That's fair enough, I guess. I just found that I wasn't being EMP'd as often as I was being gassed to death. The extra durability for takedowns is kind of cool, but I found that waiting around corners worked better for me anyway.Kimarous said:What about the side path for the anti-EMP/electrocution augmentation? That has saved me a lot of grief in my own playthrough, and while the armour aspect is "useless", it can still buy the precious few seconds you need to run up to an enemy's face (for takedowns) or to dash for cover when caught off-guard.Bobbity said:Advice: When you're upgrading, don't bother with the Dermal plating. Trying to run and gun even with it is hopeless, and you're much better off working as a sniper or stealthy guy. Cover based combat works, but you don't need the armour for that either. If you get to the point that you need it, then you're dead anyway.
That's just my take though, maybe I shouldn't have made such an absolute statement originally.