Sony Explains (Poorly) Why Only PS3 Can Do God of War III

huga84

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Jan 6, 2010
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CantFaketheFunk said:
huga84 said:
John Funk(the person who wrote this article) your are a fool,

Read here

a quote from EuroGamer

"Few games on 360 run with 'proper' HDR. Halo 3 is one of them, but this comes at a cost of a sub-HD resolution and no anti-aliasing. In the case of Final Fantasy XIII, the drop down to MDR simply makes more sense as opposed to savagely cutting down resolution or anti-aliasing."

http://www.eurogamer.net/articles/final-fantasy-xiii-how-will-it-work-on-360-article

Sony PR was RIGHT, as consoles only the PS3 can do proper HDR on HD resolution and also because PS3 is the only console to have bluray.


with this article, and you also posted on N4G your making a fool out of your self.
None of this changes the fact that the same visual effect was accomplished in an early PS2 game thanks to clever art direction instead of relying on brute force.

There's probably tons of things in GOW3 that Sony can legitimately crow triumphantly about. Tricky lighting is not one of them.

And who the hell posted on N4G? I stay far, far away from that cesspool.
Lol, then why can't a 360 game do proper HDR on HD resolution?


your arguments are useless buddy.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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huga84 said:
[
Your an idiot, they were talking about consoles (PS3,360,Wii)
Comedy gold!

As for 'only talking about consoles': Perhaps they shouldn't have said "only PS3" then. I know the 'in' thing is not paying attention to the PC because we're all elitist scumbags, and "only PS3 (with the exception of the PC which blows our sleek black machine out of the water because it's using four year old technology while the PC can be updated with stuff that only came out last week.)" isn't quite as snappy as the original statement, but when you're in the PR department and you say "Only PS3" I expect them to mean "Only the PS3". Without exception.

The only reason that God of War is PS3 exclusive is because Sony owns the IP. I wouldn't even care if they'd said that, because I know that. It's this false promotions of their 'godlike' machine which annoy me.
 

HentMas

The Loneliest Jedi
Apr 17, 2009
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JimmyBassatti said:
It says Sony said it, yet it says that the GOW III product manager said it. Anyways, I don't see the big fuss over the game. The second one was fun, but it was average fun. It wasn't the most fun I've ever had, but it wasn't barely fun. Hopefully, this one will be better.
what?? now we have more than one fun??

i remember the days when games were either fun or not, it sounds a little bit weird to say "yeah, it was fun, but not fun fun, just fun, the first one was fun and a halve lets hope the 3rd one is fun x 3"

anywhay, a game is a game because of the "gaming" ability, those light changes? yeah... thats not game related, thats art related, and putting art into a tasteless game like GOW3 seems kind of out of character (unles they are to make boobies seem more real or something)
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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huga84 said:
CantFaketheFunk said:
huga84 said:
John Funk(the person who wrote this article) your are a fool,

Read here

a quote from EuroGamer

"Few games on 360 run with 'proper' HDR. Halo 3 is one of them, but this comes at a cost of a sub-HD resolution and no anti-aliasing. In the case of Final Fantasy XIII, the drop down to MDR simply makes more sense as opposed to savagely cutting down resolution or anti-aliasing."

http://www.eurogamer.net/articles/final-fantasy-xiii-how-will-it-work-on-360-article

Sony PR was RIGHT, as consoles only the PS3 can do proper HDR on HD resolution and also because PS3 is the only console to have bluray.


with this article, and you also posted on N4G your making a fool out of your self.
None of this changes the fact that the same visual effect was accomplished in an early PS2 game thanks to clever art direction instead of relying on brute force.

There's probably tons of things in GOW3 that Sony can legitimately crow triumphantly about. Tricky lighting is not one of them.

And who the hell posted on N4G? I stay far, far away from that cesspool.
Lol, then why can't a 360 game do proper HDR on HD resolution?


your arguments are useless buddy.
Hm? Oh, I'm sorry, I don't believe I ever said anything like that. I did say that the same effect was done in an early PS2 game via brilliant art direction and developer ingenuity, not processing power.

You're arguing against your own strawmen, junior.
 

huga84

New member
Jan 6, 2010
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Amnestic said:
huga84 said:
[
Your an idiot, they were talking about consoles (PS3,360,Wii)
Comedy gold!

As for 'only talking about consoles': Perhaps they shouldn't have said "only PS3" then. I know the 'in' thing is not paying attention to the PC because we're all elitist scumbags, and "only PS3 (with the exception of the PC which blows our sleek black machine out of the water because it's using four year old technology while the PC can be updated with stuff that only came out last week.)" isn't quite as snappy as the original statement, but when you're in the PR department and you say "Only PS3" I expect them to mean "Only the PS3". Without exception.

The only reason that God of War is PS3 exclusive is because Sony owns the IP. I wouldn't even care if they'd said that, because I know that. It's this false promotions of their 'godlike' machine which annoy me.
you didn't get the point, this is their console war, "CONSOLE" for F*** sake (WII - PS3 - 360)

im sure that every console PR knows that the PC can do HDR on higher than HD resolution since 2002 or whatever the date was,

but the 360 can not do that(HDR on HD resolution) no the Wii, thats why they "Sony PR" said it only can be done on the PS3.


GET IT IN YOUR THICK HEAD "CONSOLE"
 

huga84

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Jan 6, 2010
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CantFaketheFunk said:
huga84 said:
CantFaketheFunk said:
huga84 said:
John Funk(the person who wrote this article) your are a fool,

Read here

a quote from EuroGamer

"Few games on 360 run with 'proper' HDR. Halo 3 is one of them, but this comes at a cost of a sub-HD resolution and no anti-aliasing. In the case of Final Fantasy XIII, the drop down to MDR simply makes more sense as opposed to savagely cutting down resolution or anti-aliasing."

http://www.eurogamer.net/articles/final-fantasy-xiii-how-will-it-work-on-360-article

Sony PR was RIGHT, as consoles only the PS3 can do proper HDR on HD resolution and also because PS3 is the only console to have bluray.


with this article, and you also posted on N4G your making a fool out of your self.
None of this changes the fact that the same visual effect was accomplished in an early PS2 game thanks to clever art direction instead of relying on brute force.

There's probably tons of things in GOW3 that Sony can legitimately crow triumphantly about. Tricky lighting is not one of them.

And who the hell posted on N4G? I stay far, far away from that cesspool.
Lol, then why can't a 360 game do proper HDR on HD resolution?


your arguments are useless buddy.
Hm? Oh, I'm sorry, I don't believe I ever said anything like that. I did say that the same effect was done in an early PS2 game via brilliant art direction and developer ingenuity, not processing power.

You're arguing against your own strawmen, junior.
No, grandpa

we are not talking about "brilliant art direction"

we are talking about processing power, remember? the PR guy (he was talking about the ps3's power)
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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huga84 said:
you didn't get the point, this is their console war, "CONSOLE" for F*** sake (WII - PS3 - 360)

im sure that every console PR knows that the PC can do HDR on higher than HD resolution since 2002 or whatever the date was,

but the 360 can not do that(HDR on HD resolution) no the Wii, thats why they "Sony PR" said it only can be done on the PS3.


GET IT IN YOUR THICK HEAD "CONSOLE"
Where did Ms. Blackhouse ever mention the word console? From the article linked, her quoted words were:

"The developers have worked hard to use the power of the PS3 to make GOW3 look amazing and have added features that are only possible with PS3.

"The dynamic lighting solution employed in GOW III is only feasible through the computing power provided by the Cell SPUs.

"For example, using the High Dynamic Range Lighting (HDRL) technology, the camera - when using Krato's sightline - will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust."
I don't see a mention of the word console, nor a reference to their competitors. Merely "only possible with the PS3."

You call me thick headed, but you can't even use the correct form of your/you're. What does that say about you, I wonder?

Edit: It's all largely irrelevant if they were talking about the consoles including the PC or not. Point of fact is that the PC can do everything she said and has been able to for a long time, meaning that her explanation for why GoW3 is PS3 exclusive is pointless and unnecessary. Why brag about it if one of your competitors can do better?
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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huga84 said:
No, grandpa

we are not talking about "brilliant art direction"

we are talking about processing power, remember? the PR guy (he was talking about the ps3's power)
No, we are talking about the visual effect of simulating how light hits a human retina, making the transition between light and dark spaces especially striking. That was what the PR guy (well, PR lady, actually) was talking about, pointing to the PS3's power as the only way to do something like that.

I pointed out that in fact, the exact same visual effect was done in 2001 with one of the first PS2 games, back when designers were just learning how to use that console's power (and it's a little tiny mouse compared to the PS3, we can both agree on that).

If Ico could do the same visual effect with stellar art direction, why does SCE Santa Monica need the PS3 to do it in GOW3? Answer: It doesn't.

I'm sure there's some great stuff that Santa Monica is pulling in God of War 3 that actually needs the PS3's power. The amount of enemies on screen, the gore, whatever. They should focus on that stuff instead.
 

WhiteTigerShiro

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Sep 26, 2008
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Julianking93 said:
There's nothing that's on God of War that can't be done on the 360.

I'm a big fan of PS3 (its my favorite system) but sometimes Sony can be a bit smug about what they think is doable on their systems.
Sometimes?! Have you been hiding under a rock for the past 7 years or so? Ever since the PS2 was deemed the clear "winner" of the last gen, Sony's been prancing about like they're the king shit of everything video game. You'd think that their botched PS3 launch would have served them some humble pie, but I guess their heads still have a little deflating to do.
 

comadorcrack

The Master of Speilingz
Mar 19, 2009
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Oh I dunno. I stop caring about graphics around about the same time Halo 2 came out.
 

SaintWaldo

Interzone Vagabond
Jun 10, 2008
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CantFaketheFunk said:
SaintWaldo said:
"Escapist Reporter Splits Infinitive While Attempting, Poorly, To Mock Person Doing Their Job."
"Escapist Reader Needs to Read Articles More Closely for Gender Confusion"

;)
I fixed my error. Your turn.
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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SaintWaldo said:
CantFaketheFunk said:
SaintWaldo said:
"Escapist Reporter Splits Infinitive While Attempting, Poorly, To Mock Person Doing Their Job."
"Escapist Reader Needs to Read Articles More Closely for Gender Confusion"

;)
I fixed my error. Your turn.
To be honest, a lot of times we're constricted by the length of our site. Like, if I were to have written "Sony Offers Poor Explanation for Why Only PS3 Can Do God of War III" it'd cut off near the end.

And punctuation (particularly commas) doesn't work quite so well in headlines, either. To be honest, I think you're splitting hairs. But hey, if it'll make you happy.
 

mattman106

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Aug 19, 2009
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huga84 said:
John Funk(the person who wrote this article) your are a fool,

Read here

a quote from EuroGamer

"Few games on 360 run with 'proper' HDR. Halo 3 is one of them, but this comes at a cost of a sub-HD resolution and no anti-aliasing. In the case of Final Fantasy XIII, the drop down to MDR simply makes more sense as opposed to savagely cutting down resolution or anti-aliasing."

http://www.eurogamer.net/articles/final-fantasy-xiii-how-will-it-work-on-360-article

Sony PR was RIGHT, as consoles only the PS3 can do proper HDR on HD resolution and also because PS3 is the only console to have bluray.


with this article, and you also posted on N4G your making a fool out of your self.
You are right in that Halo has HDR, no AA and is Sub-HD but if you look most PS3 games don't run in HD either, they are upscaled. When you actually look at the number of games that run in 720p and > on either console it is patheticly small. I'm not saying the graphics on 360/PS3 are bad but it's pretty much a barefaced lie to sell either as 'HD Consoles'.
 

SaintWaldo

Interzone Vagabond
Jun 10, 2008
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CantFaketheFunk said:
To be honest, I think you're splitting hairs. But hey, if it'll make you happy.
I see you finally get the intent of my original post. I daresay that if you gave that Sony rep the same opportunity to fully qualify and clarify their words, we'd be at a similar crossroad. But that isn't link-meat, is it?
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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SaintWaldo said:
CantFaketheFunk said:
To be honest, I think you're splitting hairs. But hey, if it'll make you happy.
I see you finally get the intent of my original post. I daresay that if you gave that Sony rep the same opportunity to fully qualify and clarify their words, we'd be at a similar crossroad. But that isn't link-meat, is it?
If all we wanted was numbers, we'd just write every post about OMG TITTIES WOW :p It was a crappy example, and I'd be glad to let them try again with something that the PS3 actually can push boundaries on. Not something that was accomplished in 2001 with a bit of ingenuity and elbow grease.