He had a lot of ideas, though they mostly boiled down to this: use the carrot, not the stickTorrasque said:Holy shit that would actually be amazing.CM156 said:I actually spoke to an Econ professor who was also a gamer about this. His solution? Cut spending, sell games for less, give people a bounus for buying new, and make fewer games. If a game requires over one million people to buy it new just to break even, something wrong is going on. Secondly, $60 is a bit high of an asking price for almost all new games. Price acorindly. Thirdly, if people got a discount on future DLC when they bought new, not only would that increase people buying new, it would also encourage them to hold on to the disk for future content, and fewer used copies would be floating around. It doesn't have to be much. Making 4 DLC packs 7.50 if you bought new (and, say $10 if you bought used) would still net you $30 at the end. Finally, if pubishers made fewer games, they wouldn't over-saturate the public. Again, I'm simplyfing these points.
Rather than slap the hands of people who buy it used, it would be infinitely better to butter up the people who buy it new.
Not only are you giving to the group of people who are diehard fans, interested in it right away, and willing to pay for it at extra cost, but you make people less likely to buy it used because they want extra shinies.
And if theres one thing I know about gamers, its that they like shinies.
Lol, because you can actually compare purchasing a $10,000+ product to a $60 product in a developing industry that can be easily stolen without any repercussions.Phototoxin said:If I buy a secondhand car I'm not supporting the manufacturer...cainx10a said:If you buy it used, you ain't supporting the developers, just like the pirates do. Don't see anything wrong with it, as long as this new little feature doesn't affect the legit buyers.
It's the same line of logic, dear reader. He's meerly showing how it fails when applied to anything else. Either it's always theft when you buy second hand, or it's never theft. I opt for the latter.cainx10a said:Lol, because you can actually compare purchasing a $10,000+ product to a $60 product in a developing industry that can be easily stolen without any repercussions.Phototoxin said:If I buy a secondhand car I'm not supporting the manufacturer...cainx10a said:If you buy it used, you ain't supporting the developers, just like the pirates do. Don't see anything wrong with it, as long as this new little feature doesn't affect the legit buyers.
Then how about used books, used CD's, used magazines and used DVD's?cainx10a said:Lol, because you can actually compare purchasing a $10,000+ product to a $60 product in a developing industry that can be easily stolen without any repercussions.Phototoxin said:If I buy a secondhand car I'm not supporting the manufacturer...cainx10a said:If you buy it used, you ain't supporting the developers, just like the pirates do. Don't see anything wrong with it, as long as this new little feature doesn't affect the legit buyers.
So because CoD can bring in bajillions all the other developers with products aimed at niche markets are making the 'big bucks' too? Think Bayonetta and Vanquish from Platinum Games(sp), these were already amazing products that didn't sell well, now they are available in the used sales market. Great games, great production values with an apparently better sale reception here(US/CA/western markets) than in Japan because how much we outnumber them it seems, but yeah, used game sales is still going to hurt Platinum Games in the long run, although I really doubt it's as bad as I make it sounds, since if it was the case, I would expect the developers/publishers to be more desperate with their measures to limit used game sales.CM156 said:It's the same line of logic, dear reader. He's meerly showing how it fails when applied to anything else. Either it's always theft when you buy second hand, or it's never theft. I opt for the latter.cainx10a said:Lol, because you can actually compare purchasing a $10,000+ product to a $60 product in a developing industry that can be easily stolen without any repercussions.Phototoxin said:If I buy a secondhand car I'm not supporting the manufacturer...cainx10a said:If you buy it used, you ain't supporting the developers, just like the pirates do. Don't see anything wrong with it, as long as this new little feature doesn't affect the legit buyers.
And developing? Are you aware of how much money gaming makes?
Remember all those things that were said to be "Just like theft" and "Killing the industry"? Radio, VCRs, ect? Last I checked, we still had music, TV shows, Movies, ect.
None of that matters to me.CM156 said:Allow me to try to explain the difference.GrizzlerBorno said:So it's perfectly fine......because you say so? That's the reason? Why did no one tell me this before. It's so simple.
Okay well can you just declare Pirating shorter games to be absolutely fine (plain and simple) as well? That would save me a lot of money.
Sarcasm aside, I don't see any difference between your justification and pirates saying "I wasn't going to buy it anyway, since it's so short. So I dl'd it"
I'll reply to you in the same way anyone would reply to them: Just DON'T play Games you aren't willing/able to buy! (because they are guaranteed to have a short SP exp) You say you genuinely buy RPGs because they have a lot of value for money? So just STICK to those. Why do you HAVE to steal from FPS developers at all? If it's not worth your money don't buy it. Plain and Simple.
One is 100% legal. The other is not.
One is protected under consumer rights law. The other is not.
One results in one copy of the game for every purchace. The other can produce thousands.
Also, "steal" is a very harsh, and, quite untrue word.
A dick move is having stupid DRM which requires a constant online connection or limited activation shenanigans. id is barely doing anything damaging with this move, and you are on the damn PC, we will most likely get it cheaper by $10, and we don't even have a damn used market, not to mention with how Steam handle pre-orders we still can pre-purchase it with a discount.Sacman said:Well that fellow escapists, is what you call a dick move... well Id you've just lost my purchase even if I was going to get the PC version...
Exactly. And in the end, the legit buyers ALWAYS suffer. DRM here, bonus pass there (I have yet to redeem my UFC 2010 online pass ... since I am too lazy to type in those letters via my controller ... anyone want it? > . >).GrizzlerBorno said:None of that matters to me.CM156 said:Allow me to try to explain the difference.GrizzlerBorno said:So it's perfectly fine......because you say so? That's the reason? Why did no one tell me this before. It's so simple.
Okay well can you just declare Pirating shorter games to be absolutely fine (plain and simple) as well? That would save me a lot of money.
Sarcasm aside, I don't see any difference between your justification and pirates saying "I wasn't going to buy it anyway, since it's so short. So I dl'd it"
I'll reply to you in the same way anyone would reply to them: Just DON'T play Games you aren't willing/able to buy! (because they are guaranteed to have a short SP exp) You say you genuinely buy RPGs because they have a lot of value for money? So just STICK to those. Why do you HAVE to steal from FPS developers at all? If it's not worth your money don't buy it. Plain and Simple.
One is 100% legal. The other is not.
One is protected under consumer rights law. The other is not.
One results in one copy of the game for every purchace. The other can produce thousands.
Also, "steal" is a very harsh, and, quite untrue word.
Allow me to make this clear: I'm expressly thinking from the point of view of the developers and publishers. I know that's a naive way to go about it. I know that's at odds with the point of view of the average gamer......but why should it be?
Publishers help developers to craft these amazing works of interactive artwork...... and Gamers are willing to just exploit a loophole in the legal system to play these games without giving THEM a single cent? (Of course then they log into forums to laud it. How duplicitous is that?) That's what matters to them. The fact that people are playing their games (which took millions of dollars and 2-4 whole years to make) without giving THEM any money at all, for creating the game. To THEM......how is it different from Piracy?
Sure the government says it's fine......but what stake does the government have in this? They are not being affected by this in any way, shape or form; The game makers ARE. Why should they fight Used game sales any less than they do Piracy? Why should they not fight it with any means available to them?
It's hardly a loophole. It protects people who got a game they did not enjoy. Else, as I said, they would be stuck with it if it were not for second hand sales. It's basic consumer rights. No company can, in any medium state "Yeah, you bought our product. However, you have to keep it forever. And if you give it away or sell it, you have to pay us money".GrizzlerBorno said:None of that matters to me.CM156 said:Allow me to try to explain the difference.GrizzlerBorno said:So it's perfectly fine......because you say so? That's the reason? Why did no one tell me this before. It's so simple.
Okay well can you just declare Pirating shorter games to be absolutely fine (plain and simple) as well? That would save me a lot of money.
Sarcasm aside, I don't see any difference between your justification and pirates saying "I wasn't going to buy it anyway, since it's so short. So I dl'd it"
I'll reply to you in the same way anyone would reply to them: Just DON'T play Games you aren't willing/able to buy! (because they are guaranteed to have a short SP exp) You say you genuinely buy RPGs because they have a lot of value for money? So just STICK to those. Why do you HAVE to steal from FPS developers at all? If it's not worth your money don't buy it. Plain and Simple.
One is 100% legal. The other is not.
One is protected under consumer rights law. The other is not.
One results in one copy of the game for every purchace. The other can produce thousands.
Also, "steal" is a very harsh, and, quite untrue word.
Allow me to make this clear: I'm expressly thinking from the point of view of the developers and publishers. I know that's a naive way to go about it. I know that's at odds with the point of view of the average gamer......but why should it be?
Publishers help developers to craft these amazing works of interactive artwork...... and Gamers are willing to just exploit a loophole in the legal system to play these games without giving THEM a single cent? (Of course then they log into forums to laud it. How duplicitous is that?) That's what matters to them. The fact that people are playing their games (which took millions of dollars and 2-4 whole years to make) without giving THEM any money at all, for creating the game. To THEM......how is it different from Piracy?
Sure the government says it's fine......but what stake does the government have in this? They are not being affected by this in any way, shape or form; The game makers ARE. Why should they fight Used game sales any less than they do Piracy? Why should they not fight it with any means available to them?
In other words, don't fight a business practace you don't like with something that annoys the players. Rather, give extra stuff to those who buy new. I've given examples in my above posts.?If your enemy is hungry, feed him;
if he is thirsty, give him something to drink.
In doing this, you will heap burning coals on his head.? Do not be overcome by evil, but overcome evil with good.
That is just what they do, but the article here on the Escapist is just a polarizing mess. This is first day DLC for new buyers, misquoted.CM156 said:And if I may quote part of Romans 12
In other words, don't fight a business practace you don't like with something that annoys the players. Rather, give extra stuff to those who buy new. I've given examples in my above posts.?If your enemy is hungry, feed him;
if he is thirsty, give him something to drink.
In doing this, you will heap burning coals on his head.? Do not be overcome by evil, but overcome evil with good.
Oh, I'm well aware of that, dear reader. It's just that he could have worded it better.Piflik said:That is just what they do, but the article here on the Escapist is just a polarizing mess. This is first day DLC for new buyers, misquoted.CM156 said:And if I may quote part of Romans 12
In other words, don't fight a business practace you don't like with something that annoys the players. Rather, give extra stuff to those who buy new. I've given examples in my above posts.?If your enemy is hungry, feed him;
if he is thirsty, give him something to drink.
In doing this, you will heap burning coals on his head.? Do not be overcome by evil, but overcome evil with good.
This in spades, not getting this game then, oh well, I don't get to play an FPS, not like they're are any others I could play...oh wait.Easton Dark said:I'm only 17, and even I recall fondly the times that when you buy a game, you get that game, unimportant parts and all.
What is this?
Oh, so now it is Tim Willits' fault when he is misquoted on the Escapist? They where clearly talking about first day DLC as incentive for new buyers in the interview, but the author of the article here managed to miss that part.CM156 said:Oh, I'm well aware of that, dear reader. It's just that he could have worded it better.Piflik said:That is just what they do, but the article here on the Escapist is just a polarizing mess. This is first day DLC for new buyers, misquoted.CM156 said:And if I may quote part of Romans 12
In other words, don't fight a business practace you don't like with something that annoys the players. Rather, give extra stuff to those who buy new. I've given examples in my above posts.?If your enemy is hungry, feed him;
if he is thirsty, give him something to drink.
In doing this, you will heap burning coals on his head.? Do not be overcome by evil, but overcome evil with good.
But we're arguing more used sales as a general principle here.
The Escapist doesn't have the best track record for 100% accurate titles.Piflik said:Oh, so now it is Tim Willits' fault when he is misquoted on the Escapist? They where clearly talking about first day DLC as incentive for new buyers in the interview, but the author of the article here managed to miss that part.