Poll: Your game morality

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The Hero Killer

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Aug 9, 2010
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I normally play based on my personality in real life which is leaning more towards evil since I care about myself over the well being of others. But I do have morals.
 

CrashBang

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Jun 15, 2009
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On my first playthrough I'm always good, then on my second I'm bad, that way I get the most out of it. What I love about Bioware RPGs is that alignment isn't all black and white. For example in Dragon Age you can be good sometimes and bad others and there are no real consequences. It has a more realistic feel because nobody is nice all the time, so it gives the player the freedom to be nice to nice NPCs and a dick to dickish ones. Same with Mass Effect, I'm usually fairly neutral, leaning towards the good side, responding to situations the way I genuinely would IRL
 

dlawnro

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Jul 2, 2010
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I usually play the good guy, because when I'm the bad guy I feel like a prick. The notable exception to this is in inFamous, I went bad because I heard it was easier and got you better attacks.
 

Naheal

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Sep 6, 2009
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I go with whatever decision that will likely produce the desired effect. I end up losing karma for my more... pragmatic decisions, but I'm fine with this.
 

cefm

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Mar 26, 2010
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I always give tons of gold to homeless beggars in games so I don't have to in real life.

Usually I find the "good" path to be more believeable, so I play it first, then go back and play the "evil" path later to see how it turns out. Most games that offer multiple paths have a laughable "evil" path though. Either there's a massive over-reaction (seriously, is mideval law enforcement really that good?) or under-reaction to your evil deeds.
 

XJ-0461

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Mar 9, 2009
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imnotparanoid said:
im normally good on my first playthorough and evil on my second.
This. It's exactly what I did in inFamous, and to be honest, I kind of found the good side of the game more fulfilling.
 

Tomo Stryker

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Aug 20, 2010
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This is a good thread, but honestly using Fallout 3 as my example I normally play through as a "morally gray" character. This is usually my own standard of morals. I mean Fallout 3 wasn't truly designed for an "evil" character. If you nuke Megaton, invade Tenpenny Tower with ghouls or even * SPOILER ALERT * bomb the living sh*t out of the goody two shoes Citadel your not really left with much except maybe one or even two settlements where they wet themselves when they see you.
 

gl1koz3

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May 24, 2010
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Most beneficial, as this can turn out either way and in differing ways of benefit.
 

Bobic

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Nov 10, 2009
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I do whatever seems the most fun at the time, this more often than not leads to taking evil options.
 

Monkfish Acc.

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May 7, 2008
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I am a good guy almost exclusively.
Usually because the rewards for being evil are outweighed by how much of a giant pain in the ass it is.
 

Chrono180

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Dec 8, 2007
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Depends on the game, but I try to follow my own code of conduct, which usually (but not always) involves taking the good path. A few things to note though. First is that I have a problem with authority figures, especially in games where they are stupidly obnoxious (I'm looking at you, Oblivion) so I don't care about killing them in many cases. Second is that I feel that the "right to die" should be respected in almost all cases, so if someone truly desires death (such as the tree dude in Fallout 3) then help them along. And third, I usually don't mind using the "Steal" option if there is one.
 

Sjakie

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Feb 17, 2010
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IF the game sucks me in, i'll go with good, but normally I always want to try the Evil options first to see how much of a douche a game lets me be. (until now that always disappoints)
 

queenofdisco29

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Aug 20, 2010
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i'm usually good. when ever i try to be bad, i end up becoming good anyway. i'm just too moral...even in games....hmmm....
 

Nedoras

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Jan 8, 2010
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I'm usually neutral. I don't know why but I hate playing as the good guy. In Infamous it bugged me that everytime I walked into public a thousand cameras would go off and people would gush over me. But I also hate playing as the bad guy because usually the evil choices just seem brutish. For example, lets say you were hired by some military group to get a town that isn't under their control, under their control. The good choice would be negotiations with the townsfolk, the evil choice would be to scare the townsfolk so they go running to the military group for help. The usual evil choice would be to run in and attack it, scaring the townsfolk to ask the group for protection. Other evil options aren't usually there. I would prefer poisoning the towns water and food supply to kill everyone, while framing someone else in the process. I get away without anyone knowing it was me, someone else takes the fall, the town is pretty much crippled so they go to the group for help, and I get paid.