Question of the Day, August 24, 2010

Chamale

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Sep 9, 2009
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Portal.

Civilization, in a historical context. I found it easier to grasp complex European geopolitics in a Civ context.

Austro-Hungary and Germany have declared war on Serbia!
Russia's defense pact made it declare war on Austro-Hungary and Germany!
Germany declared war on Belgium!
Britain and France's defense pact made them declare war on Austro-Hungary and Germany!

So it went, until the whole world was fucked.
 

Chamale

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Wait, this reminds me of something...

EDIT: Whoops, sorry for the double. Delete this post, please.
 

LunarTick

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Planescape: Torment
Because you help a street give birth to an alley. Valuable skill, that.
 

L4hlborg

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Jul 11, 2009
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Jedamethis said:
Mario? Where's the education in that?
It's a cultural icon. Everyone should have played it. Teachers make us read important books and if there is one game that is extremely iconic to gaming it's Mario.

Yesterday, a girl claimed that she would like to play Mario on a Playstation (not that she had a playstation, but out of pure fail). I found it amazing how someone could even think that Mario is on the Playstation. No. That's like saying that the Beatles made Through the Fire and the flames. Or that Kubrick directed Transformers. There are some things you just have to know and when talking about gaming, mario is a good place to start from.
 

HT_Black

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Deus Ex. Duh. That's your politics, philosophy, and theology class rolled into one. It's about as subtle as an anvil at times, but there's no denying that it just plain works. Seriously, why isn't that up there already?

WHY?
 

icyneesan

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Feb 28, 2010
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I picked other, but you could probably use Fallout (the first two games) and Grand Theft Auto (the 4th in the series) as examples of well written stories that are fleshed out, have interesting characters, settings, and problems, and most importantly, enjoyable for the 'reader' for a creative writing class.
 

Daxus13

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Nov 14, 2009
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Fallout, to discourage nuclear weapons. Aside form that Bioshock in politics or philosophy, heck even anthropology would be an interesting case study.
 

Escapefromwhatever

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Feb 21, 2009
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Bioshock would be great for a philosophy course. AC2 could be used as a tool for studying Renaissance Italy's architecture. Mario could be taught as part of a history of interactive media course, which could begin a whole new set of courses centered around games.
 

Delock

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Mar 4, 2009
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Easy, Shadow of the Colossus.

It makes you think about topics such as sacrificing oneself for another, the concept of good and evil, multiple interpretations of the same person given very limited information, what it would be like for something smaller than yourself, facing impossible odds, puzzles, relationships with pets, pespective (to some, the game map was a wasteland, while to others, it had everything necessary to support life, just to name one of many things), the concept of doing more with less, the idea of an "average" hero (the Wanderer is absolutely awful with a sword if you try swinging it around), affecting mood with both lighting and faint background music, and of course, the symbolism one can infer from multiple parts of the game.
 

Lord_Durin

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Aug 3, 2009
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CloakedOne said:
Milky_Fresh said:
Bioshock should be taught as part of the curriculum, politics. I reckon it would get a lot of people a lot more interested in it. For serious liek.
I second this notion and I move to include any of the other games that can safely be considered "artful" or "culturally relevant" as well.
I third this notion; if a notion can be thirded, that is.
 

Hidan03

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Aug 6, 2009
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I'd like poeple to study final fantasy IX.

Not because I think final fantasy SHOULD be studied, but because IX is a very interesting story with a very classical outlook and contains points mid-story that can be somewhat remenicient of Shakespeare.

It also has a very psychological plot that contains subtlties of genocide, cultural isolation, thoughts on predestination, and through the entire game asks the questions, "How can a soul truly be described? How can one define 'life'?"
 

imnot

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Apr 23, 2010
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Legion said:
Fallout to teach us how to survive in a pot apocalyptic wasteland.

I am sure vital skills such as drinking from irradiated toilets and learning how to freeze time to line up a headshot with a pistol will come in very handy.
have you seen this?
it's a load of crap!
OT: i choose Fallout 3, because it, uh, well i was playing it a few minuites ago so i feel obliged to.