Rumor: Batman: Arkham Origins Will Add Multiplayer

TrulyBritish

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Jan 23, 2013
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Fu11Frontal said:
Honestly, there's one way to do this. Everyone is Batman. No, seriously. One player is Arkham Batman with all his powers, one character is TAS Batman with all of his stuff, one is Batman Beyond, one is Adam West Batman, one is Nolan Batman, etc. And they all fight all over Gotham city, because Batman. You'd level your Batman up, and Kevin Conroy could yell at whoever they'd get to pretend to be Christian Bale for that god awful voice he uses for Batman.
At first I was absolutely horrified at the idea of multiplayer I have to see, who could ever relinquish the joy you'd get by playing as Adam West batman. I bet he would probably still do the voice.
 

CriticalMiss

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Jan 18, 2013
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It sounds like the game is in the hands of madmen and work-experience kids, desperate to impress the boss with their bold new ideas for the direction of the game.

That said, there are a few ways that multiplayer could work. What about a kind of co-op timed boss rush, where one player as Batman and a second (possibly more) as someone else have to playthrough the entire map, beating the big-bads with a time limit. You have two strategies. Stick together and have an easier time against each boss or split up and cover more ground. That could even work as a kind of hunting game, where a villain is somewhere on the map and you have to hunt them down and stop them, after a certain amount of time they could cause some kind of mayhem that the Bat-team have to stop which gives you some idea of where the enemy is. Again you have the option for one player to go straight after the villain whilst the other helps damsels in distress/defuse bombs/solve riddles/spray sharks or stick together.
 

babinro

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Sep 24, 2010
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Finally, a reason to try out the franchise!

I skipped out on Bioshock 1&3 because of lack of multiplayer.
I heard Mass Effect 1&2 were decent but I'll never know.
 

Mikeyfell

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Aug 24, 2010
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Abandon4093 said:
I never get this line of reasoning.

How are they alienating you?

The presence of a multiplayer doesn't affect the single palyer.
Time, money, disk space, and personnel are all finite resources.
Anything not going in to the single player experience is effecting it negatively.

That's the case with any game, but Batman? The Arkham games amazing single player experiences. Awesome stealth, cool puzzles, a lot of exploration and an amazing combat system.
It's tight, that's the only word for it. Adding a Coop player is just fluff at best.
And could easily mean cutting whole levels to balance the enemy AI for Coop, or making the difficulty trivial on Coop, or stupidly hard on single player


Plenty of the best singleplayer games that came out in the past few months had tacked on multiplayer, if you don't want to play them... just don't.
Spec Ops, Xcom EU, Farcry 3 (If you're willing to forgive the crap UI), Tomb Raider(And I'm being generous here)
So 4 primarily single player games that were good despite having tacked on Multyplayer in the last 12 months.

Walking Dead, Bioshock Infinite, Lollipop Chainsaw, Mark of the Ninja, Dust an Elysian Tali (Again I'm being generous) 5 good single player games in the past 12 months and 3 of them came out on Xbox Arcade.
(Yes I don't play on PC)

And going back another year I can only add Catherine, Dark Souls and Assassin's Creed Revelations to the list of single player games that are good despite the tacked on multyplayer.


And you can look me in the text and say multyplayer doesn't effect the single player.
 

bigfatcarp93

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Mikeyfell said:
Oh Fuck, fuck fuck fuck fucking no!
FUCK!
Fuck!
God dammit.

Ahem...
This sounds like a terrible... AHHHHHHHHHHHHH FUCK!
Slowbear said:
R.I.P Arkham you lost me
Keep jerkin' dem knees, Escapist.

Captcha: Face the Music

Something you all may very well have to do if this winds up NOT killing the game, a possibility you all seem quite happy to ignore.
 

Mikeyfell

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Aug 24, 2010
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bigfatcarp93 said:
Keep jerkin' dem knees, Escapist.

Captcha: Face the Music

Something you all may very well have to do if this winds up NOT killing the game, a possibility you all seem quite happy to ignore.
Between this news and the developer change I will eat much more than my words if this doesn't kill the game.

You have to trust me that seeing the Arkham series die is the last thing I want to see.
 

Mr C

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May 8, 2008
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Hazy992 said:
Oh for fuck's sake... I was worried about this game as soon as I found out Rocksteady wasn't developing it. This just adds to my apprehension.

Seriously, stop fucking adding tacked on multiplayer modes that add nothing to the game, simply take dev time away from the main campaign and probably won't be played in two months anyway!

Have games like Skyrim, Bioshock Infinite and the absolute wealth of awesome indie content taught publishers NOTHING?!
I have nothing to add, well said.
 

rees263

The Lone Wanderer
Jun 4, 2009
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Well, multiplayer could go either way, if it even exists at all. It's the different developer that will put me off getting this on day one. Definitely going to wait to see the reviews for this.
 

MrGalactus

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Sep 18, 2010
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SWEEEEEEEEEEET 1 on 1 character fights all with unique fighting styles, and co-op heros versus waves could be

AWE
SOME

We need this.
 

Ed130 The Vanguard

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Sep 10, 2008
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Add in the lack of Rocksteady and I'm not too hopeful for this game.

Then again I'm not hopeful for any AAA game in general.
 

Grabehn

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Sep 22, 2012
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I read "multiplayer, and instantly thought about "Batman/Robin" or even Nightwing (it looked cool in AC) fighting together during the campaign, but then I remembered how many bugs I found in Arkham City because of it being bigger. And also the PC delay due to the Physx "integration" (worthless piece of shit).
 

lacktheknack

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Jan 19, 2009
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StewShearer said:
an anonymous source indicated the new game would be adding multiplayer components.
http://www.global-changemakers.net/wp-content/uploads/2012/09/sock-puppet1.jpg

While the multiplayer could actually be a ton of fun, I still don't like it when rumors started by sock puppets (anonymous sources) are covered as a genuine news article. Maybe we should have a sister forum to the News Room and call it the Rumor Mill.
 

Yopaz

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Jun 3, 2009
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kailus13 said:
How exactly? How would that even work? Co-op would either make things far too easy, or ramp up the difficulty enough that you need to play in groups to beat it.
Well, there is this thing called scaling depending on how many people are playing. It's been done since 80's.

OT: I'm not sure if I like this, it doesn't have to be bad just because it gets multiplayer as long as we still get the same solid single player experience from the first two games. I am just concerned that Roscksteady isn't making it to be honest. So few superhero games manage to be good, so many are plain bad and then there are the horrible ones.

All that said though. This game is coming out the day before my birthday and I am thinking this will be a day one purchase for me despite what I've heard so far. There's still time for me to change my mind though.
 

guitarsniper

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As one of the people who legitimately enjoyed ME3's multiplayer, I'm going to hold out on judging this too hard. I'm more concerned about the dev switch than the addition of MP.
 

O maestre

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StewShearer said:
but there's no reason that Arkham Origins' multiplayer can't be a fun and valuable experience. Considering the size of Batman's retinue and rogue's gallery, it's not hard to envision a few fun ways a solid multiplayer mode could take shape.
Even with role playing as a villain considered, I cannot imagine multiplayer in a game like the Arkham series, how exactly would you implement the free flow combat? or the navigation? The previous games were in some ways very old school in their approach to game design, it reminded me of the old PS1 game Spiderman: Enter Eelectro a thoroughly single player experience. I really can't see how multiplayer can be anything other than a shoe-horned in a stunted form. whether or not it will influence the single player experience, in regards to development focus, is the only thing I am afraid of.

If they want to make a multiplayer batman experience they should make a separate game, kind of like Bethesda they didn't force Skyrim to have multiplayer instead they developed another game entirely.
 

knight steel

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Well as long as the multiplayer doesn't effect or take away from the singl.........God I can't finish that sentence of course it will >_<

But considering the fact that I couldn't play as catwoman despite the fact that I preordered the game and payed $100 for it because I don't have xbox live and as such missed out on half of the experience I'm used to being screwed over by the Arkham series.
 

DataSnake

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RJ 17 said:
Think of the boss fights in the games...yeah some of them were tough but, true to Batman's nature, he always spotted an easily exploitable weakness to make every boss fight pretty easy if you knew what you were doing. They'd have to give the villian's a way of countering Batman's Anti-Thing Spray so they could have a chance.
That was definitely true in Asylum, especially with
Poison Ivy. Only filling 2/3 of the platform you're standing on with killer plants at a time, repeatedly opening her batarang-proof shell FOR NO REASON even after doing so has led to her taking multiple hits, it was obvious she was restrained so the player would have a way to win.
But in Arkham City, well...

You are in my world now, Batman.
 

Beautiful End

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Feb 15, 2011
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Yeah...not a big fan of non-multiplayer franchises adding multiplayer to new entries. It just seems to me like they're trying to hard to be cool kids. But alright, I can't judge it until it is released, if it turns out to be more than just a rumor. I'll wait and see.
 

Patrick Buck

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Nov 14, 2011
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Oh for fucks sake. I wasn't too worried when I heard it would have multiplayer... I wasn't too worried when I heard it wasn't rocksteady... but both? So the new developer has come in, and decided that it needs multiplayer? Grand. Fucking grand.