The Last Night is the only game at E3 that wowed me. The combination of pixel art with 3D environments and lighting to show off this cyberpunk setting was pretty breathtaking.
The combat looks a lot more laborious with that ax though; I get he's older now but it doesn't have that almost balletic flow, range and rhythm of the iconic blades. They at least need something to transition from the blades a bit more gradually. I'd be surprised if they don't reveal more weapons down the road.Bitter Hobbit said:God of War looks great, they managed to keep the frantic combat and attacking multiple enemies at once of the previous games quite well despite the behind the shoulder camera.
Now now let's not hear about that. There's 7 billion humans on this Earth, but far fewer bears. We get to commit suicide, not you.Xsjadoblayde said:I didn't watch the show, just hung around for the comments and little clips so I can pretend I'm better than everyone else in a pathetic attempt to postpone some eventual suicide.
You are not alone. I'm on your wing. It's about time is all I can say.American Tanker said:I shouldn't say anything.
Why? Because you all already know.
But because I'm here, I'm just going to say it: Ace Combat 7: Skies Unknown may not release this year, but I've still yet to find anything else to be more excited about.
Sit down, strap in, and prepare for takeoff. Pilots, we're coming home.
The axe actually seemed to channel a bit of the chainblades. There's one move where Kratos does this twirl and you see the axe swirl around him similar to the blades. And from what I heard, when you throw your axe you can retract it from any distance, which could make for interesting combos where you boomarang enemies.hanselthecaretaker said:The combat looks a lot more laborious with that ax though; I get he's older now but it doesn't have that almost balletic flow, range and rhythm of the iconic blades. They at least need something to transition from the blades a bit more gradually. I'd be surprised if they don't reveal more weapons down the road.
I like how the shield opens up from some object on his arm or something, and then seems to be augmented with those teeth on its rimEzekiel said:I wouldn't be surprised if that was it. They may have just decided, "Switching weapons is so unrealistic. We've got the close range weapon that can be thrown, we've got the ground pound and we've got the sidekick whose bow the player can aim. Now let's build on those and call it a day."hanselthecaretaker said:The combat looks a lot more laborious with that ax though; I get he's older now but it doesn't have that almost balletic flow, range and rhythm of the iconic blades. They at least need something to transition from the blades a bit more gradually. I'd be surprised if they don't reveal more weapons down the road.Bitter Hobbit said:God of War looks great, they managed to keep the frantic combat and attacking multiple enemies at once of the previous games quite well despite the behind the shoulder camera.The shield was cool indeed.CoCage said:I was going to say this in the God of War topic, but I will say it here. While still not that convinced, the part with the shield made me smirk. From the looks of it, the camera might pan out further when there are more enemies. An over-the-shoulder brawler is no easy task, as the only ones I know that did successfully are God Hand and Anarchy Reigns. I know some people on YouTube that I subscribe to are interested in the God of War IV. And they usually are big fans of DMC, Bayonettta, God of War, and Ninja Gaiden.Ezekiel said:The only one I want right now is The Evil Within 2.
The new God of War is pretentious. I never cared about Kratos as a character. What I liked about it was the spectacle, the brutality and the exploration. The gamey level design is gone, the brutality is gone, it's full of cinematic interruptions and walking and it has a camera better suited to a shooter. I doubt it even has platforming with that zoomed camera. It's as much a disservice to the God of War series as Tomb Raider was to the TR series. It also bothers me that I have to speak in such confusing terms because they didn't wanna come up with new titles, like God of War IV.
I didn't notice any significant adjustment with the camera, though. Even when he was up against many enemies, the field of view was small. It looks like they'll wait their turn if they're not in the zoomed picture. At one point, I noticed them moving from the left closer to the center, despite Kratos aiming all his power there.
https://youtu.be/gOE2BVRCUkM?t=2m8s
Casual Shinji said:The axe actually seemed to channel a bit of the chainblades. There's one move where Kratos does this twirl and you see the axe swirl around him similar to the blades. And from what I heard, when you throw your axe you can retract it from any distance, which could make for interesting combos where you boomarang enemies.hanselthecaretaker said:The combat looks a lot more laborious with that ax though; I get he's older now but it doesn't have that almost balletic flow, range and rhythm of the iconic blades. They at least need something to transition from the blades a bit more gradually. I'd be surprised if they don't reveal more weapons down the road.
And from the looks of it the kid is going to be very much part of the combat, so I assume he'll get his own unlockable abilities, and maybe even weapons. And I think you actually directly control him during combat. At least that's what it looked like, seeing as he seemed to add to Kratos' combo string.