So hopefully id will fire Ted Witless and spare the community his asinine nearly-delusional talk on what he thinks the industry will say and do.stewox said:Just read this thread and then disucss what do you think: http://tinyurl.com/rage-megathread
Everyone agreed on RAGE beth official forums that was a stupid eurogamer interview that coudln't have been made on worst possible time.
But...But Pirates get the best deals EVER, then! How can you beat the price of free?!El Luck said:I can see where your coming from from your POV, but i'll go from the gamers POV. The thing is, why the should the gamer be punished for looking around for a good deal?GrizzlerBorno said:None of that matters to me.
Allow me to make this clear: I'm expressly thinking from the point of view of the developers and publishers. I know that's a naive way to go about it. I know that's at odds with the point of view of the average gamer......but why should it be?
Publishers help developers to craft these amazing works of interactive artwork...... and Gamers are willing to just exploit a loophole in the legal system to play these games without giving THEM a single cent? (Of course then they log into forums to laud it. How duplicitous is that?) That's what matters to them. The fact that people are playing their games (which took millions of dollars and 2-4 whole years to make) without giving THEM any money at all, for creating the game. To THEM......how is it different from Piracy?
Sure the government says it's fine......but what stake does the government have in this? They are not being affected by this in any way, shape or form; The game makers ARE. Why should they fight Used game sales any less than they do Piracy? Why should they not fight it with any means available to them?
I'm not a console gamer any more, I gave up around the PS3 hacking debacle and even then I brought very few games because there were none that interested me, but if I was looking around for a game and saw one going for around £45-£50 and the same game which was used going for around £20-£40 (yeah the price ranges are a bit stupid but meh) ...Yeah I'd go with the used game
Why on earth should I be punished for looking for a good deal when its clearly the game retailer that's at fault? they sell it for cheaper (or slightly cheaper depending on the age of the game)
Surely it would be smarter for the publishers and developers that have so much of an issue with used game sales to go after the retailers than come up with these stupid ways to demonise a gamer who's only crime is spending their money the way they want?
Well thats my take on it anyway.
The trouble is that this attitude is entitlement, with the legal and, tbh, moral argument being that games are a luxury, not a necessity, and that it is up to the publisher and distributor to decide on what a 'fair' price is in the first place. You have very little ground to stand on. You could claim the prices demanded of you are too high and unaffordable, but it's the same for any other good; you aren't entitled to a Ferrari or Lamborghini just because they cost too much and you can't afford them, and the same applies here to your entertainment.raklin said:...
As for waiting a few months to buy a game on sale? I don't know about the magical candy land you live in, but I'll use Crysis 2 as an example. On sale, it was only $10 less than the original price. Just because I'm poor doesn't mean I should wait 6-8 months for a fair price drop, and you're rather mistaken if you think I will.
Not necessarily.suitepee7 said:that sounds... pretty shitty. now i will probably miss this game entirely. meh
edit:
no, it is not the right way to do DRM, because it is punishing gamers who have still legitimately bought a copy of the game, but could not afford to do so first hand.ToastiestZombie said:I thought bad things when i read the title, but now I know that its only small parts of the SP taht are being cut for used palyers. In my opinion this is the right way to do DRM.
Usually it's the publisher who makes decisions about DRM and the like. At least that's the argument I hear used when DRM is announce and people say "blame the publisher, the devs are saints!". So, I doubt this is all id, this is at the very least part of an agreement between the two companies, making it the fault and responsibility of both companies.Inkidu said:Why do I think this is all id. Bethesda's usually pretty damned cool about stuff like this. Like the rewards for buying a new New Vegas were just some clothes or a gun. Heck, Oblivion for PC had no DRM when I bought it. Yeah, I think id is just using Bethesda to publish the game.qwerty19411 said:Obviously, you're not a golfer.MordinSolus said:You know, it'll stop them...from uh...getting underground with it's...firewall?Soviet Heavy said:And this is going to stop modders from unlocking the content how?
And wow Bethesda, next you'll be pulling this tactic on Skyrim and locking out Dragons.
That said: Shut up, shut up, shut up! We don't want to give them any ideas!
Everyone on this site believes that. I posted a forum thread for asking about how developer/publisher monetary relations work in regards to this, asking for sourced material and not just "common knowledge". All I got was common knowledge and no sourced explanations what so ever. They are all naive and none are really cute. =pKing of the Sandbox said:I like how you think that devs don't get paid until people buy the games from stores.Nonny said:And there's a difference between "some money" and "no money at all"
It's cute. Naive, but cute.
That's what I thought :-/Mike Kayatta said:With Rage's plan sounding suspiciously similar to some sort of reverse day-one DLC, there're sure to be more than a handful of gamers who take issue with the decision. While publishers do have to take steps to protect their industry, what I don't understand is why Willits is trying to downplay the fun-factor of running through the sewer missions Rage is locking with an online pass. If it's true that "most people will never even see it" and that skipping the section doesn't "detract" anything from your experience, then why would this actually affect whether or not a gamer buys the game new or used?