The hilarious part is that what people "like" about physical media is the used games market so they can pay less for games. What people like about the other PSP's is custom firmware so they can pay less (or nothing) for games.Tom Goldman said:-IronicSnip-
Relative was the operative term.Wicky_42 said:What about the shop's profit and transport costs? Sony's basically looking to get a bigger slice of the profits through its system, rather than providing a fair service to its customers. Avoiding the store's overheads is THE KEY POINT of digital distribution :/Nazrel said:The majority of the cost of a game comes from R&D. Mass production is a relative pittance.For whatever reason, games bought online shamefully cost the same amount as their physical in-store counterparts.
I'm not talking about physical production costs, I'm talking about how much it costs to sell products off a shelf in a store as opposed to files from a server, and how Sony seems to be trying to pocket the difference without letting on just how much cheaper that is (remember, the shop's cut is enough to run the store and make their business profitable - that's hardly a pittanceNazrel said:Relative was the operative term.Wicky_42 said:What about the shop's profit and transport costs? Sony's basically looking to get a bigger slice of the profits through its system, rather than providing a fair service to its customers. Avoiding the store's overheads is THE KEY POINT of digital distribution :/Nazrel said:The majority of the cost of a game comes from R&D. Mass production is a relative pittance.For whatever reason, games bought online shamefully cost the same amount as their physical in-store counterparts.
Mark up is about $5, don't have the exact figures on shipping, divided by the number of games shipped it probably wouldn't be much.
Not to mention they're not actually making a profit till they pay off that 40 million dollars it cost to make the game in the first place.
I just told you the stores cut, $5. Most of games stores profits are from used games now days where their margins is much higher.Wicky_42 said:I'm not talking about physical production costs, I'm talking about how much it costs to sell products off a shelf in a store as opposed to files from a server, and how Sony seems to be trying to pocket the difference without letting on just how much cheaper that is (remember, the shop's cut is enough to run the store and make their business profitable - that's hardly a pittanceNazrel said:Relative was the operative term.Wicky_42 said:What about the shop's profit and transport costs? Sony's basically looking to get a bigger slice of the profits through its system, rather than providing a fair service to its customers. Avoiding the store's overheads is THE KEY POINT of digital distribution :/Nazrel said:The majority of the cost of a game comes from R&D. Mass production is a relative pittance.For whatever reason, games bought online shamefully cost the same amount as their physical in-store counterparts.
Mark up is about $5, don't have the exact figures on shipping, divided by the number of games shipped it probably wouldn't be much.
Not to mention they're not actually making a profit till they pay off that 40 million dollars it cost to make the game in the first place.
Oh, right - I get you now. Miss-read or something. I seem to find the savings from buying Amazon vs highstreet more like £7 than £3 - maybe they're just more greedy around here?Nazrel said:I just told you the stores cut, $5. Most of games stores profits are from used games now days where their margins is much higher.Wicky_42 said:I'm not talking about physical production costs, I'm talking about how much it costs to sell products off a shelf in a store as opposed to files from a server, and how Sony seems to be trying to pocket the difference without letting on just how much cheaper that is (remember, the shop's cut is enough to run the store and make their business profitable - that's hardly a pittanceNazrel said:Relative was the operative term.Wicky_42 said:What about the shop's profit and transport costs? Sony's basically looking to get a bigger slice of the profits through its system, rather than providing a fair service to its customers. Avoiding the store's overheads is THE KEY POINT of digital distribution :/Nazrel said:The majority of the cost of a game comes from R&D. Mass production is a relative pittance.For whatever reason, games bought online shamefully cost the same amount as their physical in-store counterparts.
Mark up is about $5, don't have the exact figures on shipping, divided by the number of games shipped it probably wouldn't be much.
Not to mention they're not actually making a profit till they pay off that 40 million dollars it cost to make the game in the first place.
If it really is the case that direct downloads cost the store just as much as a physical copy does, the one actual benefit I see over a boxed copy goes away -- which makes the failure of the PSPGo an even more obvious result of its release. A lot of people like having the box and the manual; if it's not cheaper to download, and the convenience factor boils down to getting it online within the hour -- instead of online within the week, or in person instantly as it is with physical copies -- then it's no wonder this sort of thing isn't taking off. I know I like looking at my shelf o' games...mjc0961 said:Actually, no. Their biggest problem was people who think that because there is no box and manual, it should cost less. This is a big steamy pile of bullcrap to anyone (if I may quote Borderlands) with two brain cells to rub together, but so many people seem to think hosting something on the internet for people to download is free. And sadly, Sony can't do anything to combat consumer ignorance. Even this article seems to think that "games should cost less with no box lolololol!"
Um... they're called the PS3 and the normal PSP. Oh, and all those other electronics and stuff the rest of the company produces. I hear they may also own a music label or something, but that's probably just rumor.Nohra said:How is Sony still alive.
Seriously.
I completley agree with you. I much prefer having disc in hand, but with the way things going, and have been, all or mostly digital looks like how it is going to be. Steam has already softened people up to making major game purchases completely digital. Plus XBL and PSN have had full games available for awhile now. If a new PSP or DS is all digital, I think it would off set some, but a lot of people would just take it in stride: "You mean I can carry 15 full games ON my system anywhere?" I really like both ways personally.LawlessSquirrel said:If I may, I believe the reasons are threefold:CORRODED SIN said:Now they are put in a position where they KNOW people don't want all digital, but might still go that path, much like the iPhone. People don't complain about not having physical media for their iPods, why do they care, almost 10 years later, that their PSP doesn't have a disc? People are weird.
First, iPod games and such are significantly cheaper than console games, handheld or otherwise. This generally means people have lower expectations and are more likely to make impulse buys without much fear of regret.
Second, there's no real physical alternative for iPod content, but there is/was for the PSP. From my experience, people will feel more let down if they are granted something that's then taken away than if they never had that something as an option to begin with.
And Third, a lot of people like to be able to have some artifact of their purchase if it's going to be something they'll remember fondly later on. iPod stuff seems to commonly be focused around brief boredom breaking rather than longer-term appeal.
I personally like digital distribution, but only when I've either got no alternative or it's much cheaper. If I had to choose between digital and physical and there was no major price difference or major inconvenience, I'd almost certainly take the physical.
T'is a joke. ;Ppoiuppx said:Um... they're called the PS3 and the normal PSP. Oh, and all those other electronics and stuff the rest of the company produces. I hear they may also own a music label or something, but that's probably just rumor.Nohra said:How is Sony still alive.
Seriously.
God, you're an idiot, don't you see? Sony WANTS to file bankruptcy, it's all part of their "plan"samsonguy920 said:Well I will wait for them to say this again when they file for bankruptcy. If they continue this idiotic attitude.danpascooch said:Leave it to Sony to tell you failure was their goal.
I knew Sony was a pretentious group that never shouldered any fault (ever since they blamed the poor sales figures of the PS3 on "society in general" (load of shit, the point is to CATER TO CONSUMERS not the other way around idiots)) but I never expected them to come right out and say "failure is success"
What a load of shit.