I like the faster pace of the gameplay, it still is much slower than like a spectacle fighter though. I didn't think the PC controlled that well in the previous games either. I think Bloodborne's controls are better than the Souls games as the main issue was actually the shield controls IMO. I'm no expert on Bloodborne yet (I'm still pretty early in the game) but isn't it kinda similar where you have one broad style that can be broken down as well? I was actually just looking through the different weapons on my phone well at my uncle's fake Easter (as they are going on vacation next weekend) to see what weapons I have to look forward to and the Chikage seems pretty interesting where it'll scale with Bloodtinge and deal blood damage. Isn't that similar to say your bleed build? I was reading that if you put an element on your weapon, it'll scale with Arcana. There's already more weapons that I've got in Bloodborne that interest me than really all the weapons in Dark Souls. I really never play a STR build in any game from DnD to Dark Souls but the hammer in Bloodborne kinda interests me (and I love the axe's heavy attack where it puts the enemy on the ground) and I wanna try it out. I put my points in Skill since it's basically DEX and I started putting some points into STR because those weapons seem cool as well when I almost never even like that kind of stuff. I think there's a good amount more to Bloodborne than you're giving it credit for.MerlinCross said:I don't mind the lack of shield if the rest of the game made up for it. It doesn't. Dodge being better is countered by the enemy having more combos, sweeps, and larger hit boxes(We're talking Dark Souls 2 hitboxes). And you can't make a defense build since as you mentioned, there is no shield now, and armor is basically worthless as most armors aren't much better than one you find early. Because of this the game is very risk reward melee, but the PC doesn't control well enough for that kind of gameplay.
Sure people over exaggerate the depth mainly because it falls into 2 broad catagories and then can be broken down/expanded on. Yes I do melee but do I do pure melee, or do I run a bleed build? Maybe a STR/Faith build this time. I know, I'll try a Hex build with a spear. Or just do a silly build like duel lances. If you look at it yes the depth is pretty small. Like a Kiddy pool. Bloodborne's depth is that of a puddle though.
You cannot run a build that uses the gun because it wasn't designed to be used as such. You cannot run an Arcane build because by the time you find things that run off the stat, you've probably put points into other stats you KEEP YOU ALIVE. And only 1 weapon at the start uses Dex.
You will be gimping yourself if you do anything besides a STR build with points into Health and Stamina. You need STR for the damage, you need HP for when the dodging fails, and you need Stamina in order to stop the dodging from failing. You get 1 build, so enjoy it.
Check my trophies if you don't believe, I beat Dark Souls. I didn't PvP in Dark Souls and I mained the Iaito and it was pretty badass, I got it to +15 with my high ass DEX. To me, there was little reason to play a STR character due to a DEX character's shields being way too good than they should've been. I really didn't care to be playing the most optimized build or anything, I played what I liked the most as that other katana I think was slightly better but I like the Iaito's moveset slightly more.lassiie said:Ummmm What? Now I am convinced you haven't played the Souls series because Dex was probably the least used stat in PvP. Dex scaled worse with its weapons thatn Str, so there really was no reason not to be a Str character. I personally played Dex just for the Katanas, but those sucked in DS2.
Magic was UNDERWHELMING???? Are you high? Seriously. Magic made this game a joke. Sorceries pyromancies were primary damage dealers, miracles were primarily healing and buffing. Clearly you have no idea what you are talking about.
I meant magic was underwhelming in satisfaction, not in usefulness or damage ability. It was cheap and easy plus there wasn't that much variance in spells (mainly damage spells) and the spells graphically were nothing that good either.