It isn't until an hour or so in, when you reach the game's first true dungeon, when you realize that Darksiders isn't God of War or Dante's Inferno or Bayonetta after all: It's The Legend of Zelda.
Which damn sucks, because I wanted a Hack N Slash game... I freaking hate running around a supposed enemy complex figuring out where the gears to X machine go... with an hour or more between combat, depending on how frustrated I get with the puzzles.
I'm only keeping at playing it because I dropped a $109 on it... it came out the same day as Bayonetta and I had both games in my hands trying to make up my mind on my lunch break, I decided to grab Darksiders for the story and for how cool the idea of playing one of the 4HM would be...
Big freaking mistake. I don't mind puzzle games, but I wasn't in the mind set for a puzzle game when I sat down, I was in the mode for something where I continually kill crap. You're playing WAR. THE RED RIDER. I don't care if he's been castrated he shouldn't be running around like some Elf in green tights fixing machines so he can get to X McGuffin... he should be punching down walls and ripping off freaking heads.
Here's an idea of how annoyed I am with the game, it's been fairly hot here the last couple of days, mid 40s, so when my xbox crashed just after I left Edan did I howl in frustration like I should of? no. I thought "oh thank god, now I can play something else for a while", turned my machine back on and started up Tower Defence, which is basically a logic puzzle... but at least it's an interesting puzzle.
When the custom is relived that his game crashed because it means he can stop playing, you've done something wrong. They really shouldn't of advertised this the way they did, I was expecting an action game and instead I got a puzzler with some fights to break up the puzzles.
Someone warn me if Bayonetta is the same... I don't mind some puzzles in my action, but Darksiders really a puzzler with some damn action every hour or so.