xXxJessicaxXx said:
Actually you are completely wrong there are loads of storyline quests apart from the main one.
Anyone who has actually played the game (unlike you obviously) will back me up on this. I'm not going to describe any because of spoilers but last night I completed a fully voice acted quest line separate from the main quest or guild quests, that was awesome. It also involved a moral choice... Sorry but you have absolutely no idea about the game you are criticising.
Even some of the random books you find lying around have better stories in them than most games nowadays...
A side quest with a story isn't the same thing as a main quest, or even something tangentially linked to it (which is something halfway decent RPG's have been doing masterfully for decades, so that doesn't impress me in the slightest just because it's in Skyrim).
I'm sure they're all good fun, but if they don't have anything that directly advances the games plot(which would make it a part of the main quest), then it is tantamount to a side quest. And I can wait to play a game made primarily of largely unimportant side quests. It's a fantasy sandbox, nothing more. I'm sure it's a good one, but every sandbox game ever has demanded that the player makes the experience interesting for themselves, and if that's your thing, great, but(and this was the point that made me take umbrage with your arrogant original statement), there is nothing wrong with wanting an experience crafted and written for you. Pretty much every other game ever does that, and they aren't any worse for it.
Bolded : Bollocks. But you know what, the fact that you're READING in Skyrim instead of playing it says lots.
Also, I've borrowed it and played it, and it's Fantasy Fallout. Good game, and I'll get it next year with the DLC, but it's nothing revolutionary. Even it's basic concept is trite... Come on, fucking DRAGONS!? Really?