Rumor: Mass Effect 3 Getting "Better with Kinect"

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rembrandtqeinstein

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Sep 4, 2009
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You know what would be a cool minigame, where you had to search a room in a time limit and you actually had to mime picking up objects and tossing them around to find what you are looking for.
 

Mikeyfell

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Aug 24, 2010
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I always said we won't know how hard Kinnect would flop until they made a core game use it.

I'm sad that Mass Effect 3 has to be the test dummy.

Hey but now my expectations are digging holes on rock bottom so I suppose anything will be better that I'm expecting.
 

Mikeyfell

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Aug 24, 2010
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Luthir Fontaine said:
And people laughed at me when I paid money for Kinect well look who laughing now!
The same people are still laughing at you.

Sorry but it's true.

Mass Effect 3 will still work with a controller so. Hahahaha
 

Sniper Team 4

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Apr 28, 2010
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Err...not really sure how you'd use Kinect in an RPG, and that stripe of purple kind of ruins the box art.

Does anyone else think Shep looks like a ninja, or is that just me?
 

AndyCobra

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<iframe width="425" height="349" src="http://www.youtube.com/embed/YKss2uYpih8" frameborder="0" allowfullscreen>
 

Pearwood

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Am I the only one who thought "awesome, hope it comes to Move as well"? It's Bioware, they haven't made a truly bad game yet.
 

beema

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Aug 19, 2009
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So now people can wave their arms to pick from the conversation wheel
great

wake me up when there's a shit to give
 

katsabas

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Apr 23, 2008
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More interested in the Omni-Tool blade.

I can't imagine fighting the Reapers while looking like a tree that is being blown away due to Garrus' calibrations...
 

circularlogic88

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Oct 9, 2010
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Greg Tito said:
Apparently, the folks at BioWare have been cooking something that all hardcore Mass Effect fans have been clamoring for: Kinect support.
Source: Destructoid [http://www.neogaf.com/forum/showthread.php?t=432108]
Funny, I don't ever recall wanting Kinect support... or wanting Kinect to be in existence for that matter... in fact, I'd be hard pressed to find ANY hardcore Mass Effect fan who gives a toss about the Kinect.
 

Yopaz

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Jun 3, 2009
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bombadilillo said:
Yopaz said:
bombadilillo said:
Fayathon said:
All things considered though, a motion based shooter done right sounds like a whole lot of fun to me, though I suspect that it will be some years before we see a real gem come to fruition.
It was called http://en.wikipedia.org/wiki/Metroid_Prime_3:_Corruption

I don't know why other shooters on wii always sucked when perfect examples were out there...
Then again there might be more, I stopped trying to play them.
Try Resident Evil 4 for Wii. That actually (in my opinion) improved the controls a lot.

OT: I can't see this working out that well... maybe just because I don't have that much insight in how Kinect works at all. I never bothered to get it since I would have to knock down a wall and play it in my neighbour's room. Could be awesome, could be a tragedy.
Ah, also a good example. I played both GC and wii versions of that great game and wow. I could never go back. Im not a fan of the duel stick shooter in any case. I have gotten fine with it over the years. But mouse and keyboard fllowed by proper motion controls are better imho
Yeah, I enjoyed the freedom of playing it with a wiimote so much. With some practice I was able to aim just as well as I do when I use mouse and keyaboard, but since I actually was aiming at things I felt more into the game that way.
 

Thanatos5150

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Firstly, ladies and gentlemen crying that it had "Better be optional.":
I have seen stickers that say"Requires Kinect" and "Better with Kinect". The fact that the (possibly fake) box art says "Better with" points directly at Optional.

After playing through DA2 multiple times, I fail to see the removal of RPG elements people keeping complaining about (Unless they mean the copy-pasted dungeons. People talking about the copy-pasted dungeons need to be slapped, as copy-pasted dungeons are everywhere, and are not counter to RPG elements at all.), and continue to hope for and expect good things from ME3.

I fail to see how Kinect can be smoothly integrated into the game, personally. Face capture is one thing, but that's not exactly much of an integration. I can see head/shoulders movements possibly being "important" for the added features. Maybe a weapon swap, squaddie command or other little quirky combat trick. The problem with that is, I know I fidget a lot whilst playing video games, and that other people do as well. Doesn't strike me as a good idea that a possibly-incidental motion could totally break my flow and/or strategy. This all being said, I'm pretty sure the game designers are smarter than I am.

Personally, I'm curious to see what Bioware and EA would do with Kinect functionality, but seeing as, even if the rumour is true, said functionality would be optional, I'm not predicting a big hit to gameplay.
 

spartan231490

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The_root_of_all_evil said:
Flame shields up everyone. This is gonna be a doozy!

"Better with no bugs" would be preferable.
Tell me about it. Between this and the continued "stream-lining" (read: dumbing down) of this series, I really don't think I will even play ME3.
 

Luthir Fontaine

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Oct 16, 2010
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Mikeyfell said:
Luthir Fontaine said:
And people laughed at me when I paid money for Kinect well look who laughing now!
The same people are still laughing at you.

Sorry but it's true.

Mass Effect 3 will still work with a controller so. Hahahaha
But i paid so much money for it O_O only game ive got for it is dance central!
 

Magicman10893

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I think this would make the game worse. To the person that said how we always dismissed motion controls as casual games and were waiting for hardcore games, this is not what we wanted. We want hardcore games designed from the ground up for motion controls, like what Red Steel on the Wii was supposed to be. We don't want hardcore games that have already been established to have motion controls shoehorned in and just make a big clusterfuck like the multiplayer in San Andreas was. Besides, I don't even like motion controls to begin with. They are a gimmick that needs to wither and die like the recent return of 3D movies.
 

spartan231490

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PettingZOOPONY said:
Isn't this what gamers are screaming for, innovation? You console guys are starting to look more and more like jaded PC gamers when their core IP's got changed. Screw you guys who don't like this I would rather them try something and fail than keep coming out with the same old garbage. And its not like it is required to play the game anyways.
And it's not like motion control is required for innovation. It's a bad idea, a poor innovation, and should have been abandoned. We want innovations in gameplay and story, not a glitchy system of control that would still suck even without bugs, because it increases delay between thought and on-screen action.
 
Apr 28, 2008
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...
Is that really ME3's box art?

Really?
AxelxGabriel said:
Ah EA... always finding someway to &#%$ up the Mass Effect games

First it was the Mako in ME

then the Mining in ME2

And now Adding Kinect for ME3

If anyone from EA is reading this, tell me: Do you guys stay up for NIGHTS on end to come up with this crap?!
Um... Mass Effect 1 was released before EA bought Bioware.
 

voldemort101

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LavaLampBamboo said:
Not one for raging, but here we are.

Give it a fucking chance, people! The whole internet complains "oh motion controls only have party games, let's get some real games!" and then it happens, and everyone loses their shit over it. Do any of you know how this is going to be implemented? Because I think maybe navigating the universe map with hand gestures could be pretty sweet. Or maybe for biotic powers.

Yes, it might be poor. It might be shoehorned in. But at least give it a chance to see what the thing is.

Bioware aren't stupid, they aren't going to change the ENTIRE game to make it usable with Kinect. Maybe we should just see what they are up to, before we tear them up for trying something different.

Sheesh.
I agree. People should give things a chance before they rage about them. However,this case does have a previously set precedence. Motion controls are a wonderful medium and shoulgd be given proper time to be developed. That being said the ony good game for a motion controled system is one that is built from the ground up. We saw the problem with just sewing in motion controls in the PS3 release of Socom 4. The move action was placed afterward and therefor was not as solid as a ground up game. I do believe that this add on will not truly do anything harmful to the game, btu it will not become better.