On the whole, the advice actually seems rather reasonable... provided you take it in the appropriate context. One thing which might be easy to forget is that the message is directed towards parents who are buying games for their (presumably young) children, not gamers themselves. Okay, maybe it does apply to gamers in a tangential sense; still, it seems mostly directed at those who are buying games for others without considering potential issues (despite their good intentions).
As a general rule, it can be said that anyone who is interested in a game which is clearly not meant for children (all of the examples given being such games) are adults who are (hopefully) able to discern fantasy from reality and can go buy it for themselves. And don't forget that the average age of a gamer is actually in their late 20s if not early 30s, not a child or even a teenager. The advice is not targetted to the average gamer; and if they're parents themselves, probably know better than most (the uninformed the advice is targetted towards) what is age-appropriate for their children.
The advice is also just plain good advice for any consumer:
Know what you're buying.
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Much of the criticism towards the advice given seems to be knee-jerk reaction, though the reasons for that is not unfounded; the gaming industry still gets a lot of unnecessary (and non-sensical) bad press, but this is actually trying to help. It's not condemning games for anything (aside from saying there's a risk for encouraging anti-social behaviour, though that's probably more a systemic issue than an actual trigger; but it's probably not incorrect to say it could be a symptom of the larger issue), just telling people who aren't informed to become informed.
No one should really be following any sort of advice blindly, it always should be considered well and taken in the appropriate context. Far too many people jump to conclusions about... well, almost everything. Always consider why something is said, and you'll have a better understanding of what they're trying to say (as well as whether or not it's good advice or stupidity).
As a general rule, it can be said that anyone who is interested in a game which is clearly not meant for children (all of the examples given being such games) are adults who are (hopefully) able to discern fantasy from reality and can go buy it for themselves. And don't forget that the average age of a gamer is actually in their late 20s if not early 30s, not a child or even a teenager. The advice is not targetted to the average gamer; and if they're parents themselves, probably know better than most (the uninformed the advice is targetted towards) what is age-appropriate for their children.
The advice is also just plain good advice for any consumer:
Know what you're buying.
---
Much of the criticism towards the advice given seems to be knee-jerk reaction, though the reasons for that is not unfounded; the gaming industry still gets a lot of unnecessary (and non-sensical) bad press, but this is actually trying to help. It's not condemning games for anything (aside from saying there's a risk for encouraging anti-social behaviour, though that's probably more a systemic issue than an actual trigger; but it's probably not incorrect to say it could be a symptom of the larger issue), just telling people who aren't informed to become informed.
No one should really be following any sort of advice blindly, it always should be considered well and taken in the appropriate context. Far too many people jump to conclusions about... well, almost everything. Always consider why something is said, and you'll have a better understanding of what they're trying to say (as well as whether or not it's good advice or stupidity).