Review: Darksiders

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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Review: Darksiders

The Legend of Zelda gets apocalyptic.

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Swaki

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sounds awesome, a must buy in next month where i dont have to live on a hobo budget anymore, also i liked your old avatar better, despite not knowing what it was, it was cute.
 

LeonLethality

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I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.

swaki said:
i liked your old avatar better, despite not knowing what it was, it was cute.
I second this!
 

xitel

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Aug 13, 2008
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I'm honestly surprised (and somewhat dissapointed) that this game isn't out for PC yet actually. THQ is a well-known supporter of Microsoft's Games For Windows Live system, and, much as I hate the program, it does seem odd that they didn't port this game. I realize that control might be a bit wonky, but other games in this vein have, in my experience, translated to the PC without heavy control issues, such as DMC3 and 4.
 

Tonimata

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Well, since Legend of Zelda officially went divebomb with the DS releases, I guess I'll go with this. Besides, it means I won't have to bring back my Wii from depths of hell yet unknown to Satan himself.
Besides, gore and grittiness is something I've always wanted to see in Zelda
 

DeviousJ

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This sounds like a game for me. I only wonder if the game is too repetitious. Similar monsters, similar puzzles...
I can stand a game using same schemes in different levels, but I hope it don't gets too heavy.
Also I wonder how the balance between fighting and puzzles is.
 

Slycne

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Feb 19, 2006
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LeonLethality said:
I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.
Minus the introduction, so far it feels exactly like Legend of Zelda to me. For me, it's in the details where the similarities really shine through. You collect 4 Lifeshard(heart) pieces to increase your health, cars(pots and grass) can be smashed open for souls(rupies), letter boxing when targeting and solving puzzles, and the list goes on. And I am loving every post apocalyptic minutes of it.
 

John Funk

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Dec 20, 2005
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Slycne said:
LeonLethality said:
I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.
Minus the introduction, so far it feels exactly like Legend of Zelda to me. For me, it's in the details where the similarities really shine through. You collect 4 Lifeshard(heart) pieces to increase your health, cars(pots and grass) can be smashed open for souls(rupies), letter boxing when targeting and solving puzzles, and the list goes on. And I am loving every post apocalyptic minutes of it.
The Watcher needed more "Hey! Listen!", IMO.

swaki said:
sounds awesome, a must buy in next month where i dont have to live on a hobo budget anymore, also i liked your old avatar better, despite not knowing what it was, it was cute.
Haro might return someday ;)
 

LeonLethality

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Slycne said:
LeonLethality said:
I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.
Minus the introduction, so far it feels exactly like Legend of Zelda to me. For me, it's in the details where the similarities really shine through. You collect 4 Lifeshard(heart) pieces to increase your health, cars(pots and grass) can be smashed open for souls(rupies), letter boxing when targeting and solving puzzles, and the list goes on. And I am loving every post apocalyptic minutes of it.
I know they are very similar but I said it doesn't feel like Zelda at all, it feels just like most games of its genre (Which is not a bad thing) I guess to me nothing can replicate the experience of Zelda.
 

Slycne

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LeonLethality said:
Slycne said:
LeonLethality said:
I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.
Minus the introduction, so far it feels exactly like Legend of Zelda to me. For me, it's in the details where the similarities really shine through. You collect 4 Lifeshard(heart) pieces to increase your health, cars(pots and grass) can be smashed open for souls(rupies), letter boxing when targeting and solving puzzles, and the list goes on. And I am loving every post apocalyptic minutes of it.
I know they are very similar but I said it doesn't feel like Zelda at all, it feels just like most games of its genre (Which is not a bad thing) I guess to me nothing can replicate the experience of Zelda.
To each their own, I was simply pointing out that it was the little details, more so then just puzzles and dungeons, that took me back to yesteryear of playing Legend of Zelda: Ocarina of Time Christmas morning.
 

Jared

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Jul 14, 2009
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Certainly sounds intresting, then input of a Portal like gun! Ok! Im sold..lol, looks like January going to be another busy month for games!
 

Onyx Oblivion

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Sep 9, 2008
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Renting first. I mean, this whole "Horseman of the Apocalypse" thing just doesn't sound cool to me...And I bet I'm the only one here that thinks that, btw.

Besides, I'm too fucking busy getting my ass kicked doing my Hard mode run in Bayonetta...Seriously, I can't get the hang of any weapon set except for "Katana + Ice Skates" which makes my ranged options limited.
 

PedroSteckecilo

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Feb 7, 2008
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Considering that the artists at Blizzard basically copied Joe Mad! (The artist of Darksiders) for WoW's Aesthetic, I find it kind of infuriating that people are calling his work derivative of WoW. However, WoW's massive popularization of his style does mean that it doesn't look that special anymore and he should work on changing things up a little.
 

John Funk

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Dec 20, 2005
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I guess that stake thing is the closest we'll ever get to Yahtzee's "Penis extension gun that pins baddies to walls with entire trees"
 

Spinwhiz

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Great review Funk. I think this is one I'll have to pick up because of my enjoyment for blood spilling in games and Zelda action.
 

John Funk

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Dec 20, 2005
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PedroSteckecilo said:
Considering that the artists at Blizzard basically copied Joe Mad! (The artist of Darksiders) for WoW's Aesthetic, I find it kind of infuriating that people are calling his work derivative of WoW. However, WoW's massive popularization of his style does mean that it doesn't look that special anymore and he should work on changing things up a little.
Well yeah, I'm not saying he copied WoW, just that for many modern gamers it's going to be probably the thing that comes to mind.
 

Kross

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One thing I really liked about this game is the bosses were slightly more puzzle-like then twitch based (for the most part, there's some quick dodging/throwing you have to do occasionally). Outside of a certain teleport spamming jerk, I enjoyed figuring out and playing through all the boss fights.

And there's a few segments where you go through a series of arena fights with different requirements (kill 50 enemies before your slowly draining life runs out, Kill 30 enemies with air combos, etc) that were half tutorial, half awesome mayhem of chopping up a room full of baddies. I made the mistake of playing on hard mode and did fine until I hit two of the big charging demons at once, and they would consistently one shot me with cross-fire. :(

Regarding Art: Penny Arcade [http://www.penny-arcade.com/2010/1/8/] said it pretty well, and linked to the character artist's galleries here: http://www.joemadfan.com/gallery
 

ThreeKneeNick

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xitel said:
I'm honestly surprised (and somewhat dissapointed) that this game isn't out for PC yet actually. THQ is a well-known supporter of Microsoft's Games For Windows Live system, and, much as I hate the program, it does seem odd that they didn't port this game. I realize that control might be a bit wonky, but other games in this vein have, in my experience, translated to the PC without heavy control issues, such as DMC3 and 4.
And when controls do get wonky, you plug in a gamepad and continue. Theyre not even that expensive and they come in useful from time to time.

Im going to hope it eventually gets ported. Slim chance, but a girl can hope, right? Than so can I. :)
 

John Funk

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Dec 20, 2005
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The cannon reminded me of that gun Yahtzee talked about; The one that fires shurikens and lightning.

ALSO I would like to say how much I enjoyed Johns use of the LoZ music at the end, where the hero is riding his horse.
 

PxDn Ninja

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LeonLethality said:
I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.

swaki said:
i liked your old avatar better, despite not knowing what it was, it was cute.
I second this!
A agree with this. The game feels more like Dynasty Warriors or DMC and Prototype than Legend of Zelda. Roommate played it for a few hours and I watched, seeing no Zelda-like aspects aside from the occasional puzzle room (which was presented as more separate dungeon than a room in a dungeon).

I'm sticking with Bayonetta for now. I'll pick this up when it drops to around 20 bucks probably.
 

Nincompoop

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The game looks totally awesome. There is no really location loading. You know, what Oblivion should have been like, in the sense that it's all one map.

Great review btw.
 

John Funk

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Dec 20, 2005
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PxDn Ninja said:
LeonLethality said:
I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.

swaki said:
i liked your old avatar better, despite not knowing what it was, it was cute.
I second this!
A agree with this. The game feels more like Dynasty Warriors or DMC and Prototype than Legend of Zelda. Roommate played it for a few hours and I watched, seeing no Zelda-like aspects aside from the occasional puzzle room (which was presented as more separate dungeon than a room in a dungeon).

I'm sticking with Bayonetta for now. I'll pick this up when it drops to around 20 bucks probably.
If it was the first hour or two, then yes, there's nothing Zelda there. It isn't until you hit the dungeons that it starts SCREAMING Zelda at the top of its lungs - to me, anyway.
 

Treblaine

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If Darksiders is ever released on PC (and the rumour mill says it will) then the FIRST thing I will be looking for will be how to import Legend of Zelda music and sound effect.

Oh it would be such win!
 

MetaKnight19

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One of the better purchases I have made lately, it has to be said. And who cares if it rips off God of War and Zelda a bit? There is a saying 'imitation is the sincerest form of flattery', and that rings true here.
 

Tarkand

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Hey John... there actually is a jingle when you solve a puzzle in Darksiders, you can hear it in this video at around 1:18 [http://www.youtube.com/watch?v=K380wHt7PHs]. The first time I heard it, I actually laugh because that more or less sealed the deal on this being a Zelda game. For those of you thinking this game is more of beat-em up instead of a puzzle solving game, do watch the video :p.

I don't mind the fact that it's basically Zelda... I love Zelda. To me thought, it's actually better than Zelda in many ways - I loved Brutal Legend despite it being a so-so game because of the graphical style... and Darksiders is incredibly metal. The game's aesthetic and artistic's voice are way superior to Zelda's... for me, anyway.

I'm really enjoying the combat system. I love that once you've trained yourself to anticipate the different's enemies' attack pattern, you're almost untouchable and the whole screen just fills with a over the top dance of death.
 

PxDn Ninja

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John Funk said:
If it was the first hour or two, then yes, there's nothing Zelda there. It isn't until you hit the dungeons that it starts SCREAMING Zelda at the top of its lungs - to me, anyway.
I saw him enter the first dungeon, but it still didn't have much of a Zelda feel. But I wasn't the player, and maybe that has something to do with it (though he didn't see it either).

All I have been hearing is it is like zelda because "It has dungeons, a boomerang, and a hookshot"
 

John Funk

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PxDn Ninja said:
John Funk said:
If it was the first hour or two, then yes, there's nothing Zelda there. It isn't until you hit the dungeons that it starts SCREAMING Zelda at the top of its lungs - to me, anyway.
I saw him enter the first dungeon, but it still didn't have much of a Zelda feel. But I wasn't the player, and maybe that has something to do with it (though he didn't see it either).

All I have been hearing is it is like zelda because "It has dungeons, a boomerang, and a hookshot"
It's much more than that. It's a game that relies heavily on exploration and puzzles rather than just combat, shares' the Zelda pattern of "Go to a dungeon, explore dungeon, find switches and push blocks to access new areas, find you cannot access new area without power/item/ability, fight miniboss to get said power/item/ability, solve more puzzles with your new power/item/ability, fight boss where said power/item/ability plays a huge role, get an extra heart container life stone."

If you play the game, it's absolutely unmistakable once you're in the dungeons.
 

pneuma08

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Y'all have to define "Zelda Feel". From what Mr. Funk is saying, it borrows heavily from that franchise, so heavily in fact that its inspiration is left across the entire game. What makes Darksiders different from a Zelda game? Less dialogue? Not as heroic theming? Less undercurrent of magic or whimsy?

I'd check it out but I'm already committed to Mass Effect 2 this month, not to mention the things I got over the holidays. But post-apocalypse puzzle-dipped action = yes.
 

Bluesclues

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I have it, I love it. Trying to buy myself time before I beat it by grind-leveling the weapons. Haha.

And yes, as a long time Zelda fan, it's all there. The puzzle-solving, the weapon similarities, the dungeon schematics...Darksiders was definitely inspired heavily by Zelda...more so OoT.
 

Tarkand

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pneuma08 said:
What makes Darksiders different from a Zelda game? Less dialogue? Not as heroic theming? Less undercurrent of magic or whimsy?
Once you take off the layer of blood, gore and teenage power fantasy (which are all very well done btw), what really is different between Zelda and Darksiders is how over the top Darksider is. I don't remember monsters or encounters being this crazy and 'omgdidIjustdothat?' in Zelda.
 

PxDn Ninja

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John Funk said:
PxDn Ninja said:
John Funk said:
If it was the first hour or two, then yes, there's nothing Zelda there. It isn't until you hit the dungeons that it starts SCREAMING Zelda at the top of its lungs - to me, anyway.
I saw him enter the first dungeon, but it still didn't have much of a Zelda feel. But I wasn't the player, and maybe that has something to do with it (though he didn't see it either).

All I have been hearing is it is like zelda because "It has dungeons, a boomerang, and a hookshot"
It's much more than that. It's a game that relies heavily on exploration and puzzles rather than just combat, shares' the Zelda pattern of "Go to a dungeon, explore dungeon, find switches and push blocks to access new areas, find you cannot access new area without power/item/ability, fight miniboss to get said power/item/ability, solve more puzzles with your new power/item/ability, fight boss where said power/item/ability plays a huge role, get an extra heart container life stone."

If you play the game, it's absolutely unmistakable once you're in the dungeons.
I'll definitely give it a shot once I finish my current slew of titles (ME2, Bayanetta, Saboteur, OF:Dragon Rising). The gameplay looked fun as hell when he played it, and perhaps then I'll see the Zelda qualities. What is the total play time roughly for the title? Is it a 10 hour game or 40 hour game, so to speak?
 

300lb. Samoan

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wow, i really really want to try that. didn't happen to see what systems that is releasing on...

and the music at the end fits perfectly! makes me want it even more!
 

Loop Stricken

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What is it with all you Mass Effect 2 piners not getting this game? I bought it precisely to keep my mind AWAY from the multiple weeks of waiting for ME2.

It is also awesome and having never heard of this Joe Mad fellow before today, it transpires that his art style is precisely what I've been trying to aspire to, should I break the damned shackles of realism in the one alien character I can actually draw.

Tuh. Now if I get better I'm ripping him off.

300lb. Samoan said:
wow, i really really want to try that. didn't happen to see what systems that is releasing on...
360 and PS3.
 

Enigmers

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I bought this on release day and had a blast with it, though I think the combat plays a bigger role than this review says it does.

Oh, and the ending (I felt) was totally badass.
 

Slycne

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300lb. Samoan said:
and the music at the end fits perfectly! makes me want it even more!
Lord Thodin said:
The zelda music while war is riding on "epona" at the end made me shit my pants laughing
Glad you both liked that, I thought it would be a nice way to tie everything said together.
 

Sonicron

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I was able to grab this game as a rental on January 2nd, finished it, did a dance of joy at how indredibly cool it was and then bought it when it came out. The only gripes I had with it were fiddly controls towards the end (due to constantly having to reassign buttons) and a bland/generic soundtrack, but aside from those things Darksiders really does everything right.
Good review, Funk!
 

gamegod25

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Im surprised the reviewer missed that Darksiders DOES have a zelda-esque sound when you solve puzzles.

Anyway I love it, and already beat it twice.
 

paralost

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Spinwhiz said:
Great review Funk.
i second that. i love this game so much and i'm glad someone besides myself did a review on it...and that it was professional...and that people will actually see it, you know what I'm gunna go play now.
 

Ghonzor

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Tarkand said:
pneuma08 said:
What makes Darksiders different from a Zelda game? Less dialogue? Not as heroic theming? Less undercurrent of magic or whimsy?
Once you take off the layer of blood, gore and teenage power fantasy (which are all very well done btw), what really is different between Zelda and Darksiders is how over the top Darksider is. I don't remember monsters or encounters being this crazy and 'omgdidIjustdothat?' in Zelda.
You seem to forget the part of Twilight Princess that makes you feel like a Western gunslinger. That was by far my favorite part of the game.
 

TheDoctor455

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Pretty good review. I would get this game if I had a PS3.

Though... one problem... in your review, you point out that the "bulging shoulder pads" are reminscient of World of Warcraft... problem is, that sort of thing dates bake to the Warhammer and Warhammer 40K tabletop-figurine strategy games (just look at the space marine designs)... I know that this is a minor quibble, but I do think accuracy is important.
 
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John Funk said:
Review: Darksiders

The Legend of Zelda gets apocalyptic.

Read Full Article
I watched this review just so i could hear the signature "Hi, I'm John Fnnk", it's my favourite part. It's good to see someone not ripping on this game for being unoriginal, I might pick it up because I don't have an N64 and I can't play OoT to see what all the fuss is 'bowt.
 

John Funk

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TheDoctor455 said:
Pretty good review. I would get this game if I had a PS3.

Though... one problem... in your review, you point out that the "bulging shoulder pads" are reminscient of World of Warcraft... problem is, that sort of thing dates bake to the Warhammer and Warhammer 40K tabletop-figurine strategy games (just look at the space marine designs)... I know that this is a minor quibble, but I do think accuracy is important.
No, I said that most gamers would probably find them reminiscent of WoW, considering it's the poster child for that art style these days and ... amongst laymen, probably MUCH more recognizable than Warhammer/40k.
 

KazNecro

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I laughed my ass off at the Horse-Riding theme during the credits. Awesome review!
 

samsonguy920

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Yet another person fails their patience check, and now we have to get them out of a sticky mess because of it. Sounds like fun. :D
 

TheDoctor455

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John Funk said:
TheDoctor455 said:
Pretty good review. I would get this game if I had a PS3.

Though... one problem... in your review, you point out that the "bulging shoulder pads" are reminscient of World of Warcraft... problem is, that sort of thing dates bake to the Warhammer and Warhammer 40K tabletop-figurine strategy games (just look at the space marine designs)... I know that this is a minor quibble, but I do think accuracy is important.
No, I said that most gamers would probably find them reminiscent of WoW, considering it's the poster child for that art style these days and ... amongst laymen, probably MUCH more recognizable than Warhammer/40k.
Fair enough.
 

gutterball17

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The monsters are the same throughout. However, there are, of course, dungeon specific enemies. Also, I didn't think the puzzles were overly the same.
I have to wonder about what John says about the instant kills getting boring because they are the same for that same type of enemy. God of War did the same thing and I don't hear anybody complaining about that. But anyway, I found this game to be pretty fun, if it does have some similarities to Zelda, but what game doesn't? LoZ practically invented most RPG elements still in use today.
 

gutterball17

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that's what i thought when I first saw War. I said "Hey, he looks like a badass Death Knight." Ripped Armor, big two-handed sword with screaming faces, and you can put "Enhancements" that make his sword glow different colors. Lots of similarities there.
 

ResonanceSD

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Man that looks awesome! Throw in the Gerudo Valley music and I'll marry it :D
 

Syntax Error

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Xiado said:
I guess that stake thing is the closest we'll ever get to Yahtzee's "Penis extension gun that pins baddies to walls with entire trees"
Or that fabled gun that shoots shurikens and lightning and has tits that's on fire.
 

Kimarous

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I'm sorry, but when you say the Zelda similarities aren't a bad thing, I highly disagree. I love the Zelda games, but Darksiders rips things off CONSTANTLY! "Boomerang", "hookshot", summonable horse, doors with keys, block puzzles, "heart containers", "fairy" guide, dungeon maps in chests, secondary gear assigned to slots, and even fucking BOMB FLOWERS! It isn't "homage", it's blatant theft!

Also, I really don't like the aesthetic. The general look works for WoW, but this... I just don't care for it. Apocalypses should not look/feel pseudo-cartoony.
 

Chipperz

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John Funk said:
PedroSteckecilo said:
Considering that the artists at Blizzard basically copied Joe Mad! (The artist of Darksiders) for WoW's Aesthetic, I find it kind of infuriating that people are calling his work derivative of WoW. However, WoW's massive popularization of his style does mean that it doesn't look that special anymore and he should work on changing things up a little.
Well yeah, I'm not saying he copied WoW, just that for many modern gamers it's going to be probably the thing that comes to mind.


They had 6 years to notice the similarities, it's not like it was a small indy game...

That said, once I got past the fact that the missions weren't just "kill everything", I enjoyed Darksiders. It's worth the rent :)
 

Dragon_of_red

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PxDn Ninja said:
I'll definitely give it a shot once I finish my current slew of titles (ME2, Bayanetta, Saboteur, OF:Dragon Rising). The gameplay looked fun as hell when he played it, and perhaps then I'll see the Zelda qualities. What is the total play time roughly for the title? Is it a 10 hour game or 40 hour game, so to speak?
He says in the review, its something like 15+ hours game, varying on your exploration skills.

This game does look good, i was on the fence about this game. Seeing this review may have pushed me over, when i finsh the new games i bought (Mass Effect 1, Elder Scrools 4: Oblivion, Bioshock, Dragon Age: Origins) Yeah, it may be a while before i play this but mark my words, i will.
 

Always_Remain

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DO WANT. DO WANT A LOT. But as Daystar said Mass Effect 2 is much more important lol maybe after....


Daystar Clarion said:
Am I only one who, when this game was first announced, thought it was a game about being a Sith?
Guilty :D

Loop Stricken said:
What is it with all you Mass Effect 2 piners not getting this game? I bought it precisely to keep my mind AWAY from the multiple weeks of waiting for ME2.
Some of us don't have odles of money in our odles of money bags. Well that's why I'm not gonna get it yet.
 

brunothepig

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Treblaine said:
If Darksiders is ever released on PC (and the rumour mill says it will) then the FIRST thing I will be looking for will be how to import Legend of Zelda music and sound effect.

Oh it would be such win!
Any websites to quote on this rumour? Cause it better... This game kinda catapulted to almost the top of "must have" games. I've actually always lamented the fact that you can't hamstring enemies as the wolf in Twilight Princess. Come on Nintendo. Golden opportunity there!
TheNamlessGuy said:
Now I will get this.

WHEN IS IT OUT IN EUROPE?!
From what I've seen, it's out everywhere except Japan.
 

tkioz

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It isn't until an hour or so in, when you reach the game's first true dungeon, when you realize that Darksiders isn't God of War or Dante's Inferno or Bayonetta after all: It's The Legend of Zelda.
Which damn sucks, because I wanted a Hack N Slash game... I freaking hate running around a supposed enemy complex figuring out where the gears to X machine go... with an hour or more between combat, depending on how frustrated I get with the puzzles.

I'm only keeping at playing it because I dropped a $109 on it... it came out the same day as Bayonetta and I had both games in my hands trying to make up my mind on my lunch break, I decided to grab Darksiders for the story and for how cool the idea of playing one of the 4HM would be...

Big freaking mistake. I don't mind puzzle games, but I wasn't in the mind set for a puzzle game when I sat down, I was in the mode for something where I continually kill crap. You're playing WAR. THE RED RIDER. I don't care if he's been castrated he shouldn't be running around like some Elf in green tights fixing machines so he can get to X McGuffin... he should be punching down walls and ripping off freaking heads.

Here's an idea of how annoyed I am with the game, it's been fairly hot here the last couple of days, mid 40s, so when my xbox crashed just after I left Edan did I howl in frustration like I should of? no. I thought "oh thank god, now I can play something else for a while", turned my machine back on and started up Tower Defence, which is basically a logic puzzle... but at least it's an interesting puzzle.

When the custom is relived that his game crashed because it means he can stop playing, you've done something wrong. They really shouldn't of advertised this the way they did, I was expecting an action game and instead I got a puzzler with some fights to break up the puzzles.

Someone warn me if Bayonetta is the same... I don't mind some puzzles in my action, but Darksiders really a puzzler with some damn action every hour or so.
 

Ithos

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Jul 20, 2009
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hahahahaha, zelda-theme at the end with war riding his horse and shooting with a gun, I laughed hard :D
 

PlasticTree

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May 17, 2009
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Nice review. I'm definitely going to pick this one up..after Mass Effect 2, of course.

Oh, and you have the most shitty imitation of that Zelda-puzzle-sound I have ever heard.
 

Slycne

Tank Ninja
Feb 19, 2006
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Kimarous said:
Also, I really don't like the aesthetic. The general look works for WoW, but this... I just don't care for it. Apocalypses should not look/feel pseudo-cartoony.
Certainly everyone is entitles to personal preference, but what pray tell are you basing the aesthetics of the apocalypse on, seeing as if one will happen it hasn't happened yet at least. The apocalypse could be ushered in by adorable cartoon kittens and bunnies for all we know.


 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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John Funk said:
Slycne said:
LeonLethality said:
I honestly don't see the Zelda in this game, sure it has puzzles and dungeon trekking but it doesn nearly have the same feel LoZ does, but on its own it is an ok game.
Minus the introduction, so far it feels exactly like Legend of Zelda to me. For me, it's in the details where the similarities really shine through. You collect 4 Lifeshard(heart) pieces to increase your health, cars(pots and grass) can be smashed open for souls(rupies), letter boxing when targeting and solving puzzles, and the list goes on. And I am loving every post apocalyptic minutes of it.
The Watcher needed more "Hey! Listen!", IMO.
NO.


dont even say that, just.........no............

if you really need it, but Darksiders looks like it doesnt.
 

Byers

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Nov 21, 2008
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I love how I have to go to a different website just to look up what platform the game is for, since apparently this isn't information worth mentioning on the Escapist.
 

Eldarion

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Sep 30, 2009
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Ha Ha my warlock has the same mount as this guy.

Gonna pick this up as soon as I can.
 

Treblaine

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Jul 25, 2008
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brunothepig said:
Treblaine said:
If Darksiders is ever released on PC (and the rumour mill says it will) then the FIRST thing I will be looking for will be how to import Legend of Zelda music and sound effect.

Oh it would be such win!
Any websites to quote on this rumour? Cause it better... This game kinda catapulted to almost the top of "must have" games. I've actually always lamented the fact that you can't hamstring enemies as the wolf in Twilight Princess. Come on Nintendo. Golden opportunity there!]
Well THQ have a habit of doing that, they released Red Faction Guerilla on PS3 and 360 with no confirmation of a PC release then with little warning 3 months later they released the game on PC. Same happened with Red Faction 1 + 2 + 3, Saint's Row 2 and Juiced 2. Here is where I heard it:

http://news.bigdownload.com/photos/2010-console-games-that-should-be-pc-games/2572509/

Hope it comes true, but otherwise the PS3 version seems to be the best as I've heard a lot of bad things about screen tear on the 360 version yet no seen on the PS3 version as much. A multi-platform game playing better on PS3?!?? Crazy I know but it's happening more and more often now as games push the envelope further (where the PS3 has the power) and developers becoem more familiar the with PS3's unique hardware.
 

hittite

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Nov 9, 2009
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Sorry to burst your bubble there, but the exploding, flaming spear gun has already been done. Back in 2003, a game was released on all platforms called Metal Arms: Glitch in the System. The closest thing that it had to a sniper rifle was the rivet gun, the second coolest gun in the game (#1 goes to the Ripper, which shoots saw blades). When fully upgraded, it will shoot 3 foot long burning metal arrows that go all the way through an enemy and then blow up.
 

Wilbot666

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Aug 21, 2009
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PedroSteckecilo said:
Considering that the artists at Blizzard basically copied Joe Mad! (The artist of Darksiders) for WoW's Aesthetic, I find it kind of infuriating that people are calling his work derivative of WoW. However, WoW's massive popularization of his style does mean that it doesn't look that special anymore and he should work on changing things up a little.
Hear hear! I played the first hour of this game last night and had to go pull out some of my mid-90's X-men comics afterwards for bed-time reading material! (Gambit vs Brain-damaged Sabretooth in the danger room for the win!)

Enjoying Darksiders so far though, although I can't help but think I might have been better off buying Bayonetta. That may just be because I've been replaying a lot of DMC4 lately though.... A year on and I *still* can't get Smokin' Sick Style in all the fights :(
 

Snotnarok

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Nov 17, 2008
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This game is bloody awesome, I knew I'd love it because this is the same artist who drew the great Battle Chasers comic book Joe Madureira!
 

Lord Thodin

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Jul 1, 2009
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Slycne said:
300lb. Samoan said:
and the music at the end fits perfectly! makes me want it even more!
Lord Thodin said:
The zelda music while war is riding on "epona" at the end made me shit my pants laughing
Glad you both liked that, I thought it would be a nice way to tie everything said together.
well kudos man. I have friends im still showing the video to that laugh at it.
 

EmmerikXXII

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Nov 11, 2009
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I am not one for fanaticism, but I must say that this game is incredible. I am sure this is partially due to my love for the Legend of Zelda. Some criticize the frequent nods to the Zelda series, but I applaud them. They add a level of nostalgia than really draws you in, at least if you are a fan. If not, I am sure you can enjoy them for what they are. I mean sure, they add in Zelda elements right down to the highlighting of important words in the subtitles. Boss battles play out just like previous 3D installments of Zelda. The point I am making is that I do not see this as a bad thing at all. It feels a lot like Zelda, but Zelda feels good. :D

I guess what I am saying is that this game does everything right, in my perspective. Not everyone has my perspective. I love stories about the end of the world, especially those regarding the book of revelations. I love Zelda. I'm a fan of badasses kicking the living shit out of things with giant swords. Intense combat, but not so that you need to spend months perfecting it. The art style also appeals to my interests. Lots of blacks reds and oranges, not to mention a comic-booky feel. It all comes together for me to create one epic package.

Darksiders has quickly become one of my favorite games.

It might not be for you, but if you share my tastes, then I highly recommend Darksiders.

There's my little mini-review.
 

fisk0

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Aug 19, 2009
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this game looks awesome, I'll have to buy it once the PC version gets a reasonable price next year or so.
 

Eatbrainz

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Mar 2, 2009
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Theres nothing wrong with following the zelda style, better than simply being called a clone.
 

Lunar Templar

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Sep 20, 2009
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better question, anybody know wtf this code is for (not 'the hollow lord' the OTHER one)
kinda driving me up a wall, but other then that, game rules, on my second run, do think its funny how many ppl are 'o.0?!' about how the gameplay is. and the bits from zelda are well done, looking forward to the sequel
 

Hulyen

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Apr 20, 2009
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Okay, I laughed REALLY hard at the music at the end.

I'll agree that Darksiders pulls from a lot of different places - but it pulls awesome bits from awesome games with a ton of polish, so I can't really complain about it.
 

Phantom_Natal

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Sep 2, 2009
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I somehow never got bored of your zelda comments.
Honestly, it looked very much zelda to me, especially when showing the hook shot.
For now, I'm not into bloody damage or heaven and hell dramas so I'll let it pass.