What kind of complex has IO been suffering from anyway? Did they have some sort of inferiority complex, being afraid they were a "one trick pony" studio with the Hitman franchise? So instead of continuing development on a guaranteed success and innovative platform, they decide to push out the completely unpleasant and lackluster Kane & Lynch sequel?
Eh.
Why couldn't they just do Hitman, honestly? The franchise has so much potential right now. Activision can run the same franchise forever, why can't IO do the same for a waay better franchise?
I remember when 47 (the character, bald guy) was a figure piece in gaming. Much like how we have Commander Shepard, Alistair and other characters silhouettes on magazines covers, as icons. 47 was there, along with Lara Croft and early Master Chief. Then, from out of nowhere, 47 just goes away, along with the franchise. Replaced by an exceptionally shitty movie, that is (quite amazingly I might add) getting a sequel.
So I'm going to have to sit around and have salt rubbed in my wounds, as the Hitman movie sequel releases, knowing full well there might never be another game.
I'll give credit to IO for branching out with Kane & Lynch, to try something new. It was new, though it wasn't received very well. Though I will fault them for essentially abandoning an excellent Hitman franchise while they greenlit the horrid K&L2.