Fieldy409 said:
Volan said:
This is probably the worst thing about open-ended RPGS with some big climatic quest. Once it's finished, nothing really changes, and there's no real sense of accomplishment. In Oblivion if you started a faction quest after completing the main storyline, the NPCs suddenly act as though they don't know you. The whole notoriety counter system never really worked. I hope in the future there will be a proper "finish" so to speak, where everyone acknowledges your hard work and being a legend.
I remember after finishing the main quest in morrowind everyone was like "holy fuck it's the Nerevarine!!" for their initial greeting and you got a big disposition boost with everyone.
Believe it or not, a lot of people complained about this in
Morrowind. Most NPCs had the same opening dialog after you beat Dagoth Ur and people found it repetitive.
On topic, I find my
Elder Scrolls obsession feeds itself in two ways. First, I like experiencing the world with different types of characters and classes. I don't role-play or anything, it's just interesting to me to approach the game in different ways, and get all the skills to high levels.
More than that, the exposition sucks me in. You find it everywhere, and as far as I am concerned this is the measure of an
Elder Scrolls title. I find taking the time to read in game books makes me more interested in the action, though it may put others to sleep. Especially when you find a book whose subject matter relates to what you're currently doing, which is frequent. All the quests, the locations, the dialog, even the roaming beasts are describing a world. When you spot a Thalmor patrol, it fleshes the world out.
So maybe try a new character with skills you don't normally use. Yes, even the 'useless' skills. This isn't a competition, so just use them for fun. Try reading books occasionally, and see if that makes you more interested or less. Don't worry that the story isn't perfect: it's not bad, and it won't stop you from enjoying the world itself.
If that doesn't work, try
Morrowind. It's better at each of these things. Fair warning, though: it's worse at everything else. Read up on it before you spend money because it hasn't aged all that well (because it was unique and ambitious for it's time). Or try
Oblivion, though it is my least favorite of the three.