Rage Demo Unlikely, Says Bethesda

suitepee7

I can smell sausage rolls
Dec 6, 2010
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PurpleLeafRave said:
After watching the latest Extra Credits...
I'm gonna go spam their inbox.
i thought exactly the same thing, you got there much before me though xD
 

Fetzenfisch

New member
Sep 11, 2009
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spectrenihlus said:
Every game should have a demo period.
Definatly. I hate how they aren't doing it anymore. Only a few years ago there was hardly a big game being published without a demo some weeks earlier on their page and in magazines.
 

Zer_

Rocket Scientist
Feb 7, 2008
2,682
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megs1120 said:
GamesB2 said:
megs1120 said:
Look at those games, I mean, how many of them came out during this century? Id games are just tech demos at this point, they make far more off of licensing their tech than they do by selling good games.
Well I'd say that that is an excellent thing...

They make tons of money by sitting around not doing much, then they pump it all into game development when a truly epic project drops into their lap.

Plus though they may not have done anything stupendous recently, Wolfenstien 3D and Doom completely revolutionised the FPS genre... Id are on their own ground here.
What epic projects? A cheap-scare flashlight-fest and a Borderlands knockoff aren't exactly projects I'd regard as epic.
If you spent any time actually looking at the game, you'd realize it's not a Borderlands knockoff. Borderlands is an RPG that just so happens to be first person. RAGE is an FPS that just so happens to have RPG elements added into it.

Derp...
 

megs1120

Wing Commander
Jul 27, 2009
530
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Zer_ said:
megs1120 said:
GamesB2 said:
megs1120 said:
Look at those games, I mean, how many of them came out during this century? Id games are just tech demos at this point, they make far more off of licensing their tech than they do by selling good games.
Well I'd say that that is an excellent thing...

They make tons of money by sitting around not doing much, then they pump it all into game development when a truly epic project drops into their lap.

Plus though they may not have done anything stupendous recently, Wolfenstien 3D and Doom completely revolutionised the FPS genre... Id are on their own ground here.
What epic projects? A cheap-scare flashlight-fest and a Borderlands knockoff aren't exactly projects I'd regard as epic.
If you spent any time actually looking at the game, you'd realize it's not a Borderlands knockoff. Borderlands is an RPG that just so happens to be first person. RAGE is an FPS that just so happens to have RPG elements added into it.

Derp...
On what planet is Borderlands an RPG?
 

Zer_

Rocket Scientist
Feb 7, 2008
2,682
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megs1120 said:
Zer_ said:
megs1120 said:
GamesB2 said:
megs1120 said:
Look at those games, I mean, how many of them came out during this century? Id games are just tech demos at this point, they make far more off of licensing their tech than they do by selling good games.
Well I'd say that that is an excellent thing...

They make tons of money by sitting around not doing much, then they pump it all into game development when a truly epic project drops into their lap.

Plus though they may not have done anything stupendous recently, Wolfenstien 3D and Doom completely revolutionised the FPS genre... Id are on their own ground here.
What epic projects? A cheap-scare flashlight-fest and a Borderlands knockoff aren't exactly projects I'd regard as epic.
If you spent any time actually looking at the game, you'd realize it's not a Borderlands knockoff. Borderlands is an RPG that just so happens to be first person. RAGE is an FPS that just so happens to have RPG elements added into it.

Derp...
On what planet is Borderlands an RPG?
So are you trying to say it's not an RPG?
 

Jabberwock xeno

New member
Oct 30, 2009
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t's looks like a realstic version of borderlands.

Zer_ said:
megs1120 said:
Zer_ said:
megs1120 said:
GamesB2 said:
megs1120 said:
Look at those games, I mean, how many of them came out during this century? Id games are just tech demos at this point, they make far more off of licensing their tech than they do by selling good games.
Well I'd say that that is an excellent thing...

They make tons of money by sitting around not doing much, then they pump it all into game development when a truly epic project drops into their lap.

Plus though they may not have done anything stupendous recently, Wolfenstien 3D and Doom completely revolutionised the FPS genre... Id are on their own ground here.
What epic projects? A cheap-scare flashlight-fest and a Borderlands knockoff aren't exactly projects I'd regard as epic.
If you spent any time actually looking at the game, you'd realize it's not a Borderlands knockoff. Borderlands is an RPG that just so happens to be first person. RAGE is an FPS that just so happens to have RPG elements added into it.

Derp...
On what planet is Borderlands an RPG?
So are you trying to say it's not an RPG?
It's a first person RPG with guns as opposed to swords and the like.

The game mechanics are enteirly that of an rpg, but the human game interface is that of an FPS.
 

Zer_

Rocket Scientist
Feb 7, 2008
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Jabberwock xeno said:
t's looks like a realstic version of borderlands.

Zer_ said:
megs1120 said:
Zer_ said:
megs1120 said:
GamesB2 said:
megs1120 said:
Look at those games, I mean, how many of them came out during this century? Id games are just tech demos at this point, they make far more off of licensing their tech than they do by selling good games.
Well I'd say that that is an excellent thing...

They make tons of money by sitting around not doing much, then they pump it all into game development when a truly epic project drops into their lap.

Plus though they may not have done anything stupendous recently, Wolfenstien 3D and Doom completely revolutionised the FPS genre... Id are on their own ground here.
What epic projects? A cheap-scare flashlight-fest and a Borderlands knockoff aren't exactly projects I'd regard as epic.
If you spent any time actually looking at the game, you'd realize it's not a Borderlands knockoff. Borderlands is an RPG that just so happens to be first person. RAGE is an FPS that just so happens to have RPG elements added into it.

Derp...
On what planet is Borderlands an RPG?
So are you trying to say it's not an RPG?
It's a first person RPG with guns as opposed to swords and the like.

The game mechanics are enteirly that of an rpg, but the human game interface is that of an FPS.
The difference between RAGE and Borderlands is as follows. RAGE is basically your pure FPS with some RPG elements such as inventory, and crafting systems added into the game.

The number of parallels between Borderlands and RAGE are small. Visually, RAGE looks more like Fallout, but much better than both Fallout and Borderlands. Your character does NOT level up in RAGE, nor does his damage depend on some arbitrary skill, or attribute.

I could go on.
 

Nifty

New member
Sep 30, 2008
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With the cost of basic living going up in the UK at a startling rate, if you want me to pay over the odds for a game I don't even get to actually own thanks to your small print, I'll need try it first. No demo, no dice.
 

PredatorKing

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Sep 29, 2008
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Assassin Xaero said:
PurpleLeafRave said:
After watching the latest Extra Credits...
I'm gonna go spam their inbox.
Something I think they should have added in that video, be nice in the emails. If they get a ton of douche emails, it won't help anything.

Personally, I've been excited about this game since 2007, then I see it has a $60 price tag on PC. I'm not buying it unless they can, in some way, justify the price increase for the PC version.
Oh boohoo you have to give up an extra 10 dollars of your precious money.

Deal with it.

Here in Australia you're lucky if you pay less than 100 dollars for a new game.
 

megs1120

Wing Commander
Jul 27, 2009
530
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Zer_ said:
megs1120 said:
Zer_ said:
megs1120 said:
GamesB2 said:
megs1120 said:
Look at those games, I mean, how many of them came out during this century? Id games are just tech demos at this point, they make far more off of licensing their tech than they do by selling good games.
Well I'd say that that is an excellent thing...

They make tons of money by sitting around not doing much, then they pump it all into game development when a truly epic project drops into their lap.

Plus though they may not have done anything stupendous recently, Wolfenstien 3D and Doom completely revolutionised the FPS genre... Id are on their own ground here.
What epic projects? A cheap-scare flashlight-fest and a Borderlands knockoff aren't exactly projects I'd regard as epic.
If you spent any time actually looking at the game, you'd realize it's not a Borderlands knockoff. Borderlands is an RPG that just so happens to be first person. RAGE is an FPS that just so happens to have RPG elements added into it.

Derp...
On what planet is Borderlands an RPG?
So are you trying to say it's not an RPG?
Pretty much. Becoming more powerful as the game goes on does not make a game into an RPG. Otherwise, how could anyone say Call of Duty 4 or MAG aren't RPGs?
 

Assassin Xaero

New member
Jul 23, 2008
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PredatorKing said:
Assassin Xaero said:
PurpleLeafRave said:
After watching the latest Extra Credits...
I'm gonna go spam their inbox.
Something I think they should have added in that video, be nice in the emails. If they get a ton of douche emails, it won't help anything.

Personally, I've been excited about this game since 2007, then I see it has a $60 price tag on PC. I'm not buying it unless they can, in some way, justify the price increase for the PC version.
Oh boohoo you have to give up an extra 10 dollars of your precious money.

Deal with it.

Here in Australia you're lucky if you pay less than 100 dollars for a new game.
I guess you don't understand, unlike the stereotypes, we aren't all rich over here. I can't afford to drop $10 extra dollars every time I want a game. I have one job now, full time college student, and I'm looking for a second job just so I'll have money to spend...

megs1120 said:
Zer_ said:
megs1120 said:
Zer_ said:
megs1120 said:
GamesB2 said:
megs1120 said:
Look at those games, I mean, how many of them came out during this century? Id games are just tech demos at this point, they make far more off of licensing their tech than they do by selling good games.
Well I'd say that that is an excellent thing...

They make tons of money by sitting around not doing much, then they pump it all into game development when a truly epic project drops into their lap.

Plus though they may not have done anything stupendous recently, Wolfenstien 3D and Doom completely revolutionised the FPS genre... Id are on their own ground here.
What epic projects? A cheap-scare flashlight-fest and a Borderlands knockoff aren't exactly projects I'd regard as epic.
If you spent any time actually looking at the game, you'd realize it's not a Borderlands knockoff. Borderlands is an RPG that just so happens to be first person. RAGE is an FPS that just so happens to have RPG elements added into it.

Derp...
On what planet is Borderlands an RPG?
So are you trying to say it's not an RPG?
Pretty much. Becoming more powerful as the game goes on does not make a game into an RPG. Otherwise, how could anyone say Call of Duty 4 or MAG aren't RPGs?
Borderlands is an FPS with a few RPG elements (aka FPSRPG hybrid) like STALKER, Fallout 3/New Vegas, BioShock, etc. Mostly due to the character specific specials and skill tree. CoD and MAG don't have those.
 

Snotnarok

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Nov 17, 2008
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This is the dumbest thing I've ever read. Who in the world is going to just chance this working on their PC? Everyone is going to pirate the damn thing to see if it runs, and though I buy the game if it runs I know there's going to be many people that don't.
 

Visulth

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Jun 25, 2009
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Rationalization said:
Visulth said:
I have no idea as to the inner workings of releasing a demo. Maybe you're right--it takes extra work to finalize a demo which could be better spent on the game.

Then again it reminds me slightly of movies that aren't pre-screened for critics in fear of bad reviews.
I personally never play demo's unless I know I'm gonna love a game and want a little taste and I see where the demo is. I go off company reputation, gameplay videos, reviews, not the numbers but what the complaints are if there are any and base my purchase off that. If I'm not sure on a game I won't buy it for a while and then hit the forums and see what the community at large is saying.

You got these companies talking about metacritic numbers, they give review sites/magazines the full game before it's released in stores, I honestly doubt they wouldn't release a demo because of fear of critic response. They probably already know that if a game is blasted by the pre-release reviews for being bad, it's not gonna sell as well anyway.

I also do not know the innerworkings of making a demo, but I'm sure that any time making one is time spent away from polishing/bug fixing the actual game.
Yeah that's true, there are plenty of other sources with which to glean how good a game is.

Still, I feel like the demo of a game is what sells it. If you play the demo--no need to read another word, watch another video, look at another picture. The demo is a shot of a clarity and you'll know whether you like it or not.

You might read a review that convinces you the game is good, you buy it, and it might turn out you don't like it. I doubt there's ever the case where you play the demo, enjoy it, buy the game, and are then disappointed.

I could be wrong. Maybe someone's encountered that before. As far as I've played though, I haven't.
 

008Zulu_v1legacy

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Sep 6, 2009
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Visulth said:
Unfortunately Bethesda spurs a bad taste in my mouth with a catalog of bugs in their games and even though Rage is being developed by id software, it makes one wonder.
Bethesda are publishing the game, id is doing all the coding/hard work. That being said with Bethesda publishing, and after seeing how well the game performs, they undoubtly said to id;

"Needs more bugs before we can release something with our name on it."
 

RvLeshrac

This is a Forum Title.
Oct 2, 2008
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Man, Bethesda is right. It sure is ridiculously difficult to create a few tiny tutorial maps, slap them on the engine, and call it a day.

Or, you know, simply provide THE TUTORIAL MAPS YOU HAVE TO CREATE FOR THE GAME IN THE FIRST PLACE.

Games are not so intricately linked together that you can't excise entire portions of the game in order to create a demo. If they are, you're coding it wrong, and that would go a long way toward explaining why Bethesda code is a steaming piles of bug-ridden crap.