Sony: PSPgo's Failure Was a Success

Wicky_42

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Nazrel said:
For whatever reason, games bought online shamefully cost the same amount as their physical in-store counterparts.
The majority of the cost of a game comes from R&D. Mass production is a relative pittance.
What about the shop's profit and transport costs? Sony's basically looking to get a bigger slice of the profits through its system, rather than providing a fair service to its customers. Avoiding the store's overheads is THE KEY POINT of digital distribution :/
 

Worgen

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Whatever, just wash your hands.
its sounding like they will be certain to stay with physical media for the next playstation
 

Daemascus

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Mar 6, 2010
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I think Sony is in denial here... And now they got that stupid Move thing comeing out...
 

Skops

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The only thing I regret about buying my Go came two days ago. I couldn't pre-order MGS Peace Walker and get a sweet bandana *sad panda*
 

Fusoiya

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Screw charities or yknow helping people just throw moneh away to "see" and "realise" something was a bad idea.
 

BlueHighwind

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I didn't buy a PSPgo for many reasons:

1) Too damn expensive. A full PS3 costs only about fifty bucks more.
2) I already have a PSP, and I never buy new versions of the same hardware I already own. For example, I still have a 2004-model DS and I have no intentions of upgrading until the next generation.
3) I like physical media, I like having a box for my games, I like inserting a physical object into my PSP, and I like going to the store to buy my games. Screw this digital crap unless its many times cheaper and more convenient.
4) I BOUGHT my F**king games already, I don't need to buy them all over again. Do they think I'm an idiot?
 

AceDiamond

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...The audacity is so amazing that I can't even make jokes about it. The entire joke is that they had the balls to say such a thing. Sony is basically telling people that they pretty much designed the PSPGo with the intent to fail, just to gather market data that was pretty obvious to everybody but Sony. Here's a hint, it probably involved the fact the thing cost almost $100 more than a PSP-3000

Nobody at Nintendo would ever dare say the Virtual Boy was a success, not even the guy who made it (not that we can ask him mind you)
 

EnzoHonda

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Yeah, and the fucking LSAT I took yesterday was a success too. It shows that I probably can't go to law school. I feel like a fucking success.

You are allowed failure to let you grow, to learn, to make a discovery. But that doesn't make it a success. That's loser-talk, Sony.
 

Jumplion

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...yeah, I'll let you keep thinking that Sony.

To some extent, sure, I guess in whatever viewpoint they have the PSPGo was a "success" in that it showed what people want. Whatever.

But did you really have to open you mouth with that? C'mon, better to keep your mouth shut and let people think you're a fool than opening your mouth and removing all doubt.
 

AWDMANOUT

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Lol. No.

I mean, I only got a really old version of the PSP recently. Traded it for Arkham Asylum. I gotta say, I like Sony, but they aren't at optimum levels in the handheld industry. At least how I see it.
 

Jake Lockley

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So if Sony announces a PSN subscription plan at E3 that can be used with PSPgo, do you think it will change people's attitudes? It just occurred to me that my problem with the PSPgo is less about UMD games and more about not enough games having demos. If there was a subscription plan for the PSP I'd have to try it out.
 

mokes310

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This people, is what we call making the best of an AWFUL SITUATION! Definitely optimistic from Sony, and yes, they learned a valuable lesson, but I wonder how much they lost in R&D?
 

samsonguy920

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danpascooch said:
Leave it to Sony to tell you failure was their goal.

I knew Sony was a pretentious group that never shouldered any fault (ever since they blamed the poor sales figures of the PS3 on "society in general" (load of shit, the point is to CATER TO CONSUMERS not the other way around idiots)) but I never expected them to come right out and say "failure is success"

What a load of shit.
Well I will wait for them to say this again when they file for bankruptcy. If they continue this idiotic attitude.
 

mjc0961

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Nov 30, 2009
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Their biggest problem was releasing it in the middle of a device's life where most of the games were on UMD already, and they have so few of them available in a digital format by comparison.

Actually, no. Their biggest problem was people who think that because there is no box and manual, it should cost less. This is a big steamy pile of bullcrap to anyone (if I may quote Borderlands) with two brain cells to rub together, but so many people seem to think hosting something on the internet for people to download is free. And sadly, Sony can't do anything to combat consumer ignorance. Even this article seems to think that "games should cost less with no box lolololol!"

One other thing that was a strike against the device that stands out for me... The only way to get games is to download them. You can download them on the PS3 if you have one, or the PC, and transfer them to the Go via USB cable. But you could also download directly from the Go itself. So why, WHY, did Sony only have the device support Wireless B connections? At least go one higher, for crying out loud. It's not like you have to put in a top of the line Wireless N connection.