Review: Metro 2033

Recommended Videos

aegios187

New member
Jun 17, 2007
90
0
0
Personally, the one thing that stood out for me is that the moral choices weren't huge swings of the pendulum making you either ultimate super morality man or the spawn of the anti-christ and Uwe Boll. Simple things like accepting a reward vs not accepting a reward, offering assistance to certain NPCs that you can have dialog with. Even the "bad" ending as it were, wasn't end of the world, trumped up evil endings that most games have. If anything, its the ending you expect to get if you don't quite make the effort to put all the pieces together.

The environment and story was solid (makes me want to read the book), graphics were gorgeous, the gunplay didn't really distract me, if anything, I think it fits the fact that your using antiquated, amateurish made weaponry with homemade dirty rounds. Stealth elements were passable. I'd say a score of a 8 to a 8.5 is being fair.
 

mchoueiri

New member
Jun 10, 2009
212
0
0
Susan Arendt said:
The Cheezy One said:
zombie711 said:
is the escapist have an office in The UK now? it the first time i heard some one outside the states do a review on this site. (besides zero punctuation)
i noticed that too, im grateful to actually hear another UK voice aside from ZPs. no offence to all the americans, canadians and australians, but they are all i hear
We're an American company. It's really so surprising to hear American accents from the staff?
I thought u guys had multicultural staff
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
99
0
0
mchoueiri said:
Susan Arendt said:
The Cheezy One said:
zombie711 said:
is the escapist have an office in The UK now? it the first time i heard some one outside the states do a review on this site. (besides zero punctuation)
i noticed that too, im grateful to actually hear another UK voice aside from ZPs. no offence to all the americans, canadians and australians, but they are all i hear
We're an American company. It's really so surprising to hear American accents from the staff?
I thought u guys had multicultural staff
You thought the Escapist was run by a multicultural team of various faiths and beliefs? :)
 

mchoueiri

New member
Jun 10, 2009
212
0
0
TheBritish said:
mchoueiri said:
Susan Arendt said:
The Cheezy One said:
zombie711 said:
is the escapist have an office in The UK now? it the first time i heard some one outside the states do a review on this site. (besides zero punctuation)
i noticed that too, im grateful to actually hear another UK voice aside from ZPs. no offence to all the americans, canadians and australians, but they are all i hear
We're an American company. It's really so surprising to hear American accents from the staff?
I thought u guys had multicultural staff
You thought the Escapist was run by a multicultural team of various faiths and beliefs? :)
\

hahahahahahahaha, that was a good one that had me laughing for a good 2 minutes and yes.
 

Arduras

New member
Jul 14, 2009
147
0
0
I strongly disagree with this review,

The game, from moment one, is meant to make you feel like an ordinary guy in some very weird circumstances, which, I'd say it pulled off well, I was drawn into the creepiness of the scene and of the feeling of being the weaker in a fight between mutants and other people.

Ammo was never an issue (as some others have mentioned), dirty ammo is fine as ammo, I thing it was only at the start that I needed to use Mil grade ammo (because I still hadn't gotten my head reset away from the ol' combat tactics in other shooters), other weapons (such as the helsing, the oversized BB gun ((can't think of the name))and others) all had the right feel to them, hand made and they had alot of power in them.

Stealth was pretty good, instead of the usual 'huh? why did something just impact next to me? ahh well' they responded, shouting out, making a noise and the like, which lets everyone else know whats going on, of course you'd yell out if you noticed something. (although, the fact they zero in from moment one is annoying)

Overall, its a good game, not a great one, but certainly better then say, Modern Warfare 2, but its well on its way to pushing towards games that are more like Stalker then not. :)
 

Archemetis

Is Probably Awesome.
Aug 13, 2008
2,089
0
0
Good or Bad review aside was I the only one who thought of the number 9 guy from Futurama when the "Dark ones" were brought up?
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
99
0
0
I know I can't shut up about the book, but... :)
There's a funny/awkward moment in the book when someone tells Artyom about the Nazis. The guy says that they barricade themselves against "the Dark Ones" (being Nazis, he's not talking about the mutants :)) and Artyom freaks out saying like "Oh no! Not Dark Ones! I hate Dark Ones!" :)
 

pokkuti

New member
Feb 14, 2008
40
0
0
Well, if you wanna run and gun, try using the correct weapon. Using Un-pump pneumatic rifle in close combat, against horde of enemy? You sir, are genius :p
 

Chrissyluky

New member
Jul 3, 2009
985
0
0
Diagonal Horizontality said:
Based on this review, the game sounds a lot like Far Cry. Broken stealth mechanics, underpowered weapons and overpowered mutants do not make a particularly good game - regardless of graphical fidelity and physics engine complexity. The underdeveloped characters and themes just reek of generic shooter to me, so I'll give it a miss.

The source material at least sounds interesting, though.
Blackadder51 said:
Uh im getting a 404 on the link
That would be because the article technically wasn't published. It's up now.
Do not be fooled by this review this was a very poor review and all of his hardships were ones I never encountered. I played on the hardest difficulty there is and I did not retry as much as he supposedly did. I never had to use military rounds either. This review was very poorly done in my opinion. I do not consider it a poor review because it disagrees with me I consider it a poor review because what he considered facts seem to be bad decisions on his part.
 

Meilow

New member
Dec 5, 2009
63
0
0
I will agree that Metro 2033 does have some rust spots that could be worked out. Sometimes bullets won't hit. It's annoying trying to sneak around and take out only one guard, while the head shot doesn't register and he freaks out and alerts everyone. That was my only problem with the game, but it's something simple to overlook if you're going for the stealthy aspect of the game. When this game came out I stopped playing FF13 (who wouldn't) and got intensely involved in this game. While it is laughably short, I have not played a game this year that made me feel apart of it such as this game did. If it were up to me, this game (so far) would be game of the year, and its only contenders just fall short in different areas that this game excelled at.
 

kibayasu

New member
Jan 3, 2008
238
0
0
What I think could have pushed Metro 2033 into the realm of "great" is not something related to the gameplay at all.

The first half of the game is getting from your dingy little outskirts station to what can only be described as, if you listen to people talk about it, a (subjective) paradise: Polis Station. It's incredibly well defended, anyone who wants to get anywhere has to pass through it, it's properous, it's spacious, it has electricity. I was quite excited when I got to Polis in the game because the smaller stations were quite well done so I couldn't wait to see what they would do with the grandest of the grand stations.

Of course, as those who played it know, we didn't get to see any of it. We got to see the main train yard, a tiny trade room, and a glance of greatness as the game moves us toward the Council room; we got to see a water canal with a gondola running below a vast hall filled with people.

Quite frankly if the game had let me wander around Polis a bit, I'd have been able to get over the flaws of the game even more. But I'm willing betting this was a time issue over something that would be awesome yet pointless to the story.
 

comadorcrack

The Master of Speilingz
Mar 19, 2009
1,657
0
0
Susan Arendt said:
The Cheezy One said:
zombie711 said:
is the escapist have an office in The UK now? it the first time i heard some one outside the states do a review on this site. (besides zero punctuation)
i noticed that too, im grateful to actually hear another UK voice aside from ZPs. no offence to all the americans, canadians and australians, but they are all i hear
We're an American company. It's really so surprising to hear American accents from the staff?
It's not a surprise. They were commenting on its nice to hear someone English. Which I agree with. Its very nice to hear someone English. Which makes me give this review a big thumbs up (Y)
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
0
0
"No time to establish emotional connection to home station"

Did you even stop to listen in on the conversations going on around you?
They were VERY effective at getting me to care.
Especially the small children who had never known what the world had been like before the nukes dropped.

And Artyom wasn't completely immune, he was simply more resistant to the Dark Ones' attacks. And besides (SPOILER WARNING), they once say "We wish... PEACE." So, maybe the Dark Ones don't want to hurt him for some reason. And while... yeah... the stealth can get a little aggravating after a while, there were plenty of ideas peppered throughout the whole game to keep me interested, and the story, I thought, was very well presented. And besides, would it really have been a good idea for the protagonist to talk while trying to sneak past the Nazis?

Now... the only reason I haven't completed the game yet is because I've gotten stuck in the library. No... literally stuck... I can't figure out how to go back and open one of the doors for my teammates, and I can't climb back the way I came because 1) there's no easy way for me to pile up crap so that I could jump back up, and 2) there's no way (that i know of) to access the command console, so no noclip either. Umm... yeah I have the PC version... but I'm playing it on my aging rig anyway. Still looks pretty damn good though.
 

Ardenon

New member
Sep 7, 2009
76
0
0
TheDoctor455 said:
Now... the only reason I haven't completed the game yet is because I've gotten stuck in the library. No... literally stuck... I can't figure out how to go back and open one of the doors for my teammates, and I can't climb back the way I came because 1) there's no easy way for me to pile up crap so that I could jump back up, and 2) there's no way (that i know of) to access the command console, so no noclip either. Umm... yeah I have the PC version... but I'm playing it on my aging rig anyway. Still looks pretty damn good though.
If you still haven't figured out how to open the door, try watching youtube for some hints. The doors in the library are somewhat difficult to get through, not sure where you're stuck though. The problem I had there, was when I had to shoot the chandelier so it would bust open the doors. Good thing it started flashing after a while, couldn't guess otherwise :p . But other than that, there's always a way to get through.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
0
0
Ardenon said:
TheDoctor455 said:
Now... the only reason I haven't completed the game yet is because I've gotten stuck in the library. No... literally stuck... I can't figure out how to go back and open one of the doors for my teammates, and I can't climb back the way I came because 1) there's no easy way for me to pile up crap so that I could jump back up, and 2) there's no way (that i know of) to access the command console, so no noclip either. Umm... yeah I have the PC version... but I'm playing it on my aging rig anyway. Still looks pretty damn good though.
If you still haven't figured out how to open the door, try watching youtube for some hints. The doors in the library are somewhat difficult to get through, not sure where you're stuck though. The problem I had there, was when I had to shoot the chandelier so it would bust open the doors. Good thing it started flashing after a while, couldn't guess otherwise :p . But other than that, there's always a way to get through.
Well... I also had to quit because I hadn't managed my resources well enough at that point. I had bought a few guns here or there... didn't need to buy ammo. No... the only resource that was giving me trouble at that point were air filters. And since the last station that I had any money in was before the communist one... well... I might as well have just started a new game entirely.
 

Ardenon

New member
Sep 7, 2009
76
0
0
TheDoctor455 said:
Well... I also had to quit because I hadn't managed my resources well enough at that point. I had bought a few guns here or there... didn't need to buy ammo. No... the only resource that was giving me trouble at that point were air filters. And since the last station that I had any money in was before the communist one... well... I might as well have just started a new game entirely.
Strange, I was playing on Hard difficulty and never bought 1 air filter, always managed finding them here and there. And yeah, "money" is always worth spending on smg bullets, you'll find guns later on, like a pistol with a scope between those doors in the library...
 

Comic Sans

DOWN YOU GO!
Oct 15, 2008
598
2
23
Country
United States
I haven't played the game much yet, having just met with Khan. However, so far I find the review totally off. While not perfect, this is a damn good game. It combines shooty action with great atmosphere. In the first outdoor segment (not the intro), I was on edge the whole time. I can't recall the last time I was so sucked into a game like that (maybe Ravenholm). I was scared to even fire a shot, since I knew it would bring a horde down on me I had little chance of fighting off. You feel so VULNERABLE, and that's a weird feeling for an FPS. Usually in a game you pick up a gun and feel like a god. Here, it's the opposite. The damage from your guns is barely adequate, your reloads are long, and enemies can easily take you down. It feels GREAT. I've died a few times, but it just spurred me to play better.

In short, I feel the reviewer approached this game the totally wrong way. He even said "it seems like it should play like a run and gun shooter", when that's totally off the mark. The reviewer went in playing the game with the wrong mindset, and it clouded his review.
 

DanHibiki

New member
Aug 5, 2009
174
0
0
What the hell does he mean "you have to run and gun"? You never have to run and gun, that's the exact opposite of what you should be doing. You have to hide and snipe people in the face. This is the only way to play the game unless you face the mutants, in which case it's knifing at the start, two shot to the head when they rush you or spray with dart gun when there's a huge one coming at you in the library.

Running around with a shot gun is the last thing that anyone should do in the game.

Also, throwing knives is the best way to start with. Have fun!