't have killed the courier because the minimum health is 120 and even if he had better criticals also Maria isn't the strongest handgun. I agree with the bullet sponges in this I wasted alot of ammo in Old World Blues(lost all my .308s,.45s, and 12.7 bullets).
Agreed but the survival rate is ridiculously low and even then they buried alive. If the bullet didn't kill him then the lack of oxygen would have, if that hadn't killed him, infection from the wound of a bullet. Some people can survive these days because we have lots of readily available resources but there is little medical supplies in Goodsprings. It just sounds bullshitty to me

But then if one shot to the head knocks you out for several hours then why aren't other bullets as effective? That whole scene seems a bit out of place because of its inconsistency with the actual gameplay.

I don't think I got that far but I have shot well over 90 bullets into some enemies without them dying
Victor digs the Courier out fairly quickly IIRC, and between Med-X and Stimpacks I don't think infection is really a concern.

easternflame said:
Pandabearparade said:
espressojet said:
And New Vegas was any better?
Yes, actually. Name a serious plot failure in New Vegas.
Name one plot failure in F3.
Wadsworth, the Mr. Handy, being able to give me purified water is a bit curious. Can we round up more Mr. Handys? Can we replicate the process independent of the Mr. Handys, or on a larger scale? If most of the water is still in the Basin, the Enclave can take control over it anyway.

effilctar said:
Two words: Texas Red.
This. This. This. This. This.
 

AlternatePFG

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DustyDrB said:
I hated Fallout 3. Like a lot of people, it was my first game in the series. I found the atmosphere relentlessly oppressive and bleak. I'm sick to death of daddy issues in media (please put that narrative motivation to rest for a while).
It really is bleak. I think there is just way too much grimdark in the game, and I don't think alot of that stuff can really be justified in the setting. (Why isn't civilization acting like the apocalypse happened a decade ago, rather than 200 years ago?)
 

Cowabungaa

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New Vegas captures the spirit of the old Fallout games a lot better, especially if you include it's DLC. There was a lot more actual roleplaying going on, a lot more player impact.

On the other hand, I had more fun exploring in Fallout 3, as it's locations, while less numerous, were most often better fleshed out. It also wasn't as horribly fucked up technically as New Vegas.

Still, for having it's heart in the right place I'm going with New Vegas.
TheYellowCellPhone said:
Pierce Graham said:
Holy crap that's terrifying O_O
"Hello, I'm Doc Mitchell. Welcome to Good Springs hell."
The fallout has mutated more than just Mitchell:
easternflame said:
but for all of you complaining about "Fallout 3 being to Dull", this is the Apocalypse.
Actually, it's 2 centuries after the apocalypse, and just look at what happened to Chernobyle even after a couple of decades. In Fallout 3 and New Vegas, didn't even bother to wash the damned windows of the buildings they live in. Stupid Gamebryo engine... Can't wait to see what a new Fallout with a new engine is going to look like.
 

WaffleCopters

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i liked everything about new vegas... except for the damn Mojave Desert.... Capital wasteland was sooooo much better IMO..
 

DeadlyYellow

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New Vegas by far. Larger selection of weapons, more interesting setting, no green filter, much better aiming (I have never needed VATS,) large selection of side quests, and a main story that isn't atrociously moronic.
 

SilentCom

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TheYellowCellPhone said:
I've only played Fallout 3, so it wins by default.

Also, I like posting this on NV discussion because it's funny.

Oh dear god, it isn't human! Either that or you had suffered permanent brain damage causing wierd hallucinations...
 

ppsh41

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Strictly in terms of DLC Fallout 3 Wins by a mile. Dead money and honest hearts were really only good because of their characters. In terms on content these DLC's Lag far behind. Every DLC for Fallout 3 Had something worth getting along with interesting characters and back stories. The winterized T51-b, The perforater, the fertilizer shovel, the heavy incinerator and ammo for the alien blaster. However in terms of gameplay I think that Fallout:New Vegas is better, if only because they took fallout 3 and made improvements and changed what needed to be changed and left alone what was fine. Fallout: New Vegas, barring the bugs, was about as good of a sequel as one could have been. I must say I am partial to New Vegas because the unique weapons feel unique, It has more replay value and a better storyline
 

Fertro

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Well I prefer New Vegas' features and western feel, but I liked 3's environment more. 3 seemed to have more buildings to explore, whereas New Vegas feels like dirt and sand with a few shacks here and there. If I had to choose, I'd choose New Vegas. All in all, it feels like much more of a Fallout game. There are factions, as opposed to 3's "Are you good or bad?".
 

DustyDrB

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easternflame said:
Pandabearparade said:
espressojet said:
And New Vegas was any better?
Yes, actually. Name a serious plot failure in New Vegas.
Name one plot failure in F3.

OT: I like Fallout 3 more. Why? The game is Genius.
Story Wise? Look at the Extra Credits episode for the short story. But basicaly, the "Courier with amnesia bullshit" is too old. Fallout 3 feels more like "Your story". From beggining to end. Every person you kill, every building you explore.
I liked the story for NV that was a little bit wacky but for all of you complaining about "Fallout 3 being to Dull", this is the Apocalypse.
What new vegas gets right are the factions though, in an apocalyptic setting things would be a lot like this. I guess new vegas could have been better if they had spent more time recreating the engine. The game is way more polished sure, but the graphics and character creation are unacceptable, even for 2010. They should have used a new engine.
Play New Vegas again, noting any mention of or allusion to the Courier suffering from amnesia. Don't go too far, though. You won't find a single one. You don't remember his name because you weren't ever introduced, but you do know you were shot by a man in a checkered suit accompanied by two Khans. You know you had a delivery to New Vegas. There are several instances [http://fallout.wikia.com/wiki/Courier#Other_background_information] where you can comment on events in your life prior to your arrival at Goodsprings.

Your history isn't touched on so that you can fill it in yourself. Whereas in Fallout 3 you're background is pretty strictly defined, your character could have been anything before the start of New Vegas (maybe this was your first couriering assignment and you are a former raider trying to turn his/her life around). You tangibly define who you were up to the start of the game in one way: your build (SPECIAL, Skills, Perks).
 

Orange643

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Fallout 3's story was stupid as hell and completely broke the Fallout canon. Also, the green filter was beyond annoying. New Vegas is by far my favorite: Better story, better role-playing mechanics, more relatable and human characters, better writing, and being more true to the established canon. The gameplay itself in F3 was awesome don't get me wrong, but the story was awful.