You know what would be a cool minigame, where you had to search a room in a time limit and you actually had to mime picking up objects and tossing them around to find what you are looking for.
The same people are still laughing at you.Luthir Fontaine said:And people laughed at me when I paid money for Kinect well look who laughing now!
Funny, I don't ever recall wanting Kinect support... or wanting Kinect to be in existence for that matter... in fact, I'd be hard pressed to find ANY hardcore Mass Effect fan who gives a toss about the Kinect.Greg Tito said:Apparently, the folks at BioWare have been cooking something that all hardcore Mass Effect fans have been clamoring for: Kinect support.
Source: Destructoid [http://www.neogaf.com/forum/showthread.php?t=432108]
Yeah, I enjoyed the freedom of playing it with a wiimote so much. With some practice I was able to aim just as well as I do when I use mouse and keyaboard, but since I actually was aiming at things I felt more into the game that way.bombadilillo said:Ah, also a good example. I played both GC and wii versions of that great game and wow. I could never go back. Im not a fan of the duel stick shooter in any case. I have gotten fine with it over the years. But mouse and keyboard fllowed by proper motion controls are better imhoYopaz said:Try Resident Evil 4 for Wii. That actually (in my opinion) improved the controls a lot.bombadilillo said:It was called http://en.wikipedia.org/wiki/Metroid_Prime_3:_CorruptionFayathon said:All things considered though, a motion based shooter done right sounds like a whole lot of fun to me, though I suspect that it will be some years before we see a real gem come to fruition.
I don't know why other shooters on wii always sucked when perfect examples were out there...
Then again there might be more, I stopped trying to play them.
OT: I can't see this working out that well... maybe just because I don't have that much insight in how Kinect works at all. I never bothered to get it since I would have to knock down a wall and play it in my neighbour's room. Could be awesome, could be a tragedy.
Tell me about it. Between this and the continued "stream-lining" (read: dumbing down) of this series, I really don't think I will even play ME3.The_root_of_all_evil said:Flame shields up everyone. This is gonna be a doozy!
"Better with no bugs" would be preferable.
But i paid so much money for it O_O only game ive got for it is dance central!Mikeyfell said:The same people are still laughing at you.Luthir Fontaine said:And people laughed at me when I paid money for Kinect well look who laughing now!
Sorry but it's true.
Mass Effect 3 will still work with a controller so. Hahahaha
And it's not like motion control is required for innovation. It's a bad idea, a poor innovation, and should have been abandoned. We want innovations in gameplay and story, not a glitchy system of control that would still suck even without bugs, because it increases delay between thought and on-screen action.PettingZOOPONY said:Isn't this what gamers are screaming for, innovation? You console guys are starting to look more and more like jaded PC gamers when their core IP's got changed. Screw you guys who don't like this I would rather them try something and fail than keep coming out with the same old garbage. And its not like it is required to play the game anyways.
Um... Mass Effect 1 was released before EA bought Bioware.AxelxGabriel said:Ah EA... always finding someway to &#%$ up the Mass Effect games
First it was the Mako in ME
then the Mining in ME2
And now Adding Kinect for ME3
If anyone from EA is reading this, tell me: Do you guys stay up for NIGHTS on end to come up with this crap?!
I agree. People should give things a chance before they rage about them. However,this case does have a previously set precedence. Motion controls are a wonderful medium and shoulgd be given proper time to be developed. That being said the ony good game for a motion controled system is one that is built from the ground up. We saw the problem with just sewing in motion controls in the PS3 release of Socom 4. The move action was placed afterward and therefor was not as solid as a ground up game. I do believe that this add on will not truly do anything harmful to the game, btu it will not become better.LavaLampBamboo said:Not one for raging, but here we are.
Give it a fucking chance, people! The whole internet complains "oh motion controls only have party games, let's get some real games!" and then it happens, and everyone loses their shit over it. Do any of you know how this is going to be implemented? Because I think maybe navigating the universe map with hand gestures could be pretty sweet. Or maybe for biotic powers.
Yes, it might be poor. It might be shoehorned in. But at least give it a chance to see what the thing is.
Bioware aren't stupid, they aren't going to change the ENTIRE game to make it usable with Kinect. Maybe we should just see what they are up to, before we tear them up for trying something different.
Sheesh.