TizzytheTormentor said:
If a million units are sold (with more selling) that is about 10'000 bricked PS4's, which is unacceptable.
Have you told this to modern consumer electronics? Acceptable failure rate is around 3%.
This seems to be a weird place to ask about modern consoles doing something. I mean, yes, they break a lot. They seem to break more than that standard (If the 54% failure survey for the 360 is to be believed, even the Wii had double that). But asking what's up with consoles over this? Ehhhh....It's just a strange line in the sand.
The problem here is they're probably in damage control. Like when they tried to pretend the DRE didn't exist, or when Microsoft was trying to downplay the RROD.
Elamdri said:
Less than a 1% failure rate is ASTONISHING.
And in fairness to Tizzy, we're not talking overall failure rate. We're talking a specific issue.
Oh, and it's not astonishing. Better than normal, yes. Astonishing? Not even close.
If they specified something like a 0.0001% failure rate, now THAT would be astonishing.
More to the point:
Atmos Duality said:
Lets see what that number looks like in 6 months. Though so far, this looks pretty promising.
EclipsiumRasa said:
Additionally, the figure of "less than 1%" is deceptive when dealing with large number; less than 0.1% of a large number can be massive. Just do the math yourselves. If I'm testing 1,000,000 for a disease and the test I'm using is "less than 1%" inaccurate - say 0.5%, how many people get a misdiagnosis? 5000 people.
One of the more common HIV tests gives a false positive 20% of the time. While pregnancy tests all claim to be at least 99% accurate, they're usually not (even when used properly) in independent tests. Most birth control has a higher failure rate, too, but we still prescribe it.
Apparently, the entire medical field is quite deceptive.