oh i hear you there, i'm just saying what makes oblivion what it is, IS the mod support, and sometimes it's not even mentioned/applicable in all situations, so when people discuss the game saying how "oblivion blows witcher out of the water!", they fail to mention it's purely based on the limitless mod support and not the actual vanilla game itself.Rooster Cogburn said:I think it's a grey area. When you buy Oblivion for PC, part of what you're paying for is unmatched mod support and modding tools. There is a reason most games don't have anywhere near the volume or complexity of mods that Oblivion has. Why limit yourself to discussion of vanilla Oblivion if the topic is "which should I buy?" or "which is more fun?" or "which do you prefer?" Given those topics, what relevance is a comparison of the vanilla games that excludes mods, except perhaps for those who do not use mods for whatever reason? Mods are part of the actual user experience. In the case of Oblivion, I think narrowing the discussion to the vanilla game only is actually quite limiting.gmaverick019 said:while i do love all the mods for oblivion, i absolutely hate how everyone who judges the game always uses the fallback "BUT there are so many mods!" excuse, that doesn't change the fact of comparison between the vanilla games, in which that's what most people are talking about originally, and if you aren't talking about VANILLA oblivion, then you better mention it in your post.
I just think its a bit unfair to "judge" a games base value KNOWING the mod support is what makes the game, and not the initial game itself, in this case witcher vs oblivion. (but like i said, alls fair and noble to use it in the comments and support sections for why you think what you do)