they werent "based on" but more "heavly inspired by" I mean mad max definetly influenced the whole "asthetic"Azrael the Cat said:Particularly noticeable with the first two Fallout games (the Interplay/Black Isle rpgs) that were heavily based on Mad Max 2, an Australian film set in post-nuclear-apocalypse rural Australia. Yet the b*******s had to move the setting to the US:-(. Not happy.
XDReallink said:Our release of the recent SOCOM got redubbed with Australian accents. Ugh. The huge African-American with a standard Australian accent
UGH
they have AMERICAN accetsOptimusPrime33 said:It would get banned from Australia itself for being too violent (bazing). Also, that Australian accent would get VERRRRRRRY annoying after about 2 hours of playing. Americans have no accent so it's tolerable.
He probably means that Americans have no general accent, but rather a whole bunch of regional ones, and even more subsets of accents within those regions.Zekksta said:You're joking right?OptimusPrime33 said:Americans have no accent so it's tolerable.
Yeah, but compare the size of America to other nations. The dialects might differ slightly for Germany or Italy from town to town, but with how far apart some regions are to each other, it's like speaking another whole language.Zekksta said:Without sounding rude, that's true for everywhere.zHellas said:He probably means that Americans have no general accent, but rather a whole bunch of regional ones, and even more subsets of accents within those regions.Zekksta said:You're joking right?OptimusPrime33 said:Americans have no accent so it's tolerable.
\zHellas said:He probably means that Americans have no general accent, but rather a whole bunch of regional ones, and even more subsets of accents within those regions.Zekksta said:You're joking right?OptimusPrime33 said:Americans have no accent so it's tolerable.
Yeah...Funkysandwich said:So it would be good if they got Australians who sound like real Australians to do the voices.
Not entirely true. Australia doesn't produce much in the way of that, yes, but nowdays that isn't an issue. The Australian military bought Abrams tanks and unmanned drones from the US, to replace the Leopard tanks they'd previously bought from Germany (which never fired their weapons in anger, BTW), the Austeyr is a variant of the Austrian Steyr AUG, etc.Gordon_4 said:Pretty much this, although I understand some of our equipment such as the ASLAV (a modified LAV25) is in demand in Afghanistan and Iraq due to the modifications we made to it that allow it to operate well in the desert since I think military testing here involves kicking the ever loving shit out of the gear in the middle of the Red Centre.
But all in all, what the Aussie 'Digger' might lack in toys like Predator drones, laser designators for missiles from big aircraft etc, they make up in balls and brains. Not to say our Transatlantic cousins aren't brave or smart, but due to the small size of the Army, fighting smart is our best option....
That's not neccesarily true. The UK has almost no landmass, but a massive amount of different cultures and accents. Compare the Cockney to the Cornish accent, and that's not even leaving England.Gordon_4 said:Yeah, but compare the size of America to other nations. The dialects might differ slightly for Germany or Italy from town to town, but with how far apart some regions are to each other, it's like speaking another whole language.
tl;dr version: Because the U.S. is bigger in landmass (hopefully that's the right term), the dialects differ much more from each region.
This is why the rules for The Non-Prophets [http://www.nonprophetsradio.com/] drinking game have a special sub-rule for the hosts attempting foreign accents: Two drinks if it's Australian.Vault101 said:they have AMERICAN accetsOptimusPrime33 said:It would get banned from Australia itself for being too violent (bazing). Also, that Australian accent would get VERRRRRRRY annoying after about 2 hours of playing. Americans have no accent so it's tolerable.
and it would only be annoying if it were americans trying to do Aussie accents badly, I swear to god there is NOTHING more painful to hear,
Vault101 said:Having to have had to listen to an American accent on every game I've ever played over a 12 year period is not something I would say I've enjoyed. Having said that though I've been lucky enough to experience a token character with an English accent...OptimusPrime33 said:It would get banned from Australia itself for being too violent (bazing). Also, that Australian accent would get VERRRRRRRY annoying after about 2 hours of playing. Americans have no accent so it's tolerable.
Who usually gets treated like an exotic species.
Because they seem to massively exaggerate the accent and it ends up sounding awful. To my ears they do not sound like any Australians I know, and I live in Australia.zHellas said:Yeah...Funkysandwich said:So it would be good if they got Australians who sound like real Australians to do the voices.
That doesn't sound right. How can an Australian not sound like a "real" Australian?