I just mentioned this in another thread but a couple of really annoying things about Fallout New Vegas besides the addition of a ton of new glitches:
Smaller map and smaller locations. There were more of them but only a few of them were bigger than a few rooms. Vault 11 was really cool but Fallout 3 felt like it had a bunch of Vault 11 quality locations. Also, a lot of these locations were right on top of each other.
Another thing I miss are all the different weird unique events that would occur while wandering around. There were a couple at the beginning but that was it.
Also someone needs to explain to the people at R* that the only reason we go around collecting ALL the collectables is to get respawning arsenals, not some lame attack chopper that doesn't spawn anywhere near anything. I hate it when games replace cool in-game rewards for lame achievement trophies.
And there were a few things about Dawn of War 2 that made it feel more like an RPG than an RTS. I was expecting an RTS.
I thought Burnout Paradise might be okay without Crash Junctions but it wasn't. Then I thought they might add it later as dlc... but they didn't.
It seems that the only franchise I like from last gen that hasn't gone downhill is Katamari. They haven't done much to enhance it, but at least they haven't ruined it either.
Smaller map and smaller locations. There were more of them but only a few of them were bigger than a few rooms. Vault 11 was really cool but Fallout 3 felt like it had a bunch of Vault 11 quality locations. Also, a lot of these locations were right on top of each other.
Another thing I miss are all the different weird unique events that would occur while wandering around. There were a couple at the beginning but that was it.
Also someone needs to explain to the people at R* that the only reason we go around collecting ALL the collectables is to get respawning arsenals, not some lame attack chopper that doesn't spawn anywhere near anything. I hate it when games replace cool in-game rewards for lame achievement trophies.
And there were a few things about Dawn of War 2 that made it feel more like an RPG than an RTS. I was expecting an RTS.
I thought Burnout Paradise might be okay without Crash Junctions but it wasn't. Then I thought they might add it later as dlc... but they didn't.
It seems that the only franchise I like from last gen that hasn't gone downhill is Katamari. They haven't done much to enhance it, but at least they haven't ruined it either.