So, Pirates are Playing Diablo 3

Recommended Videos

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
5,237
0
0
Pirates do as pirates do, as a co-opted saying goes. This is soon to happen with most anything. If it's not there already, someone will find a way to make it happen soon, I'm quite sure.
 

Limecake

New member
May 18, 2011
582
0
0
geK0 said:
Toilet said:
So how is that always online DRM working for you Blizzard?

LOL, I looked that up as soon as I saw this thread. I'd still rather buy it, because I prefer to play on official servers when playing multi-player; I was just curious to see whether it was there already. I have to admit, the DRM is very close to being a deal breaker for me, but I'll give it a couple more months to see if they have sorted out the kinks and glitches.

Seems like Activision should start watching the Jimquisition and Extra Creditz a little more often, lmao!
again that is not a 'crack' for the game. It's the data that can be found on the disc that you buy in the store. Like my physical copy of the Diablo 3 disk I legitimately bought and installed the game to my computer with.

Pirates have not cracked the game, like many people have pointed out the DRM will actually slow them down (since most of the data they need to make the game playable is not found on their computer).

Someone posted a forum earlier where pirates are working on a cracked copy of the game as we speak, I think they are going to attempt to recreate all the data the servers generate by basically 'recording' item drops/monster spawns/everything else. This method might work (even though they are going to need a lot of data to make it even close to Blizzards version) but it is nowhere near a permanent solution as they'll need to 'record' constantly every time new gear/tweaks/anything is released.

A lot of these people are doing it because there is an inherent 'hack value' associated with breaking the DRM and making the game run, it's the same reason a lot of people pick locks but never use it to steal anything. Because the harder the 'lock' the greater the glory for bypassing it.

Personally I'd rather pay $60 one time and not have to deal with all the crap that would come along with trying to pirate the game.

This doesn't mean I'm an Activision/Blizzard fan boy, I just feel a lot of people's hatred towards Diablo 3 is out of hand.
 

geK0

New member
Jun 24, 2011
1,843
0
0
Limecake said:
geK0 said:
Toilet said:
So how is that always online DRM working for you Blizzard?

LOL, I looked that up as soon as I saw this thread. I'd still rather buy it, because I prefer to play on official servers when playing multi-player; I was just curious to see whether it was there already. I have to admit, the DRM is very close to being a deal breaker for me, but I'll give it a couple more months to see if they have sorted out the kinks and glitches.

Seems like Activision should start watching the Jimquisition and Extra Creditz a little more often, lmao!
again that is not a 'crack' for the game. It's the data that can be found on the disc that you buy in the store. Like my physical copy of the Diablo 3 disk I legitimately bought and installed the game to my computer with.

Pirates have not cracked the game, like many people have pointed out the DRM will actually slow them down (since most of the data they need to make the game playable is not found on their computer).

Someone posted a forum earlier where pirates are working on a cracked copy of the game as we speak, I think they are going to attempt to recreate all the data the servers generate by basically 'recording' item drops/monster spawns/everything else. This method might work (even though they are going to need a lot of data to make it even close to Blizzards version) but it is nowhere near a permanent solution as they'll need to 'record' constantly every time new gear/tweaks/anything is released.

A lot of these people are doing it because there is an inherent 'hack value' associated with breaking the DRM and making the game run, it's the same reason a lot of people pick locks but never use it to steal anything. Because the harder the 'lock' the greater the glory for bypassing it.

Personally I'd rather pay $60 one time and not have to deal with all the crap that would come along with trying to pirate the game.

This doesn't mean I'm an Activision/Blizzard fan boy, I just feel a lot of people's hatred towards Diablo 3 is out of hand.
Hrm really. The more you know : \

I figured that if somebody was going to go to the effort of distributing a pirated copy of the game that it would be a playable version at least. I guess this is just for other people who are trying to crack it?

I guess since they're doing the whole online auction thing, all the randomly generated loot would have to be rolled on Blizzard's end to avoid RNG manipulation wouldn't it? same with a lot of other things I'm guessing.

So the pirates are cracking it more for bragging rights than to just play the game... I never thought of it like that.
 

Warped_Ghost

New member
Sep 26, 2009
573
0
0
MercurySteam said:
Hey, it's not like this has never happened before. Same thing happens with Ubisoft games.
Ubisoft games dont have the same reputation as Blizzard games to be dam near perfect.
 

Lunar Templar

New member
Sep 20, 2009
8,221
0
0
DigitalAtlas said:
Here's a great question for this entire thread:

>You people clearly own the game
correct

>From what I understand, none of you can play it
incorrect, what ever problems you heard about have been resolved as of, Tuesday. as of Wednesday, Diablo 3 runs like a champ

>Pirates cracked it and are loving it
while i don't doubt this will happen, give its all server side, i highly doubt they're playing it, or least a good version of it

Why don't you pirate a copy, crack it, and play that until the game is back online....? It's not like it's piracy IF YOU OWN IT.
:3 like i said, only launch day it was unplayable, mostly. now the problems are gone, thus your argument is invalid
 

Madman123456

New member
Feb 11, 2011
590
0
0
Harhar. And you People bought this? Well, serves you right. I'm sorry, but the Information that Multiplayer Servers tend to crash on the first days is not all that new. Now we have this Game which requires you to log on to those Servers even if you don't want to play Multiplayer; which would mean that everyone else has to do so aswell.
So, not just the People who'd like to play Multiplayer try to log on to those Servers which is already enough to make them explode on first day; but everyone.

Blizzard should have seen this coming, so should every single Company who ever published a highly anticipated Multiplayer Game. But they never do for some Reason; Maybe renting serverfarms is very expensive, i dunno. It's besides my Point anyways: The Consumer should have wised up a long time ago.

You want to buy a Game first day? Fine by me and more power to you. But you may not be able to play multiplayer right away. If that doesn't matter to you then have fun in singleplayer mode.

But the little Problem we have with diablo 3 here could have been foreseen and is infact one of the Points in the Argument against "always online DRM", When the Server can't be reached, i can't play my singleplayer Game.
 

Karsus

New member
May 20, 2012
1
0
0
If they've put the game logic on the server side then it might be necessary to have several people play through the game and all of its different areas, and sniff the data that's coming back to get info on the layout of entire levels and creatures on it. Preferably in a way that knows what's happening on screen so that you have something to compare with. Also, if areas are randomly generated then its possible that you would have to support static maps in a local only version of Diablo 3 so that you can just repeat some of the info that you received in the online run through.

It does sound like an interesting problem to solve, but perhaps not one that's worth the effort of solving. Most of us have work to be doing, and something like this could take between weeks and months of dedicated effort.
 

mrdude2010

New member
Aug 6, 2009
1,315
0
0
Nimbus said:
mrdude2010 said:
Dryk said:
Source?

I wouldn't be surprised though, this always happens
http://thepiratebay.se/search/diablo%203/0/99/0

So far, leachers are vastly outnumbering seeders, so the download speed is probably pretty hilarious.

That being said, it's a good thing Blizzard included that always-on DRM so that no one could pirate their game. That inconvenience to the honest consumer was really worth the trouble.
Look closer, man. Those are all no-crack copies. People are preloading, for when the crack is released.
Ah, my bad. I'm waiting for it to come down in price/stabilize, because I've liked Blizzard since WC2, so I haven't looked into the illicit methods of downloading it too heavily.
 

Tanakh

New member
Jul 8, 2011
1,512
0
0
geK0 said:
So the pirates are cracking it more for bragging rights than to just play the game... I never thought of it like that.
As the other dude said, the big part of the proyect isn't to crack it, but to reverse engenieer the servers without physical acsess to them. They are trying something akin to build a specific F-1 new model by only being able to watch them, drive them for a very VERY limited time and knowing how cars work in general; and they will most likely suceed in doing a private server at some point, but it won't be diablo III pirated copy, but a game with the same interface that plays similar in some areas.

And for some reason the escapist community thinks doing that reverse engenieer is ez....

FelixG said:
Oh look, a person who has no idea what they are talking about, how surprising.

Some folks in the dorm at my college ran a spot on free wow server, it wasn't laggy, buggy, and got the same official updates as the main wow servers about 5~ days later.
And, unless the private server scene has changed a lot since i left, it also didn't had end game PvE or PvP content. In fact AFAIK WoW private servers still don't have any raid from the last xpac, nor the isntances, do they?

Also... running a server and developing said server are like heaven and earth in therms of informatic skillz.
 

Kahunaburger

New member
May 6, 2011
4,141
0
0
Haakong said:
Good, now all the haters can play their "offline version", and us others can enjoy the great things the "online version" brings us. Win-win, everyones happy, discussion OVER!
You must be new here. [Looks at join date.] Wait, what?
 

Dryk

New member
Dec 4, 2011
980
0
0
Haakong said:
Good, now all the haters can play their "offline version", and us others can enjoy the great things the "online version" brings us. Win-win, everyones happy, discussion OVER!
What are these great advantages the online version brings?
 

Kahunaburger

New member
May 6, 2011
4,141
0
0
Haakong said:
Dryk said:
Haakong said:
Good, now all the haters can play their "offline version", and us others can enjoy the great things the "online version" brings us. Win-win, everyones happy, discussion OVER!
What are these great advantages the online version brings?
Multiplayer, and bosses dropping pizzas.
Yeah, if only I could find a grindly clickfest P2W multiplayer RPG somewhere. Truly, Diablo III is revolutionizing the industry.
 

DancePuppets

New member
Nov 9, 2009
197
0
0
I'm surprised that this thread hasn't rolled over and died. As has been repeated multiple times pirates are not currently playing Diablo 3, all that's been released is an uncracked version of the client. To properly pirate the game will require someone to successfully reverse engineer the servers at Blizzard's end as that's where all of the dungeon/loot tables/boss mechanics are stored, they are NOT available locally. It is very unlikely a fully functional server operating on the same rules as the Blizzard server will ever be available; however something coming close(ish) will likely appear at some point in the not to distant future. This is because much of the content seems to be randomly generated so fully reverse engineering the mechanics employed by Blizzard may never be possible, as information on the content generator will be lost on completion of the operation, in a similar way to integration and differentiation.

Despite not being a big fan of always on DRM, I can sort of see why it was included with the real money auction house and all that, still not buying the game but that's more because its's not my cup of tea.
 

SajuukKhar

New member
Sep 26, 2010
3,430
0
0
DancePuppets said:
I'm surprised that this thread hasn't rolled over and died. As has been repeated multiple times pirates are not currently playing Diablo 3, all that's been released is an uncracked version of the client. To properly pirate the game will require someone to successfully reverse engineer the servers at Blizzard's end as that's where all of the dungeon/loot tables/boss mechanics are stored, they are NOT available locally. It is very unlikely a fully functional server operating on the same rules as the Blizzard server will ever be available; however something coming close(ish) will likely appear at some point in the not to distant future. This is because much of the content seems to be randomly generated so fully reverse engineering the mechanics employed by Blizzard may never be possible, as information on the content generator will be lost on completion of the operation, in a similar way to integration and differentiation.

Despite not being a big fan of always on DRM, I can sort of see why it was included with the real money auction house and all that, still not buying the game but that's more because its's not my cup of tea.
Didn't Ubisoft try some DRM once that tied the game to a server and then pirates just created a perfectly functional fake server?

It isn't like this hasn't been attempted by game companies before, and then it failed.
 

ischmalud

New member
Feb 5, 2011
145
0
0
who cares its blizzard? imo its like EA rape steal an plunder their employees and bankaccounts.
dont forget HAN SHOT FIRST
 

Vibhor

New member
Aug 4, 2010
713
0
0
DRM is just a mean to control current consumer.
Piracy is just an excuse to implement it.
 

zombieshark6666

New member
Sep 27, 2011
381
0
0
tony2077 said:
isn't is nice to hear people cheering for the pirates god this planet is more warped then i thought
If it can soothe your pain a little, it's the first time I do so. I think their decision to remove features because of greed is horrible, and I wish people wouldn't have bought it in the first place. Hopefully they can go even further next time and alienate their fanbase for real.
 

Sonicron

Do the buttwalk!
Mar 11, 2009
5,132
0
0
Find that very hard to believe, considering the game requires more data to play than that which is encoded in the client. Even emulating the Blizz server shouldn't do the trick, because you still don't have the relevant data required to run the game in full... so, all things considered, I'm gonna have to call balls on this.