Snotnarok said:
Jkudo said:
Snotnarok said:
It means very VERY little, but it means something. Microsoft did take notice when designing their next system. Still, eh...it has gotten out of hand, i apologize for that.
No need to get defensive about it haha, I have a PS2, I've had a few since I've worn them out. I was just taking a stab at it since it really is just a silly feature to brag about.
Akalistos said:
Since the first NES was notorious for having bad connections (aka: the green, blue or brown screen) and was a chore to get working, they made that. Once the cartridge is locked in, it would work the first time.
Hardly an improvement it removed the AV function and RF shielding so you got an inferior more noisy/blurry signal. Then again my NES is bricked after just fixing it.
The AV function was remove to slim it down. As for the RF Shielding... it didn't need it as long as you leave the cartridge in. But it's not the point I was making, they had a problem with the original and tried to fix it. It's just to contrast the fact to @Jkudo that you can give credit for bringing something new (in this case, they bring a fix for that console) yet anyone can attested that any hardware, console or otherwise components can play on the side.
It wasn't fixing it, it was making a cheaper more price appealing model when the NES was being phased out. Same thing with the Genesis 2 (No headphone jack and different sound chip) and 3 (no expansion slots), NES2 (No AV, less shielding, no expansions), PSOne (no com ports, no reset button) PS2 (no Hdd port)and the like. Strip out features and repackage it. Yes it fixed something, as did other revisions but the real goal was to make a nice lower priced product.
AV function was removed because it wasn't as common and it's cheaper to do RF at that point. The RF shielding IS important because it makes more noise on the image displayed on the TV, it has nothing to do with the cartridge.