Portal 2 Ending *SPOILERS!!!*

Merkavar

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yeah i didnt know what was going on at the end. i didnt think the moon portal would work.

i thought it was good ending
 

Xelt

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May 11, 2008
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Have you lot read about what the turres actually sing?

Well, I can't find it, but it's about
Glados saying goodbye to her daughter. aka: Chell if you believe all the speculation.
 

VanQ

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Oct 23, 2009
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I thought the ending was absolutely fantastic. The entire game was fantastic to be honest. I JUST finished it this second pretty much. Now I don't have to avoid Portal threads any more! The moon was a stroke of genius, I knew the white paint was made of moon rocks but I never once expected I'd open up a portal to the freakin' moon itself! Well played Valve, this may have been the most epic last boss I have ever faced and I will remember it forever.
Now I just need someone to run through the co-op with. I don't know what kind of geniuses clocked this game is 4 hours though, took me 5 hours 30 mins to do the single player alone and I still have to co-op to look forward to. I'll have to con a friend into it over the Easter long weekend.
 

Wicky_42

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Sep 15, 2008
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Kermi said:
The thing that really amused me about the ending was I just happened to be looking up when the roof caved in, and the moon looked white.

It wasn't until several hours later that I thoughts "Hey, Cave Johnson said earlier the white gel is made from ground up moon rocks!".

I facepalmed.
I didn't even put 2 and 2 together until this thread XD I was looking up, the roof opened and I was like "hey, wouldn't it be awesome if..." and it was :D

Reminds me of all the discussions people had about what they would do if they had a Portal gun after the first game - turns out portals really could destroy the Earth! (bottom of deep sea trench -> top of Everest: best water slide EVER :D)
 

Mysten

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Sep 28, 2008
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Portal 2 is definitely one of my favourite endings ever. I love that Valve managed to squeeze in one final twist-that-actually-wasn't-a-twist with GLaDOS and her Caroline personality.
 

MindBullets

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Apr 5, 2008
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The ending as a whole was fairly awesome. The link to the moon rocks in the gel and the portal on the moon was just genius. The turret opera was... interesting. The song felt a bit like it was only there because it had to be though.

But that is easily compensated for by the sheer epicness of the Space Core.

Space. Space. Wannagotospace. Letsgotospace. Hey! Heylady! Hey! Hey! Heylady! Space.

Hey! Wherewegoing? Wherewegoing? Wherewegoing? Wherewegoing? Letsgotospace!
 

de5gravity

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Apr 18, 2011
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I.LOVE.THIS.GAME.

Seriously I looked up at the moon, and went "why the hell not" then nothing for like a second or two so my mind went back to thinking of something to do. Then I saw the sparkle on the surface of the moon and OMG SO AMAZING!

I finished the game about 10 minutes ago I am still not over the amazingness.
 

SamStar42

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Oct 16, 2009
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Best ending since ME2.

After looking and looking, honestly can't find anything bad about the game. The puzzles all worked, the writing was the best I've ever seen, it was hilarious, voice acting was incredible, and the end song is still stuck in my head. Brilliance.
 

Madshadow

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Mar 10, 2011
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I'd suspect that Chell( Shell) is the former body of Caroline

And about the songs Still alive was more of a surprise then part 2 everybody expected a song which is and in future retrospect will be better then how we think about it now.
 

Lordmarkus

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Excellent game. Enjoyed the second game tons more than the first, because the game wasn't entirely made up of test chambers.

Though the moon ending gave me some fake reality vibes alá Modern Warfare 2. I'm suddenly at the moon, virtually in no atmosphere space with no pressure and I'm still holding together without exploding like a blood sausage. Weird.

However, easily one of Valve's all time greats.
 

Mysten

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Lordmarkus said:
Excellent game. Enjoyed the second game tons more than the first, because the game wasn't entirely made up of test chambers.

Though the moon ending gave me some fake reality vibes alá Modern Warfare 2. I'm suddenly at the moon, virtually in no atmosphere space with no pressure and I'm still holding together without exploding like a blood sausage. Weird.

However, easily one of Valve's all time greats.
There's atmosphere pouring through the portal from Aperture Labs back on Earth and even if there wasn't, humans can survive in a vacuum for up to around 2 minutes before death. Consciousness would be lost at around 15 seconds and your body would suffer increasingly severe injuries as time passed but if brought back to a regular atmosphere soon enough, no permanent injuries would be sustained. You certainly don't explode.

Astronauts have been accidentally exposed to vacuum in the past and survived. It's not as far-fetched as you think.
 

AlternatePFG

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Absolutely perfect ending. Once I saw the moon, I knew what to do. Although I doubted it at first, I remembered that portal paint was made from moon rocks. And then when you are cornered by turrets at the end, I was kinda pissed, but I laughed my ass off when they just sang instead of shooting me.
 

Lordmarkus

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Mysten said:
Lordmarkus said:
Excellent game. Enjoyed the second game tons more than the first, because the game wasn't entirely made up of test chambers.

Though the moon ending gave me some fake reality vibes alá Modern Warfare 2. I'm suddenly at the moon, virtually in no atmosphere space with no pressure and I'm still holding together without exploding like a blood sausage. Weird.

However, easily one of Valve's all time greats.
There's atmosphere pouring through the portal from Aperture Labs back on Earth and even if there wasn't, humans can survive in a vacuum for up to around 2 minutes before death. Consciousness would be lost at around 15 seconds and your body would suffer increasingly severe injuries as time passed but if brought back to a regular atmosphere soon enough, no permanent injuries would be sustained. You certainly don't explode.

Astronauts have been accidentally exposed to vacuum in the past and survived. It's not as far-fetched as you think.
Excellent, then I can forget 6-grade scienceclass for the time being.
 

callmegreen

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Jan 29, 2011
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Aperture IS HUGE!!! Glados's chamber was in a suburn wing of aperture and were you got off is in the middle of no where because think about how much farther you traveled in portal 2 than in portal 1 also I wouldnt doubt aperture is ALL of Ohio
 

Rayken15

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Jan 10, 2011
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MichiganMuscle77 said:
Rayken15 said:
MichiganMuscle77 said:
So what's the overall timeline of the Half-Life/Portal story?

I am pretty sure HL1 took place in the 80's.. Portal had kind of an 80's vibe to it. And the test chambers in the salt mines... isn't the last one like 1982 or something? That would probably mean that the Aperture Labs from Portal 1 were built not too long after that.

HL2 takes place maybe 15 years after HL1, the only real measure being Alyx and the fact that she was a baby during the events of HL1...

Portal 2 takes place some 200 years or so after HL2. So as far as we know, Gordon's story is all done and over with by the events of P2...

THEN AGAIN, remember Dr. Kleiner's "slow teleporter", in which Alyx and Gordon showed up an entire week after they entered it? Maybe that will come back into play at some point...

The one thing we know for sure is that the Portal gun itself won't show up in Half-Life.
1.No, Half life 1 took place in 200- aka anywhere from 2000 to 2009.
2.Half life 2 takes place @ 20 something years after HL1, so Alyx is @ 20.
3.I doubt it because City 17 is blown up to hell. Chances are Kleiner's Lab is destroyed too.
What's the evidence that HL took place in the early 2000's?
Straight from the combine overwiki: The Half-Life series begins in 200-, at the Black Mesa Research Facility, deep below the New Mexico desert.

If you played the game, during the tram ride it says something like :"Date: May 200-" .
 

Dragonpit

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I prefer the Portal 2 ending. Hilarious and fulfilling. Especially when GLaDOS is talking to you and all of a sudden, "Caroline deleted." I was going, "Oh, hell no!" The manner in which you had to finally beat Wheatley was interesting, too. A portal on the moon was probably the most outrageous idea they could've come up with, and yet it worked so well. I'm surprised that Wheatley didn't go shooting back into the atmosphere right after, though. Especially when you consider the direction the exit portal was facing...Although they may be orbiting the moon...Well, who knows...?
 

NoNameMcgee

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I think it was probably my favorite ending of all time, although it had some inconsistancies it was just perfectly executed.