Nah if you scroll downwards it can zoom out until the entire network is fit, no matter the size. I've done it with particularly labyrinthine nodes.Mr.K. said:It's consoley because every menu options needs to be selected before it can be clicked, and selection doesn't always happen or is delayed when you go over options with the mouse, it's a common issue among console ports.Baneat said:Items can be bound to the number keys easily, so I have weapons and grenades and health things from 1-9, smells consoley to me as well ?? I think there's even a bind to cycle the items from 1-9
Press e to loot people, I don't understand how you can accidentally be firing.
Use the mouse scroll to zoom out and see the whole hacking grid, problem solved quickly and easily. You can even do it before you try to cap the first node so it wastes no time.
See they didn't write E is the "Take all" option, you accidentally fire if you try to click the "take all" button and the game can't decide if it's active yet or not.
I never saw zoom being mentioned on hacking and it's only one stage so bigger networks still don't fit, and the text gets fucked up when you do zoom.
But thanks these things will help ease some annoyances.
Also, to use items you can drag etc. without selecting "Move", you can bind them by dragging to the buttons, you can drop by dragging off the screen. The only thing you have to do to combine that has to be selected like a console is combine, because PC games have done this in the past "think repairing in Fallout 3" or point and clickers. This is to differentiate between wanting to switch their places in the inventory or wanting to combine. Combining isn't a frequent choice anyway.
Also: Less consoley feel because the PC version is decked in DX11 features and can get pretty nice if you scale the settings up. To me it feels like instead of DA2, they've opted for DA:O's usability with PCs. They've somehow kept the console stuff in too, which is interesting.
I am STILL not understanding this accidental firing issue you're having.