...Wha?
That's kind of what you expect in an RPG. I mean, Fallout 3 without the stats and levels is just a free-roaming FPS. Stats let you control the character's growth, and by extension who they are in your world. Unless you want to replace numbers with pie-charts or graphs, I can't see another way of customizing skills without using numbers.
Why worry about it because it's old? When did this attitude of 'make it better by radically changing it' come into play? Yes, sometimes it's a huge success, but most of the time it's like the Wii - gimmicky but ultimately shoddy. Don't get me wrong, I like some Wii games, but they could all be emulated much better with either using a controller or a mouse. A half-way point between the two is a rubbish idea.
That's kind of what you expect in an RPG. I mean, Fallout 3 without the stats and levels is just a free-roaming FPS. Stats let you control the character's growth, and by extension who they are in your world. Unless you want to replace numbers with pie-charts or graphs, I can't see another way of customizing skills without using numbers.
Why worry about it because it's old? When did this attitude of 'make it better by radically changing it' come into play? Yes, sometimes it's a huge success, but most of the time it's like the Wii - gimmicky but ultimately shoddy. Don't get me wrong, I like some Wii games, but they could all be emulated much better with either using a controller or a mouse. A half-way point between the two is a rubbish idea.