Rage Requirements Revealed

Recommended Videos

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
I really could not give a shit less about the graphics. Graphics have looked pretty well fine to me forever. Don't care about them.

Moreover, the game doesn't look all that interesting either.
 

Nalgas D. Lemur

New member
Nov 20, 2009
1,316
0
0
RoboZombie585 said:
- Mobility Radeon HD 4570 (This is the part that worries me. This might be sub 8800GT, but I'm not really sure of that.)
The Mobility chipsets are always a bit weaker than the desktop versions, but that's definitely a decent amount faster than the Radeon 4200. It'll definitely at least run on there if the 4200 is the minimum requirement, but the question is how well...
 

008Zulu_v1legacy

New member
Sep 6, 2009
6,019
0
0
Andy Chalk said:
The minimum spec is about what you'd expect but does anyone else think that the recommend requirements seem a tad low? Quad-core CPU and 4 GB of RAM aren't much beyond baseline these days and a 25 GB install is beefy but hardly a deal-breaker in the era of terabyte hard drives, but it's the video card that really surprises me. The 9800 series of GeForce cards have been kicking around for three years, while the HD 5550 is a seriously sub-$100 card. These are really the "recommended" hardware for id's latest and greatest?
Minimum is whats required to actually start up the game, at it's minimum visual settings. Recommended is whats required to get a framerate between 0 and 10, at it's minimum visual settings.

They are pretty close to the limit of what they can squeeze out of a CPU and RAM these days, its all where the video card is. ATI-wise, anything below a 6500 and your asking for trouble and/or a crappy framerate. To developers, 10fps with minimum visual settings is what they consider to be the (barest) playable settings.
 

DirgeNovak

I'm anticipating DmC. Flame me.
Jul 23, 2008
1,645
0
0
Why does everybody freak out at the 25GB? WoW with only Burning Crusade takes over 60GB.
I'll be getting Rage on PS3... sometime next year.
 
Sep 14, 2009
9,071
0
0
25 gig's?

that's pretty fucking huge i must say, especially for what it is "touting" as recommended specs...


i'm fine with the requirements, doesn't bug me too much, however that 25 gigs is quite large..i'm curious to see what they put in there that is that fucking space hungry...
 
Sep 14, 2009
9,071
0
0
Kakulukia said:
Why does everybody freak out at the 25GB? WoW with only Burning Crusade takes over 60GB.
I'll be getting Rage on PS3... sometime next year.
because it's WoW? try picking the last 30 AAA games to come out in the past year that weren't mmo related, see the sizes of those games versus how much stuff they had in them, most AAA games run in the 10-15 gig range
 

RhombusHatesYou

Surreal Estate Agent
Mar 21, 2010
7,594
1,916
118
Between There and There.
Country
The Wide, Brown One.
The 25GB is the install size, people, not the download size. Download is more likely to be between 12-15GB... maybe less... maybe a bit more... depends on how good id are at compression and how much time they're willing to spend compressing the data (25GB of data can take a looooong time to crunch down at maximum compression). Essentially, however many discs it ships on will give you an idea of how big the downloaded version will be (# discs x 8.5GB gives you the max size the file can be).

Its also very unlikely digital distributors would just uncompress the files for shit and giggles because that would (a) fuck with the installer and (b) put more load on their servers than is necessary. Plus developers and publishers really don't like people decompressing data files for no good reason.
 

RhombusHatesYou

Surreal Estate Agent
Mar 21, 2010
7,594
1,916
118
Between There and There.
Country
The Wide, Brown One.
Waaghpowa said:
RoboZombie585 said:
I know I might be flamed for asking this, but would RAGE honestly be able to run on this:
- Core 2 Duo 2.00 GHz
- 4GB RAM
- Windows 7 (x64)
- Mobility Radeon HD 4570 (This is the part that worries me. This might be sub 8800GT, but I'm not really sure of that.)

I do know that my laptop is quite weak, but I would prefer playing RAGE on it (rather than getting the PS3 version) as the added portability outweighs the fact that I would probably be playing at Sub-720p Low settings.
You might be ok, might have some FPS issues though.
Yeah Mobility rated hardware is always a wildcard when it comes to specs... It's why a lot of devs still don't officially support laptop GPUs.
 

Skizle

New member
Feb 12, 2009
934
0
0
Kevlar Eater said:
25 gigs of hard drive space?! This game is gonna be a nightmare to download on Steam. For that much space, the maps should be freaking huge and contain lots of enemies.
Dragon Age had 20GB of memory usage and on average took 8 hours to download. This might be almost a 12 hour download at 512kb/s so if you could get the game on disc I'de recommend it...Unless it plays the Dawn of War 2 card and the disk is useless and you still have to download it from Steam.
 

RhombusHatesYou

Surreal Estate Agent
Mar 21, 2010
7,594
1,916
118
Between There and There.
Country
The Wide, Brown One.
Stubee said:
In fact, isn't that the point of the the ID tech engine?
Shhhh... people might hear you.

But yes, sort of. Remember when Half Life 2 and Doom 3 launched? Both Valve and id had dropped a lot of money into getting good visual results (what you could see of them in Doom 3, anyway) from medium spec hardware at a time when most other PC devs were focused on throwing more high spec requirements at people.

I think both companies had similar goals - stop pandering to the upgrade cycle, pick up more sales from people with less-than-herculean machines. Of course Carmack's goal has always been maximum scalability in engines, aiming for something that can handle medium spec systems without looking like shit that can also produce liquid awesome on high end systems.
 
Sep 14, 2009
9,071
0
0
Sgt. Sykes said:
gmaverick019 said:
try picking the last 30 AAA games to come out in the past year that weren't mmo related, see the sizes of those games versus how much stuff they had in them, most AAA games run in the 10-15 gig range
Funny fact: Star Wars TFU I was around 20 GB; from that, 15 GB were cutscenes...
i can believe that, the game had quite a few of those setup and from what i had heard it wasn't optimized that well (still love the game nonetheless) so the size of it isn't too surprising


i was just going off most rpg's and shooters in my library, took a quick scan and on average they were in the 8-10 gb range but i beefed that stat up a little bit considering how old some of my games were.
 
Sep 14, 2009
9,071
0
0
Skizle said:
Kevlar Eater said:
25 gigs of hard drive space?! This game is gonna be a nightmare to download on Steam. For that much space, the maps should be freaking huge and contain lots of enemies.
Dragon Age had 20GB of memory usage and on average took 8 hours to download. This might be almost a 12 hour download at 512kb/s so if you could get the game on disc I'de recommend it...Unless it plays the Dawn of War 2 card and the disk is useless and you still have to download it from Steam.
holy hell 8 hours?

i feel very sorry for your lots... at one point this past spring i deleted and re installed my whole steam library directly onto my C drive, in which i did 18 games (including dragon age and awakening) in the course of 7-1/2 hours...
 

ResonanceSD

Elite Member
Legacy
Dec 14, 2009
4,536
5
43
vrbtny said:
Andy Chalk said:
The minimum spec is about what you'd expect but does anyone else think that the recommend requirements seem a tad low? Quad-core CPU and 4 GB of RAM aren't much beyond baseline these days and a 25 GB install is beefy but hardly a deal-breaker in the era of terabyte hard drives, but it's the video card that really surprises me. The 9800 series of GeForce cards have been kicking around for three years, while the HD 5550 is a seriously sub-$100 card. These are really the "recommended" hardware for id's latest and greatest?
*Mutters something about consoles strangling PC gaming development*

Still, these requirements are another thing in the long list of things to not persuade me to not get the game. I'm getting it, the damn thing had better be totally awesome.

Damnit, ninjaed. It's very likely that these low requirements are due to limitations placed on PC gaming by our old friends, consoles. Ah well, my SLi setup can snooze for a bit. Hell, the onboard processor in my northbridge might be able to handle it by itself ~_~


Andy Chalk said:
but I always get a kick out of the way Crysis games are designed to take advantage of the highest-end stuff possible.

And yes, whoever told you that PCs have to be upgraded every six months lied to you, straight up. I bought a used GeForce 7950 back in January 2008 and I'm still using it, although it'll soon be replaced with a GTX 570. The only people who seriously think that PC gaming is more expensive than console gaming are those who just don't have any clue about it.

Just a very, very minor point, a lot of Crysis' huge requirements come from it having more memory leaks than the alzheimers wing of a nursing home.
 

Skizle

New member
Feb 12, 2009
934
0
0
gmaverick019 said:
Skizle said:
Kevlar Eater said:
25 gigs of hard drive space?! This game is gonna be a nightmare to download on Steam. For that much space, the maps should be freaking huge and contain lots of enemies.
Dragon Age had 20GB of memory usage and on average took 8 hours to download. This might be almost a 12 hour download at 512kb/s so if you could get the game on disc I'de recommend it...Unless it plays the Dawn of War 2 card and the disk is useless and you still have to download it from Steam.
holy hell 8 hours?

i feel very sorry for your lots... at one point this past spring i deleted and re installed my whole steam library directly onto my C drive, in which i did 18 games (including dragon age and awakening) in the course of 7-1/2 hours...
Thats only at 512kb/s. DA:O only took me about 3-1/2 hours to download. What internet speed you have?
 
Sep 14, 2009
9,071
0
0
Skizle said:
gmaverick019 said:
Skizle said:
Kevlar Eater said:
25 gigs of hard drive space?! This game is gonna be a nightmare to download on Steam. For that much space, the maps should be freaking huge and contain lots of enemies.
Dragon Age had 20GB of memory usage and on average took 8 hours to download. This might be almost a 12 hour download at 512kb/s so if you could get the game on disc I'de recommend it...Unless it plays the Dawn of War 2 card and the disk is useless and you still have to download it from Steam.
holy hell 8 hours?

i feel very sorry for your lots... at one point this past spring i deleted and re installed my whole steam library directly onto my C drive, in which i did 18 games (including dragon age and awakening) in the course of 7-1/2 hours...
Thats only at 512kb/s. DA:O only took me about 3-1/2 hours to download. What internet speed you have?
I have no idea at the moment, when i did that it was back at the dorms and it sometimes would get sketchy, i would do anywhere from 21.1 mb/s to 1.3 mb/s usually, mostly on the lower side but steam confirmed me getting that high a couple times on downloads.
 

Nexus4

New member
Jul 13, 2010
552
0
0
Waaghpowa said:
Andy Chalk said:
id is definitely one of the best when it comes to putting out beautifully optimized engines but that video card spec still surprises me. Like Theo Samaritan pointed out, this is literally just a gussied-up 8800 series card as the recommended spec - not minimum, but recommended. That's the baffling part. It's one thing to say that the game will run acceptably on a relatively old card like that, but another thing entirely to say it's the baseline for the "recommended" experience.

It is great from the perspective that gamers with mid-range rigs will be able to handle it no problem, but it also implies that id is abandoning the enthusiast crowd, which isn't all that terribly surprising given its embrace of consoles and mobiles, but still a bit disappointing. Not that I have cutting-edge hardware myself, but I always get a kick out of the way Crysis games are designed to take advantage of the highest-end stuff possible.

And yes, whoever told you that PCs have to be upgraded every six months lied to you, straight up. I bought a used GeForce 7950 back in January 2008 and I'm still using it, although it'll soon be replaced with a GTX 570. The only people who seriously think that PC gaming is more expensive than console gaming are those who just don't have any clue about it.
It's disappointing to me because we have fewer and fewer developers willing to go out of their way to experiment with new technology. Now it seems like it's all business rather than progress. Thankfully we have DICE who are going out of their way to use DX11 to it's full potential with BF3, regardless of the EA shenanigans.

The low requirements is great because that means a lot of people can play it, but the fact that they're not pushing boundaries is disappointing.

Oh, and those people you mention who think PC is more expensive than console, there are a lot of those here... >.>
There is a lot more to PC experimentation than just fancy graphics you know. Why not focus on boundaries in gameplay, rather than visuals? I hate it when people think that all pro's of PC gaming are just visuals.
 

]DustArma[

New member
Mar 11, 2011
128
0
0
IIRC Carmack himself stated early in RAGE's development that they wanted to make a scalable and easy to develop for third parties engine, he didn't want to focus on tech achievements like they did with all his previous engines, which kind of explains the low system requirements the engine has.

And I'm curious about this, it has been about 8 years since we had a game engine for a major game focused on OpenGL instead of DirectX 9/10/11

And I'm curious about the whole MegaTexture technology being applied to the entire world instead of just the terrain like they did with Enemy Territory: Quake Wars.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
7,131
0
0
A few people are compiling about how its made for consoles because the specs are low, I bet they are the same people who complain about games not being "optimized" enough and running efficiently.

I don't know why this is news. I don't see this as being ground shaking and I don't see it as being interesting other. Not many people are going to rush out and buy a new PC to play rage. Other people aren't going to be interested in a boring list of specs. I don't know who drools over what the next game's requirements should be but I can't see that being a big enough audience to support this news story.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
6,467
0
41
To be fair, those cards can still be pretty expensive overseas.

Andy Chalk said:
It is great from the perspective that gamers with mid-range rigs will be able to handle it no problem, but it also implies that id is abandoning the enthusiast crowd, which isn't all that terribly surprising given its embrace of consoles and mobiles, but still a bit disappointing. Not that I have cutting-edge hardware myself, but I always get a kick out of the way Crysis games are designed to take advantage of the highest-end stuff possible.
I wouldn't say the specs say that. Maybe they're using the word "Recommended" as it should be used, to list what's needed for a medium settings experience. Seriously, I think all devs should list "Minimum," "Recommended," and "Optimum." It would probably solve problems for everyone.