Really? From the experience I've had with Hitman (Silent Assassin and Blood Money), it seemed like it didn't leave you to figure out anything by yourself. There were always little orange exclamation marks on the maps that told you exactly where to go and where all objects of interest were located, and once you knew that everything else was pretty much self-explanatory. If there was one thing the Hitman games left me wanting, it was the room to think freely and think creatively.veum said:Don't they understand the whole charm of the previous hitman games was the fucking difficulty level and the fact that you had to figure out pretty much everything yourself.... FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUU!
Anyway, "broader appeal" never rings good if you're a long time fan of a series, but to me it's still innocent until proven guilty, it's too early to make assumptions.