I haven't realized MMOs have item and monster drop data EXCLUSIVELY on player's PC!RvLeshrac said:So you're saying that having the drops client-side is the only way to dupe/cheat? That must be why no MMO has ever had item duplication bugs or hacking of any kind.Abedeus said:No. If you give any drop table to the client, people WILL find a way to get dupes and cheats online.Zer_ said:You can easily compartmentalize, as in retain server side drops while providing drops client side in a separate file for single player.Abedeus said:In Diablo 3, drops are server-side. That's to prevent people from getting data about items, coming up with duping methods, then ruining the market. Like in Diablo 2.Zer_ said:Yep. You didn't get achievements or anything of the like, but who cares. At least the functionality was there.Amnestic said:You could most definitely play it in offline mode and, contrary to what PercyBoleyn said, you could do so on your account and not need a guest account. I have done so when my internet was down.Skeleon said:You could? I thought Battlenet 2.0 made that impossible. Oh well.Amnestic said:'cept it didn't. You could play SC2 in offline mode.
As I said, I haven't played any of the Blizzard games after Frozen Throne, so my understanding is only second-hand.
How about read a bit about the subject, then you'll understand why they did what they did.