So you can do things with the controls that require "clawing" normally if the sticks were far apart.Elvis Starburst said:Huh... neat. Looks like they took some inspirations from Microsoft this time around with the grip design. I just hope the control sticks are more comfortable to use with this shape. I'll never understand why they sit where they do
I also like the fact that they?re symmetrical. I never could get used to the Xbox controller?s off-kilter analog sticks, and think it?s a big reason why I always ultimately leaned towards PlayStation.Phoenixmgs said:So you can do things with the controls that require "clawing" normally if the sticks were far apart.Elvis Starburst said:Huh... neat. Looks like they took some inspirations from Microsoft this time around with the grip design. I just hope the control sticks are more comfortable to use with this shape. I'll never understand why they sit where they do
I find the position on the Xbox controller actually helps because they seem positioned to make the movement they require as easy as possible. With the dualshocks I always felt my thumbs cramping up.hanselthecaretaker said:I also like the fact that they?re symmetrical. I never could get used to the Xbox controller?s off-kilter analog sticks, and think it?s a big reason why I always ultimately leaned towards PlayStation.Phoenixmgs said:So you can do things with the controls that require "clawing" normally if the sticks were far apart.Elvis Starburst said:Huh... neat. Looks like they took some inspirations from Microsoft this time around with the grip design. I just hope the control sticks are more comfortable to use with this shape. I'll never understand why they sit where they do
You can actually just turn it off in the settings lol.Casual Shinji said:At least I won't have to duct tape the lightbar anymore.
Otherwise yeah, looks fine.
I?ll admit they?ve always felt durable and I like the contour, but I have the opposite problem with sticks and the DS d-pads are definitely more user-friendly to me. Triggers are a mixed bag. The bumper buttons on Xbox feel too small next to R1/2, but I like how the triggers feel more like triggers on Xbox.Gordon_4 said:I find the position on the Xbox controller actually helps because they seem positioned to make the movement they require as easy as possible. With the dualshocks I always felt my thumbs cramping up.hanselthecaretaker said:I also like the fact that they?re symmetrical. I never could get used to the Xbox controller?s off-kilter analog sticks, and think it?s a big reason why I always ultimately leaned towards PlayStation.Phoenixmgs said:So you can do things with the controls that require "clawing" normally if the sticks were far apart.Elvis Starburst said:Huh... neat. Looks like they took some inspirations from Microsoft this time around with the grip design. I just hope the control sticks are more comfortable to use with this shape. I'll never understand why they sit where they do
I mentioned above in an earlier post the buttons look like they?ll be backlit, and possibly even customizable in terms of light and color. I can agree the DS3 sticks were too close together, but I?ve never had a problem with DS4?s. To me the level of resistance also feels better on DS especially for PS4, and now with 5 the buttons and sticks will have programmable levels of resistance depending on the game. It?s personal preference but the DS5 sounds like it has a lot more going for it if the stick layout isn?t a complete deal breaker.Laggyteabag said:Im a bit all over the place when I look at this.
On one hand, I like the way it looks. I cant shake the feeling that it looks a bit third-party, but an expensive third-party version. Better than previous PS controllers, at least. Also, USB-C is a big win.
Why did they get rid of the colour-coded buttons? Sure, it looks more uniform without them, and I suppose its really not a concern for veteren players, but this is a big nope for new players.
The triggers still dont look anywhere near as good as the ones that Xbox controllers have had since the OG 2001 design. Also, still a boo for not having offset analogue sticks.
I just feel like the Xbox controller has been great since the slimmed down Duke controller for the OG Xbox, and they have just been tweaking and perfecting it ever since.
Sony on the other hand, are just kind of bumbling around, trying to make their admittedly iconic controller design competitive, but they keep on making the same mistakes, and apparently new ones. At least it looks a bit chunkier, so it will be a bit comfier for people with bigger hands like myself, but I still feel like they either need to make a few more passes at this design, or swallow their pride and just copy the Xbox controller a bit more.
My last job was a place that got stuff Best Buy didn't want (returns and whatnot) and we'd get so many PS4 controllers with the rubber falling off the sticks. I've only had one PS4 controller and never had the problem. I think it has to do with me using the tips of my thumbs to control the sticks while I've noticed most people use that bottom half of that first knuckle on the thumb. I think it's why the rubber hasn't torn off my controller along with me not caring how close the sticks are and pretty much never accidentally pushing in L3 or R3 like I've seen many complaints about over the years.09philj said:Looks like a solid improvement over the previous version. I hope the rubber caps on the sticks are a bit more durable this time though.
it's not that shocking honestly. :3Gearran said:Is it just me, or does every innovation they tout on this thing basically just something the Switch did three years ago? And the color scheme is very...
Oh gods.
Sony has become Apple.