The idea that anyone but the fans should be able, or quite frankly even allowed, to play this game is offensive to me.
Funny you would mention that. [http://www.escapistmagazine.com/articles/view/editorials/reviews/8905-The-Witcher-2-Assassins-of-Kings-Review]Woodsey said:Yeah, its fucking stupid.
The games weren't fucking hard to begin with, unless hard these days is regarded as something that makes you stop and think for two fucking seconds, maybe even - SHOCK HORROR - explore a level somewhat to find stuff to help you.
Yep, already commented on the issue with that review (as a review in general) and what's annoying about the opinion put forward in it.Traun said:Funny you would mention that. [http://www.escapistmagazine.com/articles/view/editorials/reviews/8905-The-Witcher-2-Assassins-of-Kings-Review]Woodsey said:Yeah, its fucking stupid.
The games weren't fucking hard to begin with, unless hard these days is regarded as something that makes you stop and think for two fucking seconds, maybe even - SHOCK HORROR - explore a level somewhat to find stuff to help you.
In all case I don't think this is a good news.
Let's face it - "dumbing down" a stealth-based game is like "dumbing down" a strategy game. The people that are going to be interested in the product in the first place are going to look for some sort of a challenge. Some franchises have survived casualisation, but most of the just went to the graveyard. I'll wait for a gameplay trailer and a demo before giving a verdict though.
Because whilst The Hobbit is a very good story, I don't consider flicking the pages a very fun or challenging game.Alucard 11189 said:I can't say that I am too bothered by the "dumbing down" of Hitman. I was never into the series that much anyway. They will want to make the game as accessible as possible to try and draw in a new crowd and generate more revenue. As long as the story is good I don't see the problem.
Thank you!googleback said:As a long time fan that article actually makes me half happy, half concerned. The formula was great but the AI needed work as did the trial and error structure.
I love IO as a developer. but WHAT did they release after Square before!?
They managed to fuck up a chase thriller across shanghai with two of the most interesting characters in recent memory going right down the shitter...
consider me terrified that they've gone mental over at IO...
DON'T YOU DARE RUIN MY PRECIOUS HITMAN!