Red Faction: Guerilla

MortisLegio

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Nov 5, 2008
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that sounds fun, BUT it will never happen because 99 fucking percent of the action gaming populous have such itchy trigger fingers they would hate sneaking around planting bombs and pretending to get along with the enemy and would much rather unload a minigun's worth of ammo into the building, painting all the rooms in blood.
 

samsonguy920

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Mar 24, 2009
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I would seriously love a game where I could covertly go through an enemy complex, smiling at the employees with them smiling back as if I had been there for years, sneaking and planting bombs behind bored guards, then going right out the front door to a near hilltop, making a call to the receptionist and ask them a completely irreverant question, then hitting the detonator. Yahtzee, you stud muffin and charismatic stallion, thank you for putting that in this pyromaniac's head.
Also thank you for pointing out the points of this pointed game that allow me to decide pointedly to not waste my hard-pointed dollars on this game. I just had to point that out.
 
May 28, 2009
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nova18 said:
shallow and pedantic".
Yes, I agree, shallow and pedantic. (That was a quote from Family Guy. Oh yes, I'm that sad.)

I think the added threat of Yahtzee replying to comments (I knew he read them, or at least some, I just assumed that he didn't care, because that's exactly what I'd do) is a nice addition, as it were. It's always nice to know our whiny, clingy existences are acknowledged. So let's smile folks and folkettes.
 

Sh0ckFyre

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Jun 27, 2009
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Well said, Mr. Croshaw. I personally enjoyed the hell out of RF:G, I just found the name unfitting.
 
May 28, 2009
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samsonguy920 said:
I would seriously love a game where I could covertly go through an enemy complex, smiling at the employees with them smiling back as if I had been there for years, sneaking and planting bombs behind bored guards...
Well there is a game that is sort've like that, and I'm not talking about the Hitman franchise. It's called Commandos: Strike Force. You play three characters, swapping between them every so often, sometimes utilising a sort've Battlefield: MC hotswap system.

One of them is the stealthy cockney spy geezer. The other the shooty, machine gun-wielding yank, and the third the mysterious, posh, uniform-stealing team leader. The team leader gets to do things along the lines of what you've just said, without the amusing call at the end.

Just thought that might interest people.
 

Ashbax

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Jan 7, 2009
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ElArabDeMagnifico said:
Woah..he reads the comments of the forums?

I'm kinda blown away here. I should watch my mouth.

Also, does anyone remember that fucking joke of a mission where they say you need to use stealth to destroy some planes? There was no way to go through without being detected because everyone has a wireless "alarm button" as if it was a life alert on their wrist, and you could only use your hammer (and you can't use the cover button with that) - so what did I do? I ran through planting the altimeter charges right in front of those idiots and they still got in the planes and died.

I'm almost certain that if I didn't already trigger the alert, my next objective would have been to cause an alert to get someone to fly the planes.
Too bad he never directly replies though...

Anyway, sweet article.
 

Triple360

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Jul 27, 2009
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I really enjoyed Yahtzee's description of sneaking into a base all stealthy and like then blowing it up. It was like reading a short story of awesomeness. Sadly a game like that is unlikely to appear in my lifetime.

Oh you'll all find this hilarious but i actually thought Yahtzee's review of the "soon" to be finished Duke Nukem game was actually about the real game. BUT! in my defence i was humorous, lazy and hungry if you understand what i mean, great!. If you don't then you live a very sheltered life.

Cheers Yahtzee, you crushed my dream of the ultimate game with you mock review of Duke Nukem. Heh i am kidding of course, you didn't really crush my dream.
 

PedroSteckecilo

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Feb 7, 2008
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This write up kinda makes me wonder if Yahtzee is looking forward to "Sabotuer" since the game he describes in this column seems to be exactly what Pandemic is aiming for with that WW2 actioner. Except with more guns blazing escapes since their formula seems to be "Sneak in, set your charges, escape with guns blazing then sit back and watch the fireworks"
 

icemelter0

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Jul 12, 2009
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HardRockSamurai said:
To be honest, I don't think we can can officially demote a game just because it doesn't meet a criteria it set in it's title.
Yes you can! It's like being told you will receive some icing but it turns out to be mashed potatoes. They might be the best damn potatoes anyone ever ate ever but it will taste horrible to you because you were not expecting it to taste like potatoes. If a game promises icing in the title it should deliver icing in the game.
 

HardRockSamurai

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icemelter0 said:
HardRockSamurai said:
To be honest, I don't think we can can officially demote a game just because it doesn't meet a criteria it set in it's title.
Yes you can! It's like being told you will receive some icing but it turns out to be mashed potatoes. They might be the best damn potatoes anyone ever ate ever but it will taste horrible to you because you were not expecting it to taste like potatoes. If a game promises icing in the title it should deliver icing in the game.
Golden Delicious apples have the word "delicious" in the title. Does that mean all Golden Delicious apples are going to be delicious?
 

lumpenprole

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Apr 15, 2009
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icemelter0 said:
HardRockSamurai said:
To be honest, I don't think we can can officially demote a game just because it doesn't meet a criteria it set in it's title.
Yes you can! It's like being told you will receive some icing but it turns out to be mashed potatoes. They might be the best damn potatoes anyone ever ate ever but it will taste horrible to you because you were not expecting it to taste like potatoes. If a game promises icing in the title it should deliver icing in the game.
Personally, I would love a cake with mashed potatoes.

Well, according to the dictionary:

a person who engages in irregular warfare especially as a member of an independent unit carrying out harassment and sabotage.

Sounds about right.

Personally, I didn't expect this to be some kind of stealth game. I don't think anyone did, and I don't think anyone was disappointed that it wasn't when they first got it. It's a bit like saying "I wish Halo had been less about shooting aliens and more about angels like it's name implied.."
 

MasterMaaCuuQu

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Jul 13, 2009
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I agree with everything he said about RFG. Its so true. I went through everything he mentioned in his review. Hes always right
 

Dabchan

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Jun 10, 2009
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I totally agree with Yahtzee as I have also been playing the game with sad deppressing thoughts racing through my brain as well.
The most annoying thing besides the bullshit stealth and that the soldiers keep popping up is that the game pyshic's are shit.
I had a huge building I needed to destroy, and all I had was my hammer, a certain number of sachel charges, and two bombs that equivliant of the atomic bomb.
I went around the building putting charges all around the stragetic places and stepped out and detonated...and guess what? THE WHOLE BUILDING COLLAPSED INSIDE ITSELF! It was amazing to watch but then I saw that the game registered it as 'not damaged'. WTF?!
I then saw these four peices stuck on the sides of the building; I couldn't reach them so I had to keep hopping up and down till I finally had to give up and move on with my life!
 

destroyerofhopes

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Jun 29, 2009
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FightThePower said:
A proper Guerilla Warfare game would be pretty fucking awesome. I'd like to see a Vietnam war game where you play as the Vietcong. Setting traps, escaping into tunnels, assimilating yourself into local villages, ambushing people - it would be pretty fun.

It'll never get done mind you, for the same reason why some Americans have a problem with a game based around the American Civil War (yet they have no problem gunning down Germans or Japanese). [http://blogs.chron.com/gamehacks/2009/07/racism_in_video_games_the_new.html#more]

whoever wrote that article blog thing is an idiot, I still say the war originated because the south wanted a confederate government, not because of slaves (although that was a big reason, but not the biggest and definatly not the sole reason)[/quote]

h'es not saying that the war started due to slavery but that some american gamers hav a problem with playin those games.
i would enjoy a VC game too although it wud never get done as it no nationalistic american would bye it though im sure some of them would as they can see sensibly that it had nothing to do with but maybe with their relatives.
 

Jaqen Hghar

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Feb 11, 2009
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Sorry to say this, but I only watch Yahtzee's reviews as a comic relief in an otherwise hectic reality (o_O). While he is often right, and he reviews most games a lot fairer than other reviews, he is also vastly wrong when it comes to what I enjoy. I am with him on the "Hail Thief Train", and I also love Saints Row 2, but some of his views are far from mine.

I love Red Faction Guerrilla. IMO it was a lot more fun than SR2. Yeah, the story wasn't all that, and you only got a few mission types. But still, the game is fun! And I would like to address a few of the gripes people seem to have.

Yeah, sometimes a structure is being held up by maybe one pillar or something. It looks kinda stupid, and of course it should have fallen down. But you forget one thing. This is not the Earth. This is Mars. Now, what do we know of gravity on Mars? It is lower. Yes. Things aren't as heavy on Mars. This is also why cars seem to float now and then when crashing in this gorram rocks that are sticking up all over the place.
So if a building is being supported by only one pillar, it can be blamed on Mars being a stupid planet. And the building will eventually fall anyway, due to the stress system.

And that stress system more than makes up for any wonky physics (which I haven't really found). One example: I was driving to a hideout, to check out a new weapon. On the way I see a Guard Tower. One of the tall ones. I got a moderately big car, so I ram into it. Only the corner, so I got away. The enemy fired at me, but no one followed me. Now later in the game, I suddenly got the message that a medium importance building had collapsed. I was only minding my own things. Checking my map, I saw that I was not far from that building. I assume the stress calculations are only done when you are nearby, so it suddenly fell. THAT is a fun game.

I never thought this was going to be a stealthy game, 'cause that is not really implied in the word Guerrilla. Sure, it would be wiser to be stealthy, but driving into an enemy building, detonating the charges on the car, then go ballistic on buildings and soldiers alike, before booking out of there in a hurry? Guerrilla warfare if you ask me. And you can even be stealthy. It's just difficult. Like in real life.

TL;DR - Red Faction Guerrilla is one of the funniest games I have played this year, and I think Yahtzee's review of the game is only worth watching for the comedy. Which is golden as always. Like pee. Made of gold.
 

Flying Dagger

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Apr 14, 2009
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am i the only person in the entire world who understood when alex mercer did the one-off comment on whether or not he was right in doing what he was doing.
i picked up the game following the review, and found it to be really quite fun. if a little similar to spiderman (they hadn't even taken out the wall crawling, and the map was a direct copy)
but the part that has caused yahtzee to believe the game is inconsistent, whilst a good soundbite for a review, when taken in context makes perfect sense. the people he eats for plot purposes are the ones responsible for making him that way, and the only way he can be sure of what really happened is to eat them. but in general he tries not to kill the public, theres no benefit to it like there is the infected peons.
the city decides to deal with the infection by using a gas that kills the virus and alex would need to stop it or get captured, so he destroys the blowers spreading the gas, this of course dooms the city to the infection, leaving alex wondering whether or not it is the right thing to do...

if you play to the end the schizophrenia all makes sense too... but you cant say why without completely ruining the plot.
 

ginty2

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Dec 16, 2008
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ElArabDeMagnifico said:
Woah..he reads the comments of the forums?

Also, does anyone remember that fucking joke of a mission where they say you need to use stealth to destroy some planes? There was no way to go through without being detected because everyone has a wireless "alarm button" as if it was a life alert on their wrist, and you could only use your hammer (and you can't use the cover button with that) - so what did I do? I ran through planting the altimeter charges right in front of those idiots and they still got in the planes and died.

I'm almost certain that if I didn't already trigger the alert, my next objective would have been to cause an alert to get someone to fly the planes.
i remember that mission. i got through it by hanging out on some hilltop and shooting the planes with the nano rifle and rocket launcher. the alert did go off but they could never hit me with their weapons.
 

Matu Flp Krwfe

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Apr 1, 2009
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I was afraid RF:G would turn out like this.

Whenever a game is based around something like "buildings fall down" it usually is pushing for the "mainstream" audience and, in catering to the happy idiots, squanders most, if not all, of the potential the game to be had to be something greater than the virtual equivalent of an american action movie.