gee I wonder if it was good idea to make this online only now blizzard. I would have more sarcasm to throw around, however it's been covered enough so far.
Aw, thanks! Rock Paper Shotgun's also got a great comment thread to read on the "emergency" fix post.Inkidu said:Can I hug you? That was awesome!Eggbert said:*snip
this had me chuckling for a good five minutes when i saw itCovarr said:Sonic 4: Episode II may not be a great game, but right now it holds the distinct advantage of being a playable game. It looks like I chose the right May 15 game to preorder.
P.S. Thanks
I hope to god that this is the truth.ravenshrike said:Bets? Within 3 months there will be a offline server setup. Within 6 it will be indistinguishable from blizzard's setup, and within a year the server will be moddable.Baresark said:Zero. All of the drops, and enemy spawns are server side. Without it there is no game.Ed130 said:What's the chances there will be a crack so you can play it without a internet connection by the end of this month?
Being "for" pro-consumerism doesn't make you stuck-up or indie. It has a singleplayer component that requires you to not only log in to play, but to maintain a connection because AI and attack algorithms are handled by the server as well. Honestly, if you're not even SLIGHTLY angry that Blizzard thinks that's a good thing to have, as apposed to an appalling waste of resources and bandwidth, you have to rethink your affiliations.Aeshi said:Breaking News: Popular game is popular.
And wow, we're about 9 posts in and already the stuck-up anti-DRM cretins have crawled out of the woodwork to whine.
or any game really.TheRealCJ said:Yeah, they should stop complaining and just enjoy playing the new game they just bough- ooooh...Lunar Templar said:i remain unsurprised
since you know, this happens every time any thing 'online' launches
disappointing isn't it, you'd think they'd have something better to do.Aeshi said:Breaking News: Popular game is popular.
And wow, we're about 9 posts in and already the stuck-up anti-DRM cretins have crawled out of the woodwork to whine.
Tbh, I expected launch day to be like this. And thats saying something. I did not trust blizzard to pull off a good launch, I expected servers would be shit.DTH1337 said:Never understand how companies constantly underestimate the amount of players who will want to play games like this on launch day. Blizzard should have expected this to happen.
And you can't even play the single player because you have to be constantly connected to the internet for playing what should be an "offline" mode.
Just more examples of how companies underestimate the amount of players that will log in to their games and how DRM simply doesn't work.
Except for midnight launches most game stores open at around 9-10 am and then there's people getting off work, out of school etc. Also time zones. Launch "hour" is more along the lines of 12-24 hours long.Exterminas said:What all the wisecracks seem to forget:
These issues aren't at launch, they are several hours after launch, during the first peak hour the game is released.
This isn't some kind of super-rush on the servers at 00:00, it is completely expectable traffic
GiantRaven said:And what about in, say, 50-60 years time?Nick Thaler said:For those mentioning blizzard taking down the D3 servers eventually. They still have the Diablo 2 and StarCraft servers up and those games are ancient. I wouldn't expect them to pull the plug on these servers for another 10-20 years.
GiantRaven said:I would assume the same kind of person who would watch films made in the 50s in 2012. But I guess that sounds equally ridiculous to you right? Why should we bother to make our media and entertainment last?
Imagine if a game like Super Mario Brothers had this shit in it. People still play that game today and I bet still will be in decades to come because it's a great game.