Isn't it subjective what someone wants? I'm a guy and I don't like sports games, and I'm sure there are girls who enjoy sports games. All comes donw to what a person wants, regardless of gender.
japan has plenty of those... and they end up with a bonus!Andy Chalk said:Silicon Sisters' first game, an iPhone released entitled School 26 [http://www.school26.ca/], is a game of "empathy, strategy and relationship building" aimed at girls aged 12 to 16. The studio also has at least one game aimed at older players in pre-production.
What are you talking about, there's no female characters in Call of Duty!weirdguy said:I have even more terrible news.MisterShine said:But we have Cooking Mama! How do we not know what they want?!
I am a terrible, terrible human being for that joke. Absolutely terrible. Please ban me from these forums. I do not deserve mercy
They're making Camping Mama.
Wow, and for your encore?"It took 30 years to really perfect the three things that males seem to really love, which are shooting, and driving, and sports," Forbes said.
Reduced both sexes to a stereotypical mix of adjectives in a two sentences. That takes skill, especially when it's meant to be promoting your product. Tell me, do you work for Fox News?That's something women are incredibly good at: persuading people with our words and our thoughts and our bodies
Arontala said:So they're claiming to know what all women want in a game, while the gaming industry just perpetuates stereotypes?
Good job, Silicon Sisters.
Odlus said:-snip-
Might as well argue that women don't enjoy movies with violence as well.
on the same page as the people i've quoted. the Silicon Sisters seem to think that women gamers are a completly different base of people (and although they are different that doesn't mean that they don't like the asme things as a -gasp- MALE gamer would like.Crystalite said:wow... just wow.
Being female I can definetely say that the worst and most sexist insults do not come from men "trying to oppress us", but from our fellow women who think that adhering to gender stereotypes somehow means "giving women what they want".
-snip-
This is so disgusting...
Oh, I agree with you about this not being JUST a female issue. Subtlety is a sign of good writing in general, and options are always a good thing. Any gamer who considers story as (or more) important than gameplay will appreciate subtlety.cynicalsaint1 said:You know, I'm not quite convinced that this is an issue you have because you're female. I've heard plenty of people complain about things like this regardless of their gender. For example I couldn't stand how my FemShep would always sound like she was trying go into super flirt mode any time she'd talk to Jacob despite the fact that I had her going after Garrus. And those rare occasion where games are good about having non-combat options I tend to hear guys praise the inclusion of more options just as much as anyone else.
Really this a lot of this article sounds like a lot of generalizations to me. I mean I hate driving and sports games for the most part, and I'm really not much into straight-up shooters all that much. Yeah CoD is the biggest game ever and shit, but basing your view on the entire medium on that fact seems to really miss the big picture.
It sounds like they're trying to make the video game equivalent of "chick flicks" to CoD's "dumb action movie" in the video game world - and I'm not sure that really does anything to help make games in general more welcoming towards women. It just means more dumb games where everything is pink instead of brown.
Stereotype ALL THE THINGSDastardly said:My issue here is that they're basing this on "research" into what women like... yet claiming that current expectations are based on stereotypes.Andy Chalk said:Silicon Sisters Say Game Industry Still Doesn't Understand Women
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How did the current market arrive at their beliefs of "what women want?" Sales figures. Surveys. You know--research. Certainly, it's not clinically-controlled research, but you can hopefully start to see the problem here.
The game market's current expectations of what women will like is based on a broad view (no pun intended) of what women say they enjoy doing. When you find trends in a group, and then you apply those trends in a more universal sense, that's called stereotyping. You're taking something that is in many cases true, you're assuming it's "almost always" true. And that's exactly what it seems Silicon Sisters is doing here. It's just being done under a different flag.
The other problem? Perhaps we should consider that modern society still sorts girls into pretty narrow channels early on in life. That could very well manifest itself as a preference for stereotypically "girly things" because those give a feeling of social reward (you're looked at favorably for "doing what you ought to"). Designing games around those behaviors could very well be working to reinforce these stereotypes (while coincidentally cashing in on them).
Newsflash: You can't specifically target a humongous group without stereotyping--and more likely, participating in existing stereotypes.
Stereotype ALL THE THINGSDastardly said:My issue here is that they're basing this on "research" into what women like... yet claiming that current expectations are based on stereotypes.Andy Chalk said:Silicon Sisters Say Game Industry Still Doesn't Understand Women
Permalink
How did the current market arrive at their beliefs of "what women want?" Sales figures. Surveys. You know--research. Certainly, it's not clinically-controlled research, but you can hopefully start to see the problem here.
The game market's current expectations of what women will like is based on a broad view (no pun intended) of what women say they enjoy doing. When you find trends in a group, and then you apply those trends in a more universal sense, that's called stereotyping. You're taking something that is in many cases true, you're assuming it's "almost always" true. And that's exactly what it seems Silicon Sisters is doing here. It's just being done under a different flag.
The other problem? Perhaps we should consider that modern society still sorts girls into pretty narrow channels early on in life. That could very well manifest itself as a preference for stereotypically "girly things" because those give a feeling of social reward (you're looked at favorably for "doing what you ought to"). Designing games around those behaviors could very well be working to reinforce these stereotypes (while coincidentally cashing in on them).
Newsflash: You can't specifically target a humongous group without stereotyping--and more likely, participating in existing stereotypes.
Exactly, me and my girlfriend enjoy gaming together... sometimes. She really cannot play Portal and I refuse to ever co-op with her ever again on Portal 2... too painful.Jack and Calumon said:Isn't that a little sexist? Quite a few people I know who are girl gamers are happy with what they have. My girlfriend is delighted to go around and blast peoples faces off in GTA, pleased to go off and mess with the prefects in Bully, and she's over the moon when she shoots people's heads off in Fallout. She's not a fan of "subtleties," she wants things plain and obvious in front of her, and she wants fun. To see that "This is what women want" seems sexist. Honestly that game looks like it wouldn't suit any girl gamer I know.
I'll stick with getting my GF the shooting and driving I know she enjoys.
Calumon: So why won't you give me the cream puffs you know I enjoy?
Jack: Because if I gave you presents instead of my GF I'd be broke all the time!