Mirroga said:
Rooster Cogburn said:
This game is intended for people who appreciate an open, realized world, extreme freedom and depth of choice, and great music, visuals and landscapes, organic, unscripted gameplay, and so on and so forth.
If you are not enthralled as I am by the Elder Scrolls concept, then there probably isn't a lot here you can't get done better somewhere else.
Perhaps I'm remembering it incorrectly, but the majority of the choices you make in Skyrim have little to no weight behind them. The world and characters barely reacts to your actions and decisions throughout the game (unless they result in death). I would have very much loved to see what you've just described, but I simply cannot find a single game that actually does any of that well enough.
And I actually do know one game, personally superior to skyrim, with an (somewhat) open, realized world, extreme freedom, depth of choice, great music, visuals and landscapes and organic, unscripted gameplay. It's just on a much smaller scale, which makes it a lot more effective due to the lack of incredibly repetitive area's and a shitload of shallow, uninspired filler. It's called Dark Souls.
This is all personal opinion, of course. If you can enjoy Skyrim extreme freedom despite it's repetitive nature, more power to you.
Oh, I did not mean
Skyrim had story choices. I was talking about the skill system, the open nature of the quests and gameplay, the variety of ways to handle any given situation and the opportunities for roleplaying. Skyrim did not react much to your actions, it's true. I think that is perfectly acceptable in an
Elder Scrolls game, the problem is the way
Skyrim was written. An ever-changing world in flux isn't what this type of game does well, so Bethesda should stop trying to do it if you ask me. I don't actually want
The Elder Scrolls to have story choices. I don't think fucking up the formula to try and be Bioware is the way to go. Call me stuck in my ways, but I think there are some games that would be worse for having that system and this is one.
EDIT: Now that I think about it, another example is Bioware games.
I'm sure
Dark Souls is fantastic but it's not remotely close to what I'm talking about and not just for the much smaller scale, which would be more than enough reason to reject it. The million dollar question is more effective at
what.
Dark Souls simply isn't trying to do the same thing. When I say a game like
Skyrim, I mean a game like
Skyrim. Not something in the same broad genre that you like better. While your jabs at
Skyrim left me totally butthurt and buttsore, I choose not to be baited into arguing over
Dark Souls because that has nothing to do with anything and I don't give a shit.