Charcharo said:
*Facepalm*
This is what I think is YOUR opinion on sales...
Since of coarse, consoles dominate sales lol...
57% seems likely in 2010. 75-85 looks possible now.
No where did I compare PC and console sales so try again. I referenced the article based on total revenue and said traditionally console still makes more... you any idea how much social and free-to-play is worth in revenue? Hint, it more than makes up the difference between the two thereby traditionally the conclusion is obvious.
Yet 75-85% is still not 92% and it assumes that the games I say to discount make up a minuscule figure... they don't.
J Tyran said:
No you're fallaciously discounting them because if you do count them your point cannot stand, you have no good explanation for excluding Planetside 2 and not Battlefield 3/4. Would you exclude games like Diablo 3? What about Borderlands? That's gotta go too if co-op NPC basing games like Warframe have to go...
Like I said Facebook and cow clickers should be excluded but you're dismissing popular core titles simply because your point cannot stand with them included, that's my "stake" in this. I'm just correcting someone is so utterly wrong, disingenuous and determined to peddle fallacy instead of facts.
You have not give one good reason for excluding core titles like that, you have actually admitted "my point cannot stand with them included but its about accuracy.... honestly".
Come on, give one good reason why Planetside 2 doesn't count without dismissing Battlefield 3/4 as well.
Do Battlefield 3/4 have physical releases? Try again, this time with an actual point please.
I'm the one correctly inaccuracies not the other way around. Head to head the 92% figure is wrong and anyone who uses it as evidence in that context is wrong. Simple as that.
Head to head. I repeated it half a dozen times and you still didn't latch on to it. Simply put if a game does not get a physical release than it distorts the data thereby making it useless for determining how physical media and digital media stack head to head.
For all we know even on PC physical could still be ahead head to head if there is a large enough distortion going on... not that I think its quite that large...
J Tyran said:
Let him, it will be amusing to see how far into absurdity it will take his disingenuity. I mean I don't think any would disagree that Facebook and cow clickers have anything to do with PC game revenue but he is trying to claim core titles don't count either, simply because his point cannot stand any other way.
Absurdity? The data is used to state that X game if it sells 1 copy physically should sell 8-9 digitally, my point is that if the data includes digital only titles such as those than the data is distorted and useless in determining digital's performance on PC when it goes head to head with physical media.
Address that instead of wasting my time with claims I "spin" things when I am in fact doing the exact opposite by revealing exactly what it all means.
Strazdas said:
Go and read your own post that i quoted. You are shifting goalposts because you were proven wrong.
Also inclusion of MOBAs and free to play games is perfectly fine because both exist on consoles as well. you can play facebook games from consoles too though i doubt many people would want that.
Even if we were to exclude a significant portion of games that you want to exclude, the statement i was rebutting would still be false.
Rozalia1 said:
Yeah I can read thanks though I suppose I can see the confusion. Tablet and mobile games == facebook/free-to-play games.
You read that post considering you responded to it but whatever here it is again. They are synonymous and its commonly stated as such by PC gamers themselves (when they fancy attacking those type of games but there you go).
Strazdas said:
If you exclude all titles that sell digital you would have 100% physical sales rate but that would not make it so for anything but few seplected titles you chose and would be shit statistics.
Why are you excluding everything that does not fit your narative? are you pushing an agenda here?
Noone is shutting anyone off here, merely correcting the writer of this piece about how many people use the physical copy. even if i were completely wrong on this i have not harmed those who use physical copy in any way nor have i made thep hysical copy less available to them.
Am I discounting all digital sales? No so try again.
Head to head sales, digital vs physical for a game. Poor sales on PC is always excused that the real number is actually much much more than that, I've heard as much as 10xs... however that is using this data which is as I've said faulty for determining that.
Not "you" you. What I meant is faulty information can be harmful as if the physical media % head to head is actually 40% for example but if publishers/developers go off a statistic that says its 8% and than other reports that it'll only keep dropping... than it hurts the consumer who buys physical, and it hurts the developer as in a move to save money they'll be making less anyway.
Strazdas said:
Well yes, considering the size of community on them id say the sales are more than 2 million. this is not true for all titles, but as it happens most of those exceptions are considered bad console ports.
I mean look at statistics of multiplatform games, youll often see physical sales for PC be as much as up to 100 times less than those of consoles, yet they would have more people online. hows that?
I referred to that myself so its not some revelation like you might think. However I used it the other way round in that I've seen games sell poorly physically yet their community isn't this gigantic thing thing the 92% figure leads people to believe.
There are of course exceptions though if those exceptions are actually the norm would be something you'd have to prove. My point is simply that the 92% figure is worthless in determining head to head performance between digital and physical... that is it.
Strazdas said:
Really? and here i though they were synonymous with places like miniclip, newgrounds and facebook games. mind you, you can play any flash game on a tablet nowadays, but thats hardly exclusive to tablets.
So instead of actually addressing the matter of head to head you're going to keep targeting the fact I used mobile and tablet games in place of free-to-play and social all of once... admittance of defeat if I ever saw one.
Surely you have something more convincing and grown up than that.
Strazdas said:
It means that phyiscal is dieing and developers are going digital-only as thats where the market is?
Deflection. You're not incorrect in the whole "devs are going digital comment", however you're a smart guy and you know full well what it means in the context of head to head sales.
In conclusion for people calling me a spin doctor you all sure keep ignoring reality to spin that the digital vs physical head to head sales of a game are in the realm of 92% (something that cannot be true with involved in the data).