Rumor: Batman: Arkham Origins Will Add Multiplayer

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Mr C

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May 8, 2008
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Hazy992 said:
Oh for fuck's sake... I was worried about this game as soon as I found out Rocksteady wasn't developing it. This just adds to my apprehension.

Seriously, stop fucking adding tacked on multiplayer modes that add nothing to the game, simply take dev time away from the main campaign and probably won't be played in two months anyway!

Have games like Skyrim, Bioshock Infinite and the absolute wealth of awesome indie content taught publishers NOTHING?!
I have nothing to add, well said.
 

rees263

The Lone Wanderer
Jun 4, 2009
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Well, multiplayer could go either way, if it even exists at all. It's the different developer that will put me off getting this on day one. Definitely going to wait to see the reviews for this.
 

MrGalactus

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Sep 18, 2010
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SWEEEEEEEEEEET 1 on 1 character fights all with unique fighting styles, and co-op heros versus waves could be

AWE
SOME

We need this.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
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Add in the lack of Rocksteady and I'm not too hopeful for this game.

Then again I'm not hopeful for any AAA game in general.
 

Grabehn

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Sep 22, 2012
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I read "multiplayer, and instantly thought about "Batman/Robin" or even Nightwing (it looked cool in AC) fighting together during the campaign, but then I remembered how many bugs I found in Arkham City because of it being bigger. And also the PC delay due to the Physx "integration" (worthless piece of shit).
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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StewShearer said:
an anonymous source indicated the new game would be adding multiplayer components.
http://www.global-changemakers.net/wp-content/uploads/2012/09/sock-puppet1.jpg

While the multiplayer could actually be a ton of fun, I still don't like it when rumors started by sock puppets (anonymous sources) are covered as a genuine news article. Maybe we should have a sister forum to the News Room and call it the Rumor Mill.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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kailus13 said:
How exactly? How would that even work? Co-op would either make things far too easy, or ramp up the difficulty enough that you need to play in groups to beat it.
Well, there is this thing called scaling depending on how many people are playing. It's been done since 80's.

OT: I'm not sure if I like this, it doesn't have to be bad just because it gets multiplayer as long as we still get the same solid single player experience from the first two games. I am just concerned that Roscksteady isn't making it to be honest. So few superhero games manage to be good, so many are plain bad and then there are the horrible ones.

All that said though. This game is coming out the day before my birthday and I am thinking this will be a day one purchase for me despite what I've heard so far. There's still time for me to change my mind though.
 

guitarsniper

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Mar 5, 2011
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As one of the people who legitimately enjoyed ME3's multiplayer, I'm going to hold out on judging this too hard. I'm more concerned about the dev switch than the addition of MP.
 

O maestre

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Nov 19, 2008
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StewShearer said:
but there's no reason that Arkham Origins' multiplayer can't be a fun and valuable experience. Considering the size of Batman's retinue and rogue's gallery, it's not hard to envision a few fun ways a solid multiplayer mode could take shape.
Even with role playing as a villain considered, I cannot imagine multiplayer in a game like the Arkham series, how exactly would you implement the free flow combat? or the navigation? The previous games were in some ways very old school in their approach to game design, it reminded me of the old PS1 game Spiderman: Enter Eelectro a thoroughly single player experience. I really can't see how multiplayer can be anything other than a shoe-horned in a stunted form. whether or not it will influence the single player experience, in regards to development focus, is the only thing I am afraid of.

If they want to make a multiplayer batman experience they should make a separate game, kind of like Bethesda they didn't force Skyrim to have multiplayer instead they developed another game entirely.
 

knight steel

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Jul 6, 2009
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Well as long as the multiplayer doesn't effect or take away from the singl.........God I can't finish that sentence of course it will >_<

But considering the fact that I couldn't play as catwoman despite the fact that I preordered the game and payed $100 for it because I don't have xbox live and as such missed out on half of the experience I'm used to being screwed over by the Arkham series.
 

DataSnake

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Aug 5, 2009
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RJ 17 said:
Think of the boss fights in the games...yeah some of them were tough but, true to Batman's nature, he always spotted an easily exploitable weakness to make every boss fight pretty easy if you knew what you were doing. They'd have to give the villian's a way of countering Batman's Anti-Thing Spray so they could have a chance.
That was definitely true in Asylum, especially with
Poison Ivy. Only filling 2/3 of the platform you're standing on with killer plants at a time, repeatedly opening her batarang-proof shell FOR NO REASON even after doing so has led to her taking multiple hits, it was obvious she was restrained so the player would have a way to win.
But in Arkham City, well...

You are in my world now, Batman.
 

Beautiful End

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Feb 15, 2011
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Yeah...not a big fan of non-multiplayer franchises adding multiplayer to new entries. It just seems to me like they're trying to hard to be cool kids. But alright, I can't judge it until it is released, if it turns out to be more than just a rumor. I'll wait and see.
 

Patrick Buck

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Nov 14, 2011
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Oh for fucks sake. I wasn't too worried when I heard it would have multiplayer... I wasn't too worried when I heard it wasn't rocksteady... but both? So the new developer has come in, and decided that it needs multiplayer? Grand. Fucking grand.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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DataSnake said:
:p Unfortunately it looks like your image failed. But judging by the url it looks like you were trying to show a pic of Mr. Freeze. And while I can understand where you'd be going with that, on the other side of the coin is the fact that he's the biggest example of what I'm talking about. The entire objective of the Freeze Fight is to exploit ALL of his weaknesses (especially if playing on hard or New Game +). Granted, you've gotta diversify your tactics in the sense that he always compensates after you take him down, but still, you're essentially pulling off a Flawless Victory on the guy by attacking his shortcomings. Against Penguin you just keep out of his line of sight until you circle around behind him and use the jammer on his freeze gun...then you fight Grundy and have to blow up those three electric things a bunch of times.

The Joker fight in AC is pretty much the only straight-up fight there is. Beat the crap out of the Joker, his gang, a one-armed mercenary, and a Titan thug. No weaknesses to exploit, just a good ol' fashioned brawl. I suppose technically the same could be said about the Ra's fight too, but that brings up the combat mechanic of flipping around, punching a guy and jumping over to the next in a free-flow combo...how could you do that with two people fighting against each other?

Like I said, I just don't see how they could pull it off very well. Either the enemy is so powerful that Batman has to use all of his cunning and to get a perfect victory because being spotted means getting his ass kicked (i.e. the Freeze Fight) or he's flying from one thug to the next in a massive combo, beating the piss out of everyone (i.e. the Joker Fight). Either way I don't understand how they could balance it out without changing some major mechanics of the game.
 

DataSnake

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RJ 17 said:
Like I said, I just don't see how they could pull it off very well. Either the enemy is so powerful that Batman has to use all of his cunning and to get a perfect victory because being spotted means getting his ass kicked (i.e. the Freeze Fight) or he's flying from one thug to the next in a massive combo, beating the piss out of everyone (i.e. the Joker Fight). Either way I don't understand how they could balance it out without changing some major mechanics of the game.
I agree completely. My point was just that the boss fights were less a case of "find the exploit" than in Asylum.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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DataSnake said:
RJ 17 said:
Like I said, I just don't see how they could pull it off very well. Either the enemy is so powerful that Batman has to use all of his cunning and to get a perfect victory because being spotted means getting his ass kicked (i.e. the Freeze Fight) or he's flying from one thug to the next in a massive combo, beating the piss out of everyone (i.e. the Joker Fight). Either way I don't understand how they could balance it out without changing some major mechanics of the game.
I agree completely. My point was just that the boss fights were less a case of "find the exploit" than in Asylum.
Yeah, and I still say that the Freeze fight is one of my all-time favorite boss fights, especially on the harder difficulties when you have to find a way to pull off literally every single possible takedown. The first time I played through it I got him down to one hit and for the life of me couldn't figure out which takedown I was missing...not knowing that you can do a takedown from the line-launcher. :p
 

FoolKiller

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Ukomba said:
Devil is in the details, but I could see enjoying a Co-op or even vs Arkham Game.
Oooh... co-op I would consider. Sort of like Splinter Cell but with all the gadgets and hand to hand of Batman. However competitive MP means no sale for me.
 

Carlston

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Apr 8, 2008
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Sounds less like a "This game will have multi player" and more like "I really hope they make multiplayer."

And let's be honest, games like Bionic commando could have been made...i don't know passable single player games if not for the lame forced Multiplayer.

Really people, keep multiplayer to sports and FPS... otherwise it really detracts from the game, maybe a few rts games splashed in. But seriously...Multiplayer wouldn't -help- this game at all.
 

Xukog

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May 21, 2011
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Wait....Rocksteady is not developing it? (How did I miss THAT!?) And now this? Son of a.... And I actually had high hopes for this game.